hi, i'm a Sts 77 (dc+ AM/a) with sub quest done, i wanted to know the best subs i'd have to choose to get cool and useful subskills.
if u can pls tell me the class and the related skill (i still didn't understand if the choice of the sub will change skill available to get)
tnx
Check this:
http://www.l2guru.com/forum/showthread.php?t=101683
And also this to check wich skills are NOT worth:
http://www.l2guru.com/forum/showthread.php?t=104583
i wanted to know some StormScreamer's set :P i checked that web but i still can't understand what's worth cause everything seems "too low" as change or "power" ^^' [btw...i'm from 30x but i can't find a "General discussion" there -..-'' ]
Tank for ud, warrior for boost cp, enchanter for celestial or summoner for the ability. Good for each class id say with warrior haste instead of cp for fighters I think
my opinion
I'd say make an warrior for cp boost,an sumoner for sumoner ability(10% m atack+ 10% cast speed),last for m def master or p def master, and for emergent skills to go on what you master you choosed(m def or p def).It dependends on what you focus more,pvp,pve or oly.Celestial is worthless cuz it has 3% trigger rate and dissapear when you make a skill.About the tank ud,dunno the trigger rate,but being a sts the chance is kinda lol,cuz you have small con and you are usualy 3-4 shots.
cp boost, celestial and sumoner spirit or tank ud, but i would suggest to go tank ud, since from my experiance sumoner spirit doesn't triger so often, especialy when you don't get hit much.
Quote from: DrSageata on May 16, 2010, 06:18:04 PM
Celestial is worthless cuz it has 3% trigger rate and dissapear when you make a skill.
Celestial trigger from sub skill does NOT disappear when u do a skill or attack or w/e.
Oh,my bad then.Anyway the trigger rate is very low.
And to gezas: sumoner spirit triggers when you hit the enemy,not when enemy hits you afaik.The tank ud triggers when enemy hits you.Lf for trigger rates,if any1 knows them.
Quote from: DrSageata on May 16, 2010, 06:57:50 PM
And to gezas: sumoner spirit triggers when you hit the enemy,not when enemy hits you afaik.The tank ud triggers when enemy hits you.Lf for trigger rates,if any1 knows them.
3%
Quote from: DrSageata on May 16, 2010, 06:57:50 PM
And to gezas: sumoner spirit triggers when you hit the enemy,not when enemy hits you afaik.The tank ud triggers when enemy hits you.Lf for trigger rates,if any1 knows them.
was smacking npc with hopes to get that trigered on x30 for like half an hour and i say it sucks
well, for me, sub skills should be chosen according to playstyle. sub UD or cele is nice, but STS has the worst CP/HP totals in the game (maybe to make ppl think they have a chance vs an STS :P). For me, CP from warrior sub (738 CP is a good amount), master emp and master acu from the other 2 subs. and from the emergent: full M.att. you may die easily, but your hits will make a statement to all xD alternatively, instead of CP, summoner spirit, coz that 10% boost in an 79+ STS translates to almost 1k+ of m.att :O
Master emp give 25 m.atk? Master acu gives 10?
Celestial/CP/UD + lvl 6 mdef
Quote from: Slush on May 16, 2010, 10:21:46 PM
Master emp give 25 m.atk? Master acu gives 10?
Celestial/CP/UD + lvl 6 mdef
you have this sub skills for what? for oly? STS matches are 2 second matches mate. vortex slug bam thank you m'am...
more or less the same applies to pvp. you either kill too fast so no sub skill triggers, or die too fast and again so sub skill triggers. i say these assuming you own a AM 150 wind, probably +3 too, witch means on full buffs coz you are 81 you have an m.att around say 8-9k without using enlightenment. What is the point of having UD or cele?
Quote from: KeyserSoze on May 16, 2010, 10:37:47 PM
Quote from: Slush on May 16, 2010, 10:21:46 PM
Master emp give 25 m.atk? Master acu gives 10?
