Best way to avoid disarm??

Started by Na0mi, June 22, 2011, 04:55:08 PM

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pokemontrainer

Quote from: Ginger on June 24, 2011, 08:56:12 AM
those that said that disarm is not mental are wrong.
There are two things that resist disarm:
1) mental resistance - reduces chance to land, reduces duration of disarm
2) debuff resistance - reduces chance to land

1st type:,
Zaken, Antharas, Mental shield, Wisdom, White Talisman of Bravery (that's 10% only), +mental pdef from jewel's augment (4%)
2nd type:
Chant of Spirit, COV, Zealot, Heroic Zerk, Mystic Immunity, Angelic Icon, Flame Icon

Disarm is physical skill, and it is affected:
+STR helps the attacking attribute of Disarm
+CON helps the resisting attribute of Disarm
Other ways to boost disarm rate is:
High enchant grade +30 time/and even more with +30 chance
+4% mental patk from jewel's augments
Zaken
Antharas
At H5 certain TW jewels will boost up mental patk/pdef -> those that before were Fear oriented.

Its funny how little experienced players like u guys know about the game...  :-\

nothing new

Ginger

Quote from: pokemontrainer on June 24, 2011, 11:15:24 AM
Quote from: Ginger on June 24, 2011, 08:56:12 AM
those that said that disarm is not mental are wrong.
There are two things that resist disarm:
1) mental resistance - reduces chance to land, reduces duration of disarm
2) debuff resistance - reduces chance to land

1st type:,
Zaken, Antharas, Mental shield, Wisdom, White Talisman of Bravery (that's 10% only), +mental pdef from jewel's augment (4%)
2nd type:
Chant of Spirit, COV, Zealot, Heroic Zerk, Mystic Immunity, Angelic Icon, Flame Icon

Disarm is physical skill, and it is affected:
+STR helps the attacking attribute of Disarm
+CON helps the resisting attribute of Disarm
Other ways to boost disarm rate is:
High enchant grade +30 time/and even more with +30 chance
+4% mental patk from jewel's augments
Zaken
Antharas
At H5 certain TW jewels will boost up mental patk/pdef -> those that before were Fear oriented.

Its funny how little experienced players like u guys know about the game...  :-\

nothing new
ofc its not new. But u just need to post ur useless spam.

venduj

Quote from: Ginger on June 24, 2011, 08:56:12 AM
those that said that disarm is not mental are wrong.
There are two things that resist disarm:
1) mental resistance - reduces chance to land, reduces duration of disarm
2) debuff resistance - reduces chance to land
it is not mental attack and no buff reduces its duration rofl, where did u get this bulshit from? once disarmed, it lasts 20sec (+30time) unless it is cleansed
zaken antharas dont help, i was fighting phocuz with tw earing and oly zaken, with wisdom+9 and he failed a lot of disarms during the match and got disarmed permanently, the same can be confirmed by pto. it is just random chance (high chance) and the only thing which can help, as i said before, are buffs with this description increasing resistance to de-buff attacks by xx% , so zealot, ai etc
http://i55.tinypic.com/ezhc8.jpg
http://i53.tinypic.com/28i2dfr.jpg

buxanto char on x5 sold ( 17th january 10:01 pm gmt +1  :) )
buxanto char on x15 sold (16th september 6pm gmt+1 :) )


ph0cuz ✿◕ ‿ ◕✿

Quote from: venduj on June 24, 2011, 11:23:42 AM
Quote from: Ginger on June 24, 2011, 08:56:12 AM
those that said that disarm is not mental are wrong.
There are two things that resist disarm:
1) mental resistance - reduces chance to land, reduces duration of disarm
2) debuff resistance - reduces chance to land
it is not mental attack and no buff reduces its duration rofl, where did u get this bulshit from? once disarmed, it lasts 20sec (+30time) unless it is cleansed
zaken antharas dont help, i was fighting phocuz with tw earing and oly zaken, with wisdom+9 and he failed a lot of disarms during the match and got disarmed permanently, the same can be confirmed by pto. it is just random chance (high chance) and the only thing which can help, as i said before, are buffs with this description increasing resistance to de-buff attacks by xx% , so zealot, ai etc

You're wrong, its not zealot. Warlords + Glads also have incredible disarm resistance, and why you might ask? LIONHEART. Go test it and you'll find it painfully obvious

