H5 party setup

Started by proteq, October 30, 2014, 09:10:40 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

RoyalFlush

#25
Quote from: kiba on November 07, 2014, 11:48:12 PM
on late game i  need only sublime :) and lot of mana.... bro i think you never play h5 ....
this is clear example when people from "diferent levels of understanding game"  have no clue what they talking about, and they are to (stupid or arogant) to even secong guesing their  opinion... and this forum full of them :D

Kakalala Kakawawa

kiba

stop being gay pls .... On H5 you need only lot of warrior pots from oly + EE (one bish) you must have DA in pt for AOE cancel etc.. this is good party not 2 bish like some virgin girl possie said ....  WAKE UP BRO this is h5

San0

Quote from: kiba on November 08, 2014, 04:33:25 PM
stop being gay pls .... On H5 you need only lot of warrior pots from oly + EE (one bish) you must have DA in pt for AOE cancel etc.. this is good party not 2 bish like some virgin girl possie said ....  WAKE UP BRO this is h5

from now on ill just assume everything u say its trolling so that way i wont have to go roll on the floor and laugh at it. u right son... only you are right... those warrior pots will help you big time when the limits spam pops up and your cardi will be running in some random direction for 1+ minute xD hope you wil have as many veil master transforms as u will have warrior pots so u can go veil master everytime someone needs a cleanse... which will be allways...

sPWNZ

Quote from: kiba on November 08, 2014, 04:33:25 PM
stop being gay pls .... On H5 you need only lot of warrior pots from oly + EE (one bish) you must have DA in pt for AOE cancel etc.. this is good party not 2 bish like some virgin girl possie said ....  WAKE UP BRO this is h5
;D ;D
"We do not buy superstars. We make them."
  - Arsene Wenger

karlitos


axpm

2 cardi
1 ee
1 se
2 gladi
/rest

:D

WhiteKnight

#31
Quote from: San0 on October 30, 2014, 10:07:41 PM
on H5 theres a couple of combos that have been working decently in different situations, altho on late game major clans tend to give more atention to 3 or 4 comps.
mage party with 2 cancel mages (some of them with 2 cardis others with 2 ees, i think here is more about personal taste, i like the 2 cardi better.)
archer party (decently stacked and some even like to throw  a DA in the mix)
and the glad party (usualy its 2 strong stacked Gladiators with good gear, DA and some with a trickster)

ofc every party has still different utilities in different situations. for instance titan party will still be a must in most of CCs for raids, altho they become a weak choice for mass pvp.
if u need more elaborated explanation lemme know , ill be glad to help on what i can according the what i know.

but overall, freckle covered it pretty well, mages are strong in H5 and have "easy" farm in lots of places, but lots of comps are good depending on how u play it and who is playing it.

theres also the RPG factor, which is with greenery cloaks and event buffs and stuff, almost all chars will be running on good speed and carrying tons of cp pots, elixirs, quick healing pots, and so on, which makes the chars that dont have high burst a bit "weaker".

still, if your guys are rdy to keep mana allways up and to be rebuffing every 5 seconds and your cardis have fast finger on the cleanse, u can make it work with many diferent compositions, just get rdy for the mana burn, seal of limit, fear, cancel madness.

i'd rather have a DA in a cancel party (panther cancel) and SoS would be much better for archers or glads/melee DD's.

smn

Quote from: axpm on November 09, 2014, 04:17:12 PM
2 cardi
1 ee
1 se
2 gladi
/rest

:D

I would love to see a video of such setup.

freckle

About the cloacks. They are shadow items? I mean i saw on test server that thay have remaining time:60/60
Do they disappear?

Poissie

Quote from: freckle on November 13, 2014, 11:00:15 PM
About the cloacks. They are shadow items? I mean i saw on test server that thay have remaining time:60/60
Do they disappear?