Celestial/CP/UD + lvl 6 mdef
you have this sub skills for what? for oly? STS matches are 2 second matches mate. vortex slug bam thank you m'am...
more or less the same applies to pvp. you either kill too fast so no sub skill triggers, or die too fast and again so sub skill triggers. i say these assuming you own a AM 150 wind, probably +3 too, witch means on full buffs coz you are 81 you have an m.att around say 8-9k without using enlightenment. What is the point of having UD or cele?
celestial and ud save ass pretty often, additional cp with cp shirt is also very useful
Quote from: KeyserSoze on May 16, 2010, 10:37:47 PM
Quote from: Slush on May 16, 2010, 10:21:46 PM
Master emp give 25 m.atk? Master acu gives 10?
Celestial/CP/UD + lvl 6 mdef
you have this sub skills for what? for oly? STS matches are 2 second matches mate. vortex slug bam thank you m'am...
more or less the same applies to pvp. you either kill too fast so no sub skill triggers, or die too fast and again so sub skill triggers. i say these assuming you own a AM 150 wind, probably +3 too, witch means on full buffs coz you are 81 you have an m.att around say 8-9k without using enlightenment. What is the point of having UD or cele?
No skills benefit sph's in pvp that much tbh but its quite nice to have celestial trigger randomly which does happen quite alot.
With +3 AM i have around 8k matk
I would maybe change UD for summoner zerk but with stacking CP shirt/OL buff/Sub skill you can get quite alot of CP even on an SH.
i noticed that almost everything not working as "chance" would give me something like ... 10? 15? as bonus on some stat...maybe CP is the best thing atm, but i'd have to start to pvp a bit more than xD
summoner's skill could be nice but as far as i read it's activated only if u're under attack....at least UD would be a bit more useful maybe (or maybe both active as same time :P)
btw i read some1 is used to exp aoe with his Sts? how and where? till now i never considered "aoe" as a useful mage's way to exp O.o'' (or maybe the AOE is killing angels in temple :))
Mages aoe is teh best way to exp, but you need a full group or some really skillful multiboxers > fog/PI are the places
ah...something like SWM,SD,EE,EM,nuker? ofc some kind of "standard" buffer like PP or OL
or also some kind of tank to aggro or train mobs? i played lot of times SPS's (even if c4 style) and i never risked to play it aoe (maybe cause i didn't have an uberparty to play with)
simple.
BD sub for Celestial
Tank sub for "UD"
Summoner for casting speed trigger.
/win
Tank - HP (saves from backstab, atleast you dont die in 1 hit)
Enchanter - Celestal (random saveass and wonderfull for AOE exp)
Summoner - Spirit (random kickass and wonderfull for AOE exp)
and lvl 6 m.def ofc :)
boost HP instead of CP?
is it worth? i mean..i read i'd get +738 CP, what about the amount of HP?
cause maybe HP would be useful with mobs too ( more useful than thinking about backstap...i'd be down in 1 hit anyway i think xD )
and...do u know the bonus i'd get from lvl 6 m.def or m.atk/casting? i'm considering also to increase m.atk or casting maybe
289HP as i remember not worth.
anything useful if i'd choose WL as sub? ^^'' i mean..maybe the CP bonus taht some1 said (+ CP shirt to buy soon then)
the UD u all suggest is "Active Counter Boost Mdef/Pdef" from Knight (Pally, DA, TK, SK)?
so it could be:
CP
UD
summoner's trigger
........and CELE as choice instead of UD or summoner's trigger maybe?
all cause i wanna play a bit a WL xD or i could create one and use my char as BD sub to get UD.....but i'd lose CP bonus from my previous plan of sub-skills (and i'd go on UD/CELE/SUMM maybe)
Cp boost and celestial is a fuking must and chose between tank ud or sumoner spirit. Most pplfor some reason forgets to mention that while during celestial you pretty much are imune to debuffs as well and it trigers pretty often. The only bad effect is that during celestial you get healed or recharged for 0. And from emerg ability, the best boost is when you go for m def, but i'm sure if you can get acces to protection of rune book adding 2-3 lvls to p def would be pretty decent as well. First lvls of emerg for other 3 stats gives highest bonus.
