It's just spoile rates that have to be changed NOT drop rate!!
Fix that plz...
just spoiled 2 sop from grendel :O
So your saying only spoil rates should be adjusted so people who don't have a spoiler get totally fucked over?
as far as im concerned it was drop mats + Spoil that was gonna be changed. Not just spoil.
Stop crying.
8)
3 enria dropped from the same mob, pretty sure rates are changed
Quote from: aYotech on April 16, 2010, 06:18:03 AM
So your saying only spoil rates should be adjusted so people who don't have a spoiler get totally fucked over?
as far as im concerned it was drop mats + Spoil that was gonna be changed. Not just spoil.
Stop crying.
8)
Totally? :D...If ppl don't have a spoiler,manage one,That's what spoiler made for...
But I heard some ppl cryed out previously for a drop rate change 8)
So can we get an update of what the exact rates are atm (spoil & drop)?
99% sure its chance 1-5
Quote from: Nerz on April 16, 2010, 07:10:43 AM
Quote from: aYotech on April 16, 2010, 06:18:03 AM
So your saying only spoil rates should be adjusted so people who don't have a spoiler get totally fucked over?
as far as im concerned it was drop mats + Spoil that was gonna be changed. Not just spoil.
Stop crying.
8)
Totally? :D...If ppl don't have a spoiler,manage one,That's what spoiler made for...
But I heard some ppl cryed out previously for a drop rate change 8)
gtfo retard drop rates are equal to spoil rates it's fucking retarded than you have to lvlup your main class and spoiler because drop rate is so fucked up that than you hit 76lw you don't have enough mats even for b gun.
yes, it's good drop has been changed also. it's 5x rate server, you know it's pretty retarded to drop mats with 1x amount
still 1 CL spoiled
drop is fine with 5x chance since i never saw a chance over 25% so u don't lose almost anything by it, spoil ofc that's something different...
I know i've said i won't annoy admin with the spoil further but ... i'll ask again today about the spoil.
So, just to know, right now the drop is 1x (5x?) chance and 1-5 amount? And the spoil is still 1x amount and 3x chance?
Don't u find it funny that it's u asking us about server rates? :D Since that change in cake's price nothing improved, they move server, change rates and who knows what else w/o any announcements. Not that I'm crying or something, just wanted to post my opinion ;)
No, it isn't either funny or sad. It is just normal. The change was announced long ago and i asked this because none of them is online at this hour to speak with them. It's that simple.
Quote from: rimortis on April 16, 2010, 09:23:10 AM
drop is fine with 5x chance since i never saw a chance over 25% so u don't lose almost anything by it, spoil ofc that's something different...
there are lot of chances for basic mats above 25% (btw 5x20 = 100, so everything with chance above 20% is unbalanced). but now it's fine imho
do u see whats happening?
like a hungarian sayz "you give your finger, he want your arm"
everybody was crying about spoil rate. now the spoil rate has been changed, and now they are started to crying about drop rate.
i have tested spoil befor i went to work, and im totaly sure spoil rate is increased. i got 6 suede from a mob which sould give only 3..... and i got sop every time when i spoiled the mob, but some days ago i didnt
will check in like few hours when i'm home from work ;-)
stop crying tards.
ANY change in situation that 1 mold hardner costs 1kk is good, so.. got conclusion?
not for ppl who made spoil;p
btw porta dropped 64 steam so drop is changed also
add. 1h in porta room = ~650 steam from drop
dropping sop x4 on my spot cool... all bh must reroll gogo :)
oops wrong topic
Quote from: past0r on April 16, 2010, 11:22:45 AM
not for ppl who made spoil;p
btw porta dropped 64 steam so drop is changed also
add. 1h in porta room = ~650 steam from drop
See me care about stem! Most useless stem (ofc he can high five with thread)
drop ammount is x5 and spoil ammount is x2 atm
spoil ammount x2 is fine deal imo but drop x5 is too much.....