Ginger

Quote from: venduj on June 24, 2011, 11:23:42 AM
Quote from: Ginger on June 24, 2011, 08:56:12 AM
those that said that disarm is not mental are wrong.
There are two things that resist disarm:
1) mental resistance - reduces chance to land, reduces duration of disarm
2) debuff resistance - reduces chance to land
it is not mental attack and no buff reduces its duration rofl, where did u get this bulshit from? once disarmed, it lasts 20sec (+30time) unless it is cleansed
zaken antharas dont help, i was fighting phocuz with tw earing and oly zaken, with wisdom+9 and he failed a lot of disarms during the match and got disarmed permanently, the same can be confirmed by pto. it is just random chance (high chance) and the only thing which can help, as i said before, are buffs with this description increasing resistance to de-buff attacks by xx% , so zealot, ai etc
Moar clueless ppl. U should understand one thing about this game -> There is no such thing as "just random chance" in this game -> there are formulas for all landing rates for all debuffs/skills that include loads of stuff into it, and ofc there is random factor, but its just about how many times it will land of how many tries -> With the setup u have on ur char - u have fixed chance to land disarm lets say 80% -> that means that if u try to disarm same target 1 000 000 times u should success arround ~800 000 times, but that still doesnt mean that u cant fail 100 times in row, just cause u were unlucky. There's no point to argue with a donkey with 0(zero) knowledge about the game "physics"

Jacky

#31
Quote from: venduj on June 24, 2011, 11:23:42 AM
Quote from: Ginger on June 24, 2011, 08:56:12 AM
those that said that disarm is not mental are wrong.
There are two things that resist disarm:
1) mental resistance - reduces chance to land, reduces duration of disarm
2) debuff resistance - reduces chance to land
it is not mental attack and no buff reduces its duration rofl, where did u get this bulshit from? once disarmed, it lasts 20sec (+30time) unless it is cleansed
zaken antharas dont help, i was fighting phocuz with tw earing and oly zaken, with wisdom+9 and he failed a lot of disarms during the match and got disarmed permanently, the same can be confirmed by pto. it is just random chance (high chance) and the only thing which can help, as i said before, are buffs with this description increasing resistance to de-buff attacks by xx% , so zealot, ai etc
facepalm....werent u like playing zerker? Well cant wait much from such guy, can I? (and also Hater, pls dont post in serious topics about game mechanics, u both guys are on the same boat of cluelessness)

Rafting from Argentina to Miami (FL) since 2005.
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Ginger

Quote from: Jacky on June 24, 2011, 11:36:46 AM
Quote from: venduj on June 24, 2011, 11:23:42 AM
Quote from: Ginger on June 24, 2011, 08:56:12 AM
those that said that disarm is not mental are wrong.
There are two things that resist disarm:
1) mental resistance - reduces chance to land, reduces duration of disarm
2) debuff resistance - reduces chance to land
it is not mental attack and no buff reduces its duration rofl, where did u get this bulshit from? once disarmed, it lasts 20sec (+30time) unless it is cleansed
zaken antharas dont help, i was fighting phocuz with tw earing and oly zaken, with wisdom+9 and he failed a lot of disarms during the match and got disarmed permanently, the same can be confirmed by pto. it is just random chance (high chance) and the only thing which can help, as i said before, are buffs with this description increasing resistance to de-buff attacks by xx% , so zealot, ai etc
facepalm....werent u like playing zerker? Well cant wait much from such guy, can I? (and also Hater, pls dont post in serious topics about game mechanics, u both guys are on the same boat of cluelessness)
and ofc we cant have the topic without the winner of dmbfk contest in RPG x15

zizu

Disarm depending only on STR
also the only way to resist it is White Talisman of Protection
if some1 care that is the Disarm script :
skill_begin   skill_name = [s_disarm_chance_30]   /* [디스암] */   skill_id = 485   level = 130   operate_type = A2   magic_level = 85   self_effect = {}   effect = {{p_disarm};{p_physical_attack;{all};-40;per}}   end_effect = {}   is_magic = 0   mp_consume2 = 55   cast_range = 40   effective_range = 200   skill_hit_time = 1.5   skill_cool_time = 0   skill_hit_cancel_time = 0.5   reuse_delay = 8   activate_rate = 90   lv_bonus_rate = 1   basic_property = str   abnormal_time = 5   abnormal_lv = 1   abnormal_type = disarm   abnormal_instant = 0   irreplaceable_buff = 0   buff_protect_level = 0   attribute = {attr_none;0}   trait = {trait_none}   effect_point = -655   target_type = enemy_only   affect_scope = single   affect_limit = {0;0}   next_action = none   abnormal_visual_effect = {ave_dot_bleeding}   debuff = 1   ride_state = {@ride_none}   multi_class = 0   olympiad_use = 1   skill_end   