so i could start subbing WL, get CP boost then create an other WL/DESTRO and exp a BD sub? xD but maybe even active BD (i wanted to sub sws but...i'm a "stupid" dark elf -..-'') with a wolf could be good and funny too.
if i were you i'd start with celestial
Quote from: Gezas on May 17, 2010, 05:34:37 PM
if i were you i'd start with celestial
maybe i should...but i'm interested in trying an AOE :P btw....WL or Destro? [i'd have bd/wc as buffers i think..both need to be 3rd classed even if they are high enough to get 3rd]
ah, BD exped active or with a new WL/Destro? i fear i'd be bored to have 2 similar or even same chars :P
Quote from: oXo on May 17, 2010, 03:42:40 AM
i noticed that almost everything not working as "chance" would give me something like ... 10? 15? as bonus on some stat...maybe CP is the best thing atm, but i'd have to start to pvp a bit more than xD
summoner's skill could be nice but as far as i read it's activated only if u're under attack....at least UD would be a bit more useful maybe (or maybe both active as same time :P)
btw i read some1 is used to exp aoe with his Sts? how and where? till now i never considered "aoe" as a useful mage's way to exp O.o'' (or maybe the AOE is killing angels in temple :))
In my old server we xped almost everyone with mage AoE. Usually PI, but i have made successful parties also in FoG and IT (mini boss rooms if you know the spot). Never tried in Pagan's or MoS but usually there we did fighter aoe parties (titan or dreadnaught). Our usual setup was 2 mages (best is MM coz of casting), cardi, SWS 77+, SD 78, rechers (usually out of party :P ) magnus tank for the pulls and if available an OL for root/winter/silence etc. almost every time we had some leecher xping in party. i xped 2 subs from 62 to 75 in 10 hour max each (server rate was x3, Hellbound). we actually made a clan Domi from 78 to 80 in 3 8hour xp sessions there
Quote from: KeyserSoze on May 18, 2010, 04:48:05 AM
In my old server we xped almost everyone with mage AoE. Usually PI, but i have made successful parties also in FoG and IT (mini boss rooms if you know the spot). Never tried in Pagan's or MoS but usually there we did fighter aoe parties (titan or dreadnaught). Our usual setup was 2 mages (best is MM coz of casting), cardi, SWS 77+, SD 78, rechers (usually out of party :P ) magnus tank for the pulls and if available an OL for root/winter/silence etc. almost every time we had some leecher xping in party. i xped 2 subs from 62 to 75 in 10 hour max each (server rate was x3, Hellbound). we actually made a clan Domi from 78 to 80 in 3 8hour xp sessions there
i did the same on my old c4 server in IT (even if it was not aoe, just big party to keep a room's spawn). btw...2 mages so +- 4 rechargers to keep mana always full? or maybe 5 for the OL? :P
Quote from: Gezas on May 17, 2010, 05:34:37 PM
if i were you i'd start with celestial
mb sub glad for pew pew sub skill? :(
Quote from: oXo on May 18, 2010, 12:17:23 PM
Quote from: KeyserSoze on May 18, 2010, 04:48:05 AM
In my old server we xped almost everyone with mage AoE. Usually PI, but i have made successful parties also in FoG and IT (mini boss rooms if you know the spot). Never tried in Pagan's or MoS but usually there we did fighter aoe parties (titan or dreadnaught). Our usual setup was 2 mages (best is MM coz of casting), cardi, SWS 77+, SD 78, rechers (usually out of party :P ) magnus tank for the pulls and if available an OL for root/winter/silence etc. almost every time we had some leecher xping in party. i xped 2 subs from 62 to 75 in 10 hour max each (server rate was x3, Hellbound). we actually made a clan Domi from 78 to 80 in 3 8hour xp sessions there
i did the same on my old c4 server in IT (even if it was not aoe, just big party to keep a room's spawn). btw...2 mages so +- 4 rechargers to keep mana always full? or maybe 5 for the OL? :P
actually, usually 2 rechers were enough (we had in clan many 79+ ES). AoE skills do take more mp but they kill more mobs too :)
Quote from: KeyserSoze on May 18, 2010, 06:44:54 PM
actually, usually 2 rechers were enough (we had in clan many 79+ ES). AoE skills do take more mp but they kill more mobs too :)
Actually only 1 recher (me) Eva's saint 81 with full stucked ++ skills , anthy tezza and the knowdlege what to do , was always almost enough.
