crash when starting character

Started by deliric, November 28, 2010, 11:58:37 AM

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deliric

I log on my acc,i choose my char and when i start the game,it freezes and then i get an error http://www.picz.ro/show-image.php?id=ab6a669f42269b38ea0b2f3f0da62b07 in that it says that the game stopped working..i have to ideea..i use windows 7 ...b4 the update it worked.i copy the system.dll and this is what happens..if anyone had the same problem and can help me pls post here.thnx

Pawlak

Got a smiliar problem. Upon starting the char I get this:

Quote2010.11.28 14:53:38
OS : Windows XP x64 5.2 (Build: 3790)
CPU : GenuineIntel  Intel(R) Core(TM)2 Duo CPU     E8400  @ 3.00GHz @ 3003 MHz 4095MB RAM
Video : NVIDIA GeForce 9800 GTX/9800 GTX+ (5896)
PosCode : LS8(83) 0:0:0 2/1 [868]

The system file may have been damaged. After ending the game, please check the file using the RPG-CLUB auto update.(Bad name index -11/989)

History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad198 35683)) <- TagName <- FPropertyTag<< <- (After InternalTime) <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (InternalTime[-1]) <- UObject::Serialize <- (Texture crest.crest_3_1700) <- UTexture::Serialize <- LoadObject <- (Texture crest.crest_3_1700 35683==35683/298626 35591 234) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Texture crest.crest_3_1700 NULL) <- CClientSocket::SetCrestTexture <- CClientSocket::AddPledgeInfo <- UNetworkHandler::Tick <- Function Name=CIPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Deleting and redownloading whole system folder doesn't work, I have to reinstall whole client. Any help?

deliric

well,i tryed reinstalling but still had the same issue...eventually i will try reinstalling my windows or dunno