Quote from: snobbywhore on April 16, 2010, 10:41:03 AM
do u see whats happening?
like a hungarian sayz "you give your finger, he want your arm"
everybody was crying about spoil rate. now the spoil rate has been changed, and now they are started to crying about drop rate.
i have tested spoil befor i went to work, and im totaly sure spoil rate is increased. i got 6 suede from a mob which sould give only 3..... and i got sop every time when i spoiled the mob, but some days ago i didnt
...I think you didn't undestood the question my friend :),we are just complaining about drop amount rate that has been changed,drop amount rate was just fine before,that wasn't an issue and I don't know who whispered to GM the opposite,but ok,GMs are for the players as Obama is for american health care :D(sry for this aside joke)
...I think most ppl don't like to grab a bounty hunter and spoil things up :),lazy ppl I guess.
...just joking arround do whatever you want to the server :D
it`s good mby now mats price will get low
x2 for all will make decent market :)
f. bad idea
Quote from: Frorath on April 16, 2010, 01:56:03 PM
Quote from: past0r on April 16, 2010, 11:22:45 AM
not for ppl who made spoil;p
btw porta dropped 64 steam so drop is changed also
add. 1h in porta room = ~650 steam from drop
See me care about stem! Most useless stem (ofc he can high five with thread)
its not about steam
Babycries...
everything is just fine :D
Quote from: culinko on April 16, 2010, 10:36:56 AM
Quote from: rimortis on April 16, 2010, 09:23:10 AM
drop is fine with 5x chance since i never saw a chance over 25% so u don't lose almost anything by it, spoil ofc that's something different...
there are lot of chances for basic mats above 25% (btw 5x20 = 100, so everything with chance above 20% is unbalanced). but now it's fine imho
dex network has a different way to implement spoil and drop that might work here as well.
if chance x5 <= 100% then chance is increased x5 and amount stays at x1
if chance x5 >100% then chance remains at x1 and amount is increased to x5
this seems more balanced IMO
Quote from: KnGhtmRe on April 16, 2010, 04:11:51 PM
Quote from: culinko on April 16, 2010, 10:36:56 AM
Quote from: rimortis on April 16, 2010, 09:23:10 AM
drop is fine with 5x chance since i never saw a chance over 25% so u don't lose almost anything by it, spoil ofc that's something different...
there are lot of chances for basic mats above 25% (btw 5x20 = 100, so everything with chance above 20% is unbalanced). but now it's fine imho
dex network has a different way to implement spoil and drop that might work here as well.
if chance x5 <= 100% then chance is increased x5 and amount stays at x1
if chance x5 >100% then chance remains at x1 and amount is increased to x5
this seems more balanced IMO
s recs for 2kkk are balanced, hell yah!
i dont want any shiet from dex in here
Quote from: zosiek on April 16, 2010, 04:17:24 PM
s recs for 2kkk are balanced, hell yah!
i dont want any shiet from dex in here
has nothing to do with that. dex/wrath's economies are fucked up because of exploits that allowed a lot of adena to be made. lots of adena on the market => higher prices. but their drop/spoil method is a balanced one.
As it is now its fucked up anyways lol... I mean common the mats for one S wep costs like 100 Recs... Stakato nest is like siege zone lol...
seems like the spoil/drop rates have been set properly now
we will have more balanced economy from now on :)
thank you
edit: just the kay mats ammount could be lowered to 1..... its not good to sweep 5 parts for weapons/armors
key mats, regular mats seem to be 1-5x amount, dk the chance
So now raid drop or chance is fuked? ???
Quote from: KnGhtmRe on April 16, 2010, 04:31:00 PM
Quote from: zosiek on April 16, 2010, 04:17:24 PM
s recs for 2kkk are balanced, hell yah!
i dont want any shiet from dex in here
has nothing to do with that. dex/wrath's economies are fucked up because of exploits that allowed a lot of adena to be made. lots of adena on the market => higher prices. but their drop/spoil method is a balanced one.
Not only, if theyd care about mats/spoil at start and adjusted the quest rates as here because the servers were not 1x to have them too 1x, the tpa sets would not cost 1 bils and economy would actually work
First of all it would be nice that admins can tell what was changed.
Secondly i really i dont like then we was grinding for two months and now you changing rates.. This is unfair.
But if alot of ppls agree with what so its ok. But next time if want to change something like rates you should make a vote.