No they don't disappear

San0

Quote from: WhiteKnight on November 13, 2014, 09:39:46 PM
Quote from: San0 on October 30, 2014, 10:07:41 PM
on H5 theres a couple of combos that have been working decently in different situations, altho on late game major clans tend to give more atention to 3 or 4 comps.
mage party with 2 cancel mages (some of them with 2 cardis others with 2 ees, i think here is more about personal taste, i like the 2 cardi better.)
archer party (decently stacked and some even like to throw  a DA in the mix)
and the glad party (usualy its 2 strong stacked Gladiators with good gear, DA and some with a trickster)

ofc every party has still different utilities in different situations. for instance titan party will still be a must in most of CCs for raids, altho they become a weak choice for mass pvp.
if u need more elaborated explanation lemme know , ill be glad to help on what i can according the what i know.

but overall, freckle covered it pretty well, mages are strong in H5 and have "easy" farm in lots of places, but lots of comps are good depending on how u play it and who is playing it.

theres also the RPG factor, which is with greenery cloaks and event buffs and stuff, almost all chars will be running on good speed and carrying tons of cp pots, elixirs, quick healing pots, and so on, which makes the chars that dont have high burst a bit "weaker".

still, if your guys are rdy to keep mana allways up and to be rebuffing every 5 seconds and your cardis have fast finger on the cleanse, u can make it work with many diferent compositions, just get rdy for the mana burn, seal of limit, fear, cancel madness.

i'd rather have a DA in a cancel party (panther cancel) and SoS would be much better for archers or glads/melee DD's.
having a DA has nothing to do with the cancel from the panther, in a mass pvp your panther will die just for the splash dmg and in most of situations u will only use it  to charge up insane crusher. and i dont believe u gonna see many pvp partys with SoS unless its on street ganking or farm. about glad party they dont need more steroids cus their damage comes mostly from skill power thats why they use DA, instead of trying to boost something that is already high as fuk (good stacked glad skill dmg), they prefer to weaken the enemy with the DA.  glad aoe on unbuffed ppl hurts more then SOS glad AOE in full buffed ppl. Also de DA with all the cancel and debuffs hurts a lot on the enemys mana pool cus they gotta keep up constant cleanses and rebuffs. About the mellee party depending on the set up i would prefer to have a paladin cus of the defensive effect of the flame icon. but again this would be mostly used for ganking or small rush pvps. You wont see many top clans running around with mellee partys on big fights.

monsterbg

Quote from: San0 on November 14, 2014, 12:29:37 AM
Quote from: WhiteKnight on November 13, 2014, 09:39:46 PM
Quote from: San0 on October 30, 2014, 10:07:41 PM
on H5 theres a couple of combos that have been working decently in different situations, altho on late game major clans tend to give more atention to 3 or 4 comps.
mage party with 2 cancel mages (some of them with 2 cardis others with 2 ees, i think here is more about personal taste, i like the 2 cardi better.)
archer party (decently stacked and some even like to throw  a DA in the mix)
and the glad party (usualy its 2 strong stacked Gladiators with good gear, DA and some with a trickster)

ofc every party has still different utilities in different situations. for instance titan party will still be a must in most of CCs for raids, altho they become a weak choice for mass pvp.
if u need more elaborated explanation lemme know , ill be glad to help on what i can according the what i know.

but overall, freckle covered it pretty well, mages are strong in H5 and have "easy" farm in lots of places, but lots of comps are good depending on how u play it and who is playing it.

theres also the RPG factor, which is with greenery cloaks and event buffs and stuff, almost all chars will be running on good speed and carrying tons of cp pots, elixirs, quick healing pots, and so on, which makes the chars that dont have high burst a bit "weaker".

still, if your guys are rdy to keep mana allways up and to be rebuffing every 5 seconds and your cardis have fast finger on the cleanse, u can make it work with many diferent compositions, just get rdy for the mana burn, seal of limit, fear, cancel madness.