p.s. xai afro.
What abouts bd?
i was thinking: Gladiator / Paladin / Ghost Hunter?
im right? ¬¬
Quote from: Cakez on May 18, 2010, 08:55:37 PM
What abouts bd?
i was thinking: Gladiator / Paladin / Ghost Hunter?
im right? ¬¬
Ghost hunter for what ? increase bow range ? :~
Quote from: Arken on May 18, 2010, 09:04:57 PM
Quote from: Cakez on May 18, 2010, 08:55:37 PM
What abouts bd?
i was thinking: Gladiator / Paladin / Ghost Hunter?
im right? ¬¬
Ghost hunter for what ? increase bow range ? :~
Nah i just show what sub going to take, any suggestion or change?..
why gh? bcoz they are pretty awesome *_*
warrior + enchanter + insert a desired sub here.
U already have ur mage to PEWPEW so ...
what about taking summoner 75 trigger skill and the rest passive mattack ++ ( from all subs ) ? on storm screamer
mostly u dont use subskills to powerup highnumbered skills imo :)
so no p attack m attack
Quote from: venduj on May 19, 2010, 11:52:22 AM
what about taking summoner 75 trigger skill and the rest passive mattack ++ ( from all subs ) ? on storm screamer
Storm Screamer with 8k m.atk ... dont seems that 250 m.atk will make much differance, but 250 m.def to your 1500 is pritty much boost
Celestial, Summoner spirite, and cp boost (or counter ud, but enjoy overbuff)
i have celestial and UD on my bish and never got overbuffed ....
maybe cause they always stealing ma buffs?
which sub's a cardinal should take any1 can tell me?
sws ))
Quote from: Chaos2Frozen on May 20, 2010, 04:12:30 AM
which sub's a cardinal should take any1 can tell me?
IMO,CP+HP+enchanter barrier or tank UD or
summoner elemental resistanceCP ofc for pvp, HP can save you if you got backstab or stun, it can realy save you.
enchanter barrier is very nice if it poped up, but the problem is thet you will be unable to heal self for that period, and since it pops up under attack pritty often it hapends when you have a few HP left.
tank UD is nice if poped up, but still problem that it popup under attack.
Ofc +5 to elments are not much, but its more then 0, it can save from 150 weapons
Quote from: Russinha on May 19, 2010, 08:33:54 PM
i have celestial and UD on my bish and never got overbuffed ....
maybe cause they always stealing ma buffs?
Maybe because u dont know all skills?...lol
anyway to topic : u must go Celestial, CP boost, Summoner spirit. (and Mdef from emergency ablilities)
overbuff happens, but there is a reason u change the buff order and cancel buffs.
Quote from: Russinha on May 20, 2010, 10:01:33 PM
overbuff happens, but there is a reason u change the buff order and cancel buffs.
clueless as always once u will have trully full buff u will notice that...u didnt have it single once on Gracia Final I can bet on it.
if i cancel sub, will i lose my subskills?
ty
Quote from: Kiu on May 21, 2010, 02:29:48 PM
if i cancel sub, will i lose my subskills?
ty
no! thats why u see ppl around subbing spoilers :)