First people bitch 'cause of low spoil, when its changed, they bitch because it was changed >.< (not talking about Luq)
But meh, sometimes they doing right and ignore forums and dont give any info
Quote from: Rozjebunda on April 16, 2010, 04:49:10 PM
seems like the spoil/drop rates have been set properly now
we will have more balanced economy from now on :)
thank you
edit: just the kay mats ammount could be lowered to 1..... its not good to sweep 5 parts for weapons/armors
i don't see any balance in x15 server make 1x drop rate.
Crybaby server :D
To start of it was retarted to set 1x amout on a 5x server from the begining lol. I mean who the fuck want to spend time spoiling/farming mats instead of open pve/pvp
All rates now must be normal
:'( :'(
Quote from: Шабака on April 16, 2010, 06:15:15 PM
All rates now must be normal
normal like this :
NEW WORLD [x5] Server rates:
Adena/Exp/SP: amount x5
SealStones: amount x5
Adena, SealStones: chance 100%
Drop: chance x5
Spoil: chance x3, amount x1
Quest: x5 (not for all quests)
Quest awards: exp x5, adena x5
Or normal like : We changed it, and now its *5 amount...
Give us more info :o
spoil amount x5
drop chance x5
gr8 dude
Quote from: Шабака on April 16, 2010, 07:13:26 PM
spoil amount x5
drop chance x5
keymat amount x5 too
Quote from: Шабака on April 16, 2010, 07:13:26 PM
spoil amount x5
drop chance x5
spoil chance x1?
what happens to mats that had drop rate more than 20%? if drop chance get's over 100%, drop amount increases or it just caps at 100%?
I'm pretty sure the chance remained x3 and the amount has been set to 1-5.
Spoil is x5 on everything?
Sounds ridiculous to me, I thought it was only gonna be mats. Not enchants, parts, and so on.
EWS price is gonna drop from 40kk which was allready stupid low, to less than 5 mill. if it hasn't allready. same for am heads and every other part.
and draconic bow shafts will go for npc shop lol
i get 3x-5x mats amount not 5x all time...and sometimes i get wierd rates...11 mats on mob that spoil 1-3 mats..what rate is that?
Quote from: dani3l on April 16, 2010, 08:59:41 PM
i get 3x-5x mats amount not 5x all time...and sometimes i get wierd rates...11 mats on mob that spoil 1-3 mats..what rate is that?
Because he made the amount something like 1-5 (u get from 1 up to 5 mats per mob) but kept the 3x chance to balance this out. U got 11 mats cause the mob originally had 1-3 and after amount increase it would be 1-15 or something like that. Anyway, the spoil is much better now and although not a perfect setup, it is ok.
EXCEPT for one thing! Making this change for all items in spoil is a bad idea. This change should've been done only on basic materials. There will be a LOT more enchants/recipes on market from spoil now, their prices will go down quite a lot. Pretty sure it's not a good thing. At least, not for the nolifers :)
Quote from: baho on April 16, 2010, 09:06:11 PM
Quote from: dani3l on April 16, 2010, 08:59:41 PM
i get 3x-5x mats amount not 5x all time...and sometimes i get wierd rates...11 mats on mob that spoil 1-3 mats..what rate is that?
Because he made the amount something like 1-5 (u get from 1 up to 5 mats per mob) but kept the 3x chance to balance this out. U got 11 mats cause the mob originally had 1-3 and after amount increase it would be 1-15 or something like that. Anyway, the spoil is much better now and although not a perfect setup, it is ok.
EXCEPT for one thing! Making this change for all items in spoil is a bad idea. This change should've been done only on basic materials. There will be a LOT more enchants/recipes on market from spoil now, their prices will go down quite a lot. Pretty sure it's not a good thing. At least, not for the nolifers :)
i had a brain fart..realised why i got 11 mats a minute or two after post..damn u posted before i could cover my ass :D
Lol let them be with those 5x on everything... I personally dont want to spend a week in FoG or elsewhere spoiling AM heads like a maggot when i/we can have it done in a day for 3 tryies...
lazy ass ...
In IoP are chance to evil shar 20-25% in 1x rate, i drop from 20 mobs 4 shards, seriously this is not 5x rate
You mean this Black Seed of Evil - Shard ?
This is a quest item for S80 parts. Quests for everything above S grade are x1 and will continue to be this way.
mats drop ammount were changed back to 1x?
yday i was getting 3 CL by drop, now only one again.