i'd rather have a DA in a cancel party (panther cancel) and SoS would be much better for archers or glads/melee DD's.
having a DA has nothing to do with the cancel from the panther, in a mass pvp your panther will die just for the splash dmg and in most of situations u will only use it  to charge up insane crusher. and i dont believe u gonna see many pvp partys with SoS unless its on street ganking or farm. about glad party they dont need more steroids cus their damage comes mostly from skill power thats why they use DA, instead of trying to boost something that is already high as fuk (good stacked glad skill dmg), they prefer to weaken the enemy with the DA.  glad aoe on unbuffed ppl hurts more then SOS glad AOE in full buffed ppl. Also de DA with all the cancel and debuffs hurts a lot on the enemys mana pool cus they gotta keep up constant cleanses and rebuffs. About the mellee party depending on the set up i would prefer to have a paladin cus of the defensive effect of the flame icon. but again this would be mostly used for ganking or small rush pvps. You wont see many top clans running around with mellee partys on big fights.
sup bro??

miou

people here debate about party setup longer then the server will live :D
miou/redhotchilli

sPWNZ

Quote from: miou on November 14, 2014, 04:30:45 PM
people here debate about party setup longer then the server will live :D
last rpg h5 lived long
"We do not buy superstars. We make them."
  - Arsene Wenger

TheSplichO

Quote from: miou on November 14, 2014, 04:30:45 PM
people here debate about party setup longer then the server will live :D
Hey Mew :)


miou

Quote from: TheSplichO on November 14, 2014, 08:33:24 PM
Quote from: miou on November 14, 2014, 04:30:45 PM
people here debate about party setup longer then the server will live :D
Hey Mew :)

hi

last time rpg was the only high five server around except asterios(javaaaaaaaaaaaaasomuch), now theres more servers then clans :D not to mention free2play off, classic or incomming citadel

anyway, have fun untill anakims ^_^
miou/redhotchilli

sPWNZ

Quote from: miou on November 14, 2014, 10:28:30 PM
Quote from: TheSplichO on November 14, 2014, 08:33:24 PM
Quote from: miou on November 14, 2014, 04:30:45 PM
people here debate about party setup longer then the server will live :D
Hey Mew :)

hi

last time rpg was the only high five server around except asterios(javaaaaaaaaaaaaasomuch), now theres more servers then clans :D not to mention free2play off, classic or incomming citadel

anyway, have fun untill anakims ^_^
There are like 2 months and a half atleast till citadel.
"We do not buy superstars. We make them."
  - Arsene Wenger

San0

Quote from: miou on November 14, 2014, 10:28:30 PM
Quote from: TheSplichO on November 14, 2014, 08:33:24 PM
Quote from: miou on November 14, 2014, 04:30:45 PM
people here debate about party setup longer then the server will live :D
Hey Mew :)

hi

last time rpg was the only high five server around except asterios(javaaaaaaaaaaaaasomuch), now theres more servers then clans :D not to mention free2play off, classic or incomming citadel

anyway, have fun untill anakims ^_^
i still dont get why all the anakim cry out... when it gets to the "anakim" phase, everyone decently organized in a fight will have anakims. So if all sides fighting are using the anakims it makes it balanced. unless the clan u in its a group of solo players and no one is with decent gear/class/support to run anakim decently.


smn

Meanwhile on rpg-club forums..


San0

meanwhile on RPG-Club forums russian section.


WildRose

Quote from: San0 on November 15, 2014, 12:38:08 AM
meanwhile on RPG-Club forums russian section.



noo, San0, that`s not accurate...

instead of "gentlemen" it all starts with "Tovarishchi"

whiteberry

Quote from: proteq on December 21, 2014, 02:38:39 PM
How many clans can be in an alliance ?

Alliance ain't the best idea.

You'll aoe eachother on mpvp/sieges.

Scubba

Chance, on high level you will not have serious mana problems.
Nothing what some cost enchant can solve.

TO previous question, 3 clans in ally.

smn