this is +30 chance=90% chance
+0 skills have 70% chance to land

ph0cuz ✿◕ ‿ ◕✿

Quote from: zizu on June 24, 2011, 11:52:30 AM
Disarm depending only on STR
also the only way to resist it is White Talisman of Protection
if some1 care that is the Disarm script :
skill_begin   skill_name = [s_disarm_chance_30]   /* [디스암] */   skill_id = 485   level = 130   operate_type = A2   magic_level = 85   self_effect = {}   effect = {{p_disarm};{p_physical_attack;{all};-40;per}}   end_effect = {}   is_magic = 0   mp_consume2 = 55   cast_range = 40   effective_range = 200   skill_hit_time = 1.5   skill_cool_time = 0   skill_hit_cancel_time = 0.5   reuse_delay = 8   activate_rate = 90   lv_bonus_rate = 1   basic_property = str   abnormal_time = 5   abnormal_lv = 1   abnormal_type = disarm   abnormal_instant = 0   irreplaceable_buff = 0   buff_protect_level = 0   attribute = {attr_none;0}   trait = {trait_none}   effect_point = -655   target_type = enemy_only   affect_scope = single   affect_limit = {0;0}   next_action = none   abnormal_visual_effect = {ave_dot_bleeding}   debuff = 1   ride_state = {@ride_none}   multi_class = 0   olympiad_use = 1   skill_end   

this is +30 chance=90% chance
+0 skills have 70% chance to land
See the bold.

pokemontrainer

its from freya not gracia final that script

yoker

Quote from: Jacky on June 24, 2011, 11:36:46 AM
facepalm....werent u like playing zerker? Well cant wait much from such guy, can I? (and also Hater, pls dont post in serious topics about game mechanics, u both guys are on the same boat of cluelessness)
sorry for offtop :P I just luv that expression, never heard of but it rocks :D

zizu

Quote from: ph0cuz on June 24, 2011, 11:56:04 AM
Quote from: zizu on June 24, 2011, 11:52:30 AM
Disarm depending only on STR
also the only way to resist it is White Talisman of Protection
if some1 care that is the Disarm script :
skill_begin   skill_name = [s_disarm_chance_30]   /* [디스암] */   skill_id = 485   level = 130   operate_type = A2   magic_level = 85   self_effect = {}   effect = {{p_disarm};{p_physical_attack;{all};-40;per}}   end_effect = {}   is_magic = 0   mp_consume2 = 55   cast_range = 40   effective_range = 200   skill_hit_time = 1.5   skill_cool_time = 0   skill_hit_cancel_time = 0.5   reuse_delay = 8   activate_rate = 90   lv_bonus_rate = 1   basic_property = str   abnormal_time = 5   abnormal_lv = 1   abnormal_type = disarm   abnormal_instant = 0   irreplaceable_buff = 0   buff_protect_level = 0   attribute = {attr_none;0}   trait = {trait_none}   effect_point = -655   target_type = enemy_only   affect_scope = single   affect_limit = {0;0}   next_action = none   abnormal_visual_effect = {ave_dot_bleeding}   debuff = 1   ride_state = {@ride_none}   multi_class = 0   olympiad_use = 1   skill_end   

this is +30 chance=90% chance
+0 skills have 70% chance to land
See the bold.
what u mean by that?
all debuffs are abnormal type but that dont means they are mental
also titan glady warlord have big str and that's why they can resist disarm

ph0cuz ✿◕ ‿ ◕✿

Quote from: zizu on June 24, 2011, 12:25:51 PM
Quote from: ph0cuz on June 24, 2011, 11:56:04 AM
Quote from: zizu on June 24, 2011, 11:52:30 AM
Disarm depending only on STR
also the only way to resist it is White Talisman of Protection
if some1 care that is the Disarm script :
skill_begin   skill_name = [s_disarm_chance_30]   /* [디스암] */   skill_id = 485   level = 130   operate_type = A2   magic_level = 85   self_effect = {}   effect = {{p_disarm};{p_physical_attack;{all};-40;per}}   end_effect = {}   is_magic = 0   mp_consume2 = 55   cast_range = 40   effective_range = 200   skill_hit_time = 1.5   skill_cool_time = 0   skill_hit_cancel_time = 0.5   reuse_delay = 8   activate_rate = 90   lv_bonus_rate = 1   basic_property = str   abnormal_time = 5   abnormal_lv = 1   abnormal_type = disarm   abnormal_instant = 0   irreplaceable_buff = 0   buff_protect_level = 0   attribute = {attr_none;0}   trait = {trait_none}   effect_point = -655   target_type = enemy_only   affect_scope = single   affect_limit = {0;0}   next_action = none   abnormal_visual_effect = {ave_dot_bleeding}   debuff = 1   ride_state = {@ride_none}   multi_class = 0   olympiad_use = 1   skill_end   

this is +30 chance=90% chance
+0 skills have 70% chance to land
See the bold.
what u mean by that?
all debuffs are abnormal type but that dont means they are mental
also titan glady warlord have big str and that's why they can resist disarm