Quote from: Шабака on April 16, 2010, 07:13:26 PM
spoil amount x5
drop chance x5
Its not dificult to make a FULL post with all the info.. What about spoil chance? Its also x5?
If the Spoil chance/Amount is x5 always is just crazy... Have to be just the chance. if is just the amount, omg worst..
Should be like l2js imo.
Spoil x5 only in chance, and amount based in % after the x5 multiplication..
If a x1 spoil its 100%, then the amount will be x5 (500%)
if a x1 spoil its 20%, then the amount will be x1 (100%)
What about normal drop amount? its still x5?.. Its this only mats? or apply to fabrics, enchants, etc?
Quote from: baho on April 16, 2010, 09:51:48 PM
You mean this Black Seed of Evil - Shard ?
This is a quest item for S80 parts. Quests for everything above S grade are x1 and will continue to be this way.
Yellow shard are in base trop stat, its no in Q items, i mean in IoP are all drop rates 1x, btw FS 12Mx5=60M?
Quote from: KOFE on April 16, 2010, 10:16:24 PM
Yellow shard are in base trop stat, its no in Q items, i mean in IoP are all drop rates 1x, btw FS 12Mx5=60M?
Yellow seed of evil shard: http://www.graciafinal.com/#db.item.main.9593#
Where do u see it droping from any mob? It's a QUEST ITEM!
Alternatively, check a couple of IoP mobs:
Naiad http://www.graciafinal.com/#db.monster.main.22262#
Castalia http://www.graciafinal.com/#db.monster.main.22264#
Where do u see in their droplist such items?
Quote from: baho on April 16, 2010, 10:22:09 PM
Quote from: KOFE on April 16, 2010, 10:16:24 PM
Yellow shard are in base trop stat, its no in Q items, i mean in IoP are all drop rates 1x, btw FS 12Mx5=60M?
Yellow seed of evil shard: http://www.graciafinal.com/#db.item.main.9593#
Where do u see it droping from any mob? It's a QUEST ITEM!
Alternatively, check a couple of IoP mobs:
Naiad http://www.graciafinal.com/#db.monster.main.22262#
Castalia http://www.graciafinal.com/#db.monster.main.22264#
Where do u see in their droplist such items? >>> Ingame
You're clearly too smart to hold a conversation with. Your arguments are flawless.
Are u serious with this spoil changed? Every enchants, keymats, recipes are x5 by spoil... gz.................. ???
Indeed x5 AMOUNT is quite stupid idea.....wellcome to EnchantingAge. In 1 month 50 S weapons +16 and tonz of sets +6.
Chance x5 and amount x5 are really different things.Just when i think that 1 party can make 1 S craft per day and spoil 10 EWS for less than hour...
And about iop i don`t know about Shards if have to be x1 or x5 , but Elemental stones has nothing to do with S80 and drop could be x5 CHANCE not x1.But since no one made the hard thing to Post a topic with exact changes i doubt to pay attention on "our cries".If fixing this will take another month and half it will be quite too late :)
How do u know the stones don't have x5 chance? Did u consult the oracle or what?
avarage drop of FS 1/600 on x1 -> x5 it`s ~1/120 for 1 round i kill atleast 100 mobs and get 1 FS usually for about 4 rounds.Even if we include Luck/unluck sh1t it`s too rare.Maybe i`m wrong but since there aren`t any official announcments for w/e you are not the one that can make me believe drop on iop is x5.
P.S. The abuse with EWS already started....
hey again,now that the s**t is done,there's only 1 issue with rates change,I realize that some mobs are difficult to get blue everytime you do activate spoil...what I'm saying is that mobs that were previously easy to spoil now is quite hard to find them blue as it was before,is this any bug from rate change process,or it is on purpose...
Did you felt any difference here or it's just me?
Something is fucked up now.. 1 db shaft dropped in laba 78 & also from raids only 1 item .. wtf?
Quote from: Brus on April 16, 2010, 11:02:42 PM
Indeed x5 AMOUNT is quite stupid idea.....wellcome to EnchantingAge. In 1 month 50 S weapons +16 and tonz of sets +6.
there was about 2 or 3 weap S +16 on *30 after something like 6month... Spoil mats and ews are *10.
::) ::) ::)
Quote from: Mouarf on April 17, 2010, 12:25:00 AM
Quote from: Brus on April 16, 2010, 11:02:42 PM
Indeed x5 AMOUNT is quite stupid idea.....wellcome to EnchantingAge. In 1 month 50 S weapons +16 and tonz of sets +6.
there was about 2 or 3 weap S +16 on *30 after something like 6month... Spoil mats and ews are *10.
::) ::) ::)
I doubt someone here care for LOL server x30 lol ....
In a "low rate " server that`s supposed to have something hard i don`t think 5 EWS per click is suitable
it can be *10 *50 *100 *4 *2 *8
With spoil amount mats and ews *10 = 6 month for 2 weap S +16( bow and dual )
So dont speak about 50 weap S +16 in 1month with spoil amount / 2
Guys like you are boring... They cry for spoil mats amount *5 because on *5 serv its not 'normal' to spoil 1*mats.
Now its not 'normal' to spoil other things *5.
Its crazy.
Quote from: Brus on April 16, 2010, 11:02:42 PM
Chance x5 and amount x5 are really different things
x5 enchants is just dumb
Quote from: aYotech on April 16, 2010, 08:45:00 PM
Spoil is x5 on everything?
Sounds ridiculous to me, I thought it was only gonna be mats. Not enchants, parts, and so on.
EWS price is gonna drop from 40kk which was allready stupid low, to less than 5 mill. if it hasn't allready. same for am heads and every other part.
Quote from: aYotech on April 16, 2010, 06:18:03 AM
Stop crying.
8)
::)
Imo the things with less than 100% chance like s grade parts and enchants x1 amount.And mats wich have 100% chance they should let them x5 amount.For example you have almost 10% chance for ews at chimeras on x1(retail),here they can make the chance 50%(x5) or 30%(x3),but the amount to be x1,so you spoil 1 ews with 50% chance,not 5 ews with 50% chance.This way ews price will be balanced.Same with s grade parts.
spoil should be x5 amount x1 chance for mats and x5 chance x1 amout for enchants, key mats, recpies IMO
IoP should be also x5 ... Right now even arrows drop there with x1 rate and it makes shit pretty much unbalanced. Most of high lvl places require elements on weapons and when everything around is x5 and chance to get fire stones is x1 its just dumb.
Quote from: baho on April 16, 2010, 10:43:19 PM
You're clearly too smart to hold a conversation with. Your arguments are flawless.
He's right tho, they drop from IoP mobs, since my party members got several already
Quote from: EmoJoe on April 17, 2010, 01:42:47 AM
Quote from: aYotech on April 16, 2010, 08:45:00 PM
Spoil is x5 on everything?
Sounds ridiculous to me, I thought it was only gonna be mats. Not enchants, parts, and so on.
EWS price is gonna drop from 40kk which was allready stupid low, to less than 5 mill. if it hasn't allready. same for am heads and every other part.
Quote from: aYotech on April 16, 2010, 06:18:03 AM
Stop crying.
8)
::)
Because it was right in the first update. Drop amount was 1-5, spoil amount 1-5 and everything only worked for mats.
then I wake up and everythings fucked.
i can already see someone's post from 30 miles away stating : " omg when we dont do shit u cry and when we finally change it after 3 weeks u still cry "
x5 spoil AMOUNT should only be for mats, nothing else. Everyone wanted x5 spoil amount for mats, not am heads or enchants...
and vaurk said it all.
8)
altho its pretty much late, guy in my ally linked 85 arcana mace heads, and i see people with 10+ ews for sale on market.
Best would be as someone above said:
Spoil: 1x chance 5x amount for basic mats, 5x chance 1x amount for anything els (enchants, armor/weapon parts, ...)
Drops were ok as they were yesterday, like 2-3x amount.. 1x amount is just dump for a 5x server.
Oh and fix the raids & Laba 78 etc, they're also only dropping 1 part (like 1 DB shaft) and the EXP seems to be 1x now also from laba 78..
After this night rr, its 1x keymats 5mats
I didnt see any post like 5x amount just for basic mats before they changed all to 5x amount.....guys many of U were playing on 30x so U know what does it mean some x amount....for everything.if U dont like it,U should write it before,not after they made all 5x.....neverending of bothering admins...