It's not the STR, its the lionheart. Go test it like I said. Considering I speak from experience i think you should take my advise

zizu


Riselie

:DDDDDDDDDDDDDDDDDDDDDDD more please
Are we there yet?

Prey

only l2 god helps against disarm :D

Traderxx

Best way to avoid disarm is using CELESTIAL or FOI 8)

venduj

Quote from: ph0cuz on June 24, 2011, 11:31:48 AM
You're wrong, its not zealot. Warlords + Glads also have incredible disarm resistance, and why you might ask? LIONHEART. Go test it and you'll find it painfully obvious
i didnt test it, but from the skill description i judge lionheart( stun sleep paralysis resistance) shouldnt help.
paladin and titan are hard to disarm, because paladin has angelic icon ( increases resistance to de-buff attacks by 40% ) and titan has zealot ( increasing resistance to de-buff attacks by 80% ), this sounds logical to me. i cant say how much succesfull i am with disarms against gladis and warlords, because i dont use disarm against gladis and there are no warlords on oly on x15( ok vilhill is there and he got all disarms i used )
for jacky, if u believe there is a buff which reduces disarm duration, then welcome on my boat of cluelesness stupid  :D

http://i55.tinypic.com/ezhc8.jpg
http://i53.tinypic.com/28i2dfr.jpg

buxanto char on x5 sold ( 17th january 10:01 pm gmt +1  :) )
buxanto char on x15 sold (16th september 6pm gmt+1 :) )

ph0cuz ✿◕ ‿ ◕✿

Like I said, go and test it. Before youre going to claim you know what youre talking about you should have some facts to back it up.

pokemontrainer

i heard core ring is good vs disarm

Rizos

#46
+5 str and PL set to avoid disarm :)
Quote from: Ginger on June 24, 2011, 08:56:12 AM
those that said that disarm is not mental are wrong.
There are two things that resist disarm:
1) mental resistance - reduces chance to land, reduces duration of disarm
2) debuff resistance - reduces chance to land

1st type:,
Zaken, Antharas, Mental shield, Wisdom, White Talisman of Bravery (that's 10% only), +mental pdef from jewel's augment (4%)
2nd type:
Chant of Spirit, COV, Zealot, Heroic Zerk, Mystic Immunity, Angelic Icon, Flame Icon

Disarm is physical skill, and it is affected:
+STR helps the attacking attribute of Disarm
+CON helps the resisting attribute of Disarm
Other ways to boost disarm rate is:
High enchant grade +30 time/and even more with +30 chance
+4% mental patk from jewel's augments
Zaken
Antharas
At H5 certain TW jewels will boost up mental patk/pdef -> those that before were Fear oriented.

Its funny how little experienced players like u guys know about the game...  :-\
U are clueless  Con has nothing with disarm resist. Str resists it, and Zerkers STR has nothing to Land rate also.

Cast Range: 40
Effect Range: 200
Hit Time: 1500
Is Debuff: Yes (true)
Lvl Depend: 1
Operate Type: Active (OP_ACTIVE)
Power: 70
Max Chance: 70
Saving Stat: STR
Reuse Delay: 8000
Skill Type: DISARM
Target: Someone (TARGET_ONE)



Scrub0l

and being one shoted with this pl set

Elitepvper

Quote from: Prey on June 24, 2011, 01:01:42 PM
only l2 god helps against disarm :D
confirmed. lf l2god against damn buxanto

venduj

#49
Quote from: ph0cuz on June 24, 2011, 01:08:16 PM
Like I said, go and test it. Before youre going to claim you know what youre talking about you should have some facts to back it up.
i didnt say i knew for sure, i was reffering on common sense and skill description. i will test it with eraser in the evening.

edit: ok tested, looks like lionheart really helps against it wtf these skill descriptions..
http://i55.tinypic.com/ezhc8.jpg
http://i53.tinypic.com/28i2dfr.jpg

buxanto char on x5 sold ( 17th january 10:01 pm gmt +1  :) )
buxanto char on x15 sold (16th september 6pm gmt+1 :) )