Only the mats are 5x now as it seems, those who were spoiling recipes/edges etc all day were lucky
The rates are fine now. Amount from spoil is 5x for basic mats and 1x for enchants/recipes/item parts.
Drop chance seems to be 5x, but i don't know for IoP, is the same there after restart?
Raids xp and drops fixed after last restart?
So as i understand now spoil chance/amount is x5 and drop x1 because i were exping in pavel ruins for a few hours and didn't get more than one mats it's so fucking balanced that now i have to reroll to BH madafaka :D
It's ok dude, the chances from drop are way lower then the ones from spoil so it is ok if they make it only x1 amount from drop. And it would be odd if u don't have to make a bh if u plan any serious crafting.
Ppl just seem to complain whatever is goin on...
if drop chance is foked, why fire stones drop with ~same frequency as before? if it was decreased, u would spend a lot more time on iop to get stones but u dont, so stop fkin bullshitting, u just see what u want to see
Quote from: Rozjebunda on April 17, 2010, 12:46:35 PM
if drop chance is foked, why fire stones drop with ~same frequency as before? if it was decreased, u would spend a lot more time on iop to get stones but u dont, so stop fkin bullshitting, u just see what u want to see
it seems fire stones chance decreased ...
The drop rates should be identical like at the start but, if you seen something abnormal, please report it.
The spoil rates should be:
For basic resources --> amount: from x1 to x5
--> chance: x2
For rest(enchants/recipes/item parts/etc.) --> amount: x1
--> chance: x3 (not rly sure about this one, i don't think i understood corectly. I'll ask again when i catch him)
Please report anything that seems abnormal.
(i don't want to see raging or flames after this post, just be short and to the point if any rate doesn't seem to be working fine)
Quote from: MichaelV on April 17, 2010, 02:19:37 PM
The drop rates should be identical like at the start but, if you seen something abnormal, please report it.
The spoil rates should be:
For basic resources --> amount: from x1 to x5
--> chance: x2
For rest(enchants/recipes/item parts/etc.) --> amount: x1
--> chance: x3 (not rly sure about this one, i don't think i understood corectly. I'll ask again when i catch him)
Please report anything that seems abnormal.
(i don't want to see raging or flames after this post, just be short and to the point if any rate doesn't seem to be working fine)
something happened with raid drop/exp and i think normal drop, couse fs drop messed up
Quote from: MichaelV on April 17, 2010, 02:19:37 PM
The drop rates should be identical like at the start but, if you seen something abnormal, please report it.
The spoil rates should be:
For basic resources --> amount: from x1 to x5
--> chance: x2
For rest(enchants/recipes/item parts/etc.) --> amount: x1
--> chance: x3 (not rly sure about this one, i don't think i understood corectly. I'll ask again when i catch him)
Please report anything that seems abnormal.
(i don't want to see raging or flames after this post, just be short and to the point if any rate doesn't seem to be working fine)
Raid drop is x1.
Quote from: MichaelV on April 17, 2010, 02:19:37 PM
The drop rates should be identical like at the start but, if you seen something abnormal, please report it.
The spoil rates should be:
For basic resources --> amount: from x1 to x5
--> chance: x2
For rest(enchants/recipes/item parts/etc.) --> amount: x1
--> chance: x3 (not rly sure about this one, i don't think i understood corectly. I'll ask again when i catch him)
Please report anything that seems abnormal.
(i don't want to see raging or flames after this post, just be short and to the point if any rate doesn't seem to be working fine)
i tihnk 4-5 ews from spoil is not normal.....
For everything spoil amount: from x1 to x5 and i dunno about the chance.
Also i was getting a lot of common items since the update i got only 1
Ok so, it seems the drop chance is x1 and raid xp is x1. Is this correct?
Pel8, are you sure spoil amount is x1-x5 for everything? I just tested with my spoiler ingame and i get only basic resources for increased amount. Maybe admin forgot to make the enchants on x1 amount also.
Can someone please check if enchants from spoil are x1 amount or x1-x5? Thanks.
Quote from: MichaelV on April 17, 2010, 05:51:06 PM
Ok so, it seems the drop chance is x1 and raid xp is x1. Is this correct?
Pel8, are you sure spoil amount is x1-x5 for everything? I just tested with my spoiler ingame and i get only basic resources for increased amount. Maybe admin forgot to make the enchants on x1 amount also.
Can someone please check if enchants from spoil are x1 amount or x1-x5? Thanks.
enchants from spoil are 1x amount
Thank you girl2.
So, the only issue with rates that is left to be fixed, is the x1 drop chance (for everything or just raids?) and the x1 xp (everything or just raids?) ?
Can anyone confirm?
Quote from: MichaelV on April 17, 2010, 06:03:01 PM
Thank you girl2.
So, the only issue with rates that is left to be fixed, is the x1 drop chance (for everything or just raids?) and the x1 xp (everything or just raids?) ?
Can anyone confirm?
exp - just raids
Concerning the fire stones drop chance, this is how it is on x1 rates ( npc chrysocolla ):
{[ore_of_fire];1;1;2.3803}};5.0296}} <--- x1
And this is how it's setup right now on server:
{[ore_of_fire];1;1;2.3803}};25.148}} <--- x5
It should be all fine with the rates on IoP.
Quote from: MichaelV on April 18, 2010, 09:00:20 PM
Concerning the fire stones drop chance, this is how it is on x1 rates ( npc chrysocolla ):
{[ore_of_fire];1;1;2.3803}};5.0296}} <--- x1
And this is how it's setup right now on server:
{[ore_of_fire];1;1;2.3803}};25.148}} <--- x5
It should be all fine with the rates on IoP.
What about raid xp ?
Hmm I have to recheck IoP then, cuz last time I was there (like 2 nights ago) I had 0 stones in 3 hours..
It's all about luck! On the 30x server (with 30x drop chance) i sometimes got no stones after 2h of farm in the tunnel and sometimes 3-4 stones in 20 minutes. Imagine on 5x ...
stop crying, everything is fine
not exacly. When you have 50% to spoil 1-3 items why we get only 1-5 and not 1-15 items ? 3x5 =15 so min chance should be still 1 but max chance suppose to be x*5
Quote from: reni on April 19, 2010, 03:31:45 AM
not exacly. When you have 50% to spoil 1-3 items why we get only 1-5 and not 1-15 items ? 3x5 =15 so min chance should be still 1 but max chance suppose to be x*5
if mob gives 1-3 normally, we get 1-15 - imo its fine
ahh almost forgot, u dont use built in drop calc to check it is working properly or not, do u?
http://www.ipix.lt/images/96384387.jpg lol :D
MV: why 'lol'? It's normal and exactly as it should work
Because i'm a player too, i'd like to thank admin for the spoil change, although a slow change it's still a welcomed change that will stabilize the economy. Also, thank you for moving the server to Germany, pings went down a lot thanks to this change.
(no, this is not sarcasm, i'm serious)
so x5 still in germany did i miss something ?
MV: Yes, it was never moved back, the specialists at NetDirekt datacenter fixed the lag problems the next day.
Quote from: MichaelV on April 18, 2010, 09:00:20 PM
Concerning the fire stones drop chance, this is how it is on x1 rates ( npc chrysocolla ):
{[ore_of_fire];1;1;2.3803}};5.0296}} <--- x1
And this is how it's setup right now on server:
{[ore_of_fire];1;1;2.3803}};25.148}} <--- x5
It should be all fine with the rates on IoP.
Well something really is "wrong" with that droprate of Fire Stones.. 2 nights in a row now I duo'd there, and we got 0 FS in 3 hours, while we both ended up with like 10+ of those forgotten scrolls that have the exact same droprate (according to the 1x stats that you can see in the client)..
Quote from: nkthepro on April 19, 2010, 11:48:27 AM
Quote from: MichaelV on April 18, 2010, 09:00:20 PM
Concerning the fire stones drop chance, this is how it is on x1 rates ( npc chrysocolla ):
{[ore_of_fire];1;1;2.3803}};5.0296}} <--- x1
And this is how it's setup right now on server:
{[ore_of_fire];1;1;2.3803}};25.148}} <--- x5
It should be all fine with the rates on IoP.
Well something really is "wrong" with that droprate of Fire Stones.. 2 nights in a row now I duo'd there, and we got 0 FS in 3 hours, while we both ended up with like 10+ of those forgotten scrolls that have the exact same droprate (according to the 1x stats that you can see in the client)..
welcome to korean random
Quote from: nkthepro on April 19, 2010, 11:48:27 AM
Quote from: MichaelV on April 18, 2010, 09:00:20 PM
Concerning the fire stones drop chance, this is how it is on x1 rates ( npc chrysocolla ):
{[ore_of_fire];1;1;2.3803}};5.0296}} <--- x1
And this is how it's setup right now on server:
{[ore_of_fire];1;1;2.3803}};25.148}} <--- x5
It should be all fine with the rates on IoP.
Well something really is "wrong" with that droprate of Fire Stones.. 2 nights in a row now I duo'd there, and we got 0 FS in 3 hours, while we both ended up with like 10+ of those forgotten scrolls that have the exact same droprate (according to the 1x stats that you can see in the client)..
dont look at the built in drop calc, its completely wrong
Hmm you're right, my bad. Should double check next. Anyway, 3h still looks aweful long for 0 FS on mobs with ~0.2% (according to graciafinal.com 1x rated)
Quote from: Rozjebunda on April 19, 2010, 04:39:54 AM
Quote from: reni on April 19, 2010, 03:31:45 AM
not exacly. When you have 50% to spoil 1-3 items why we get only 1-5 and not 1-15 items ? 3x5 =15 so min chance should be still 1 but max chance suppose to be x*5
if mob gives 1-3 normally, we get 1-15 - imo its fine
ahh almost forgot, u dont use built in drop calc to check it is working properly or not, do u?
Yes, but I don't get 1-15. Only 1-5. Maybe not all mobs are changed or something but *Enchanted spine golem gives only 1,2,3,4 or 5 items when on retail it gives 1,2 or 3 with 50% chance.
Quote from: reni on April 19, 2010, 02:35:15 PM... on retail it gives 1,2 or 3 with 50% chance.
150% ?
Overall spoil chance is 50% and then you have chance to spoil 1,2 or 3 items. If you don't have something to say, worth listening or you're just dumb please be quiet.
admin change amout key/recipe to 2-3 with chance x1 its very sux 8)
Yes smth is wrong I farmed for 3 days(total 12h) in vos for dc gloves recipe,and I got only 1 recipe.The drop rate for recipe realy sux.Make it x3 or x5 pls.
AMOUNT x2 and chance x1 gr8
what are the real drop/spoil rates now? what are they? i don't mean the rates posted in the news section,i mean the real rates, amount x5,well how can that be? mobs that normaly give 1-1 mats now give 1-5 ,and mobs that give 2-3 mats,now have 1-15,wtf from what i remember 1x5 =5 and 2x5 =10 not 1,and x? is the chance?
stop qqing homo faggots , 1-5 mats / spoil is good , and keymats 1/spoil
MV: 3 day forum ban >>> 3.6
Quote from: n0click on April 23, 2010, 02:21:24 PM
stop qqing homo faggots , 1-5 mats / spoil is good , and keymats 1/spoil
go away retard if u don't have an answer
MV: 3 day forum ban >>>
3.6
We are talking about drop chance,not spoil.Drop chance at recipes/key mats its x1 I think.
Stop flaming in other section except flame section, u will get 3 days forum ban at first attempt, second is a surprise : )
I will ask about the rates and post them to you. They will be changed in the official thread also.
The rates are posted here: https://www.rpg-club.org/p-events-32&s=1
QuoteAdena/Exp/SP: amount x5
SealStones: amount x5
Adena, SealStones: chance 100%
Drop: chance x5, amount x1
Spoil: chance x3, amount x3 - x5
Quest: x5 (not for all quests
Quest awards: exp x5, adena x5
Quote from: MichaelV on April 23, 2010, 06:09:02 PM
Spoil: chance x3, amount x3 - x5
somehow its hard to belive that the chance is x3
Quote from: n0click on April 23, 2010, 02:21:24 PM
stop qqing homo faggots , 1-5 mats / spoil is good , and keymats 1/spoil
MV: 3 day forum ban >>> 3.6
gz nub
Quote from: Lokocz on April 24, 2010, 04:10:33 PM
Quote from: piot on April 24, 2010, 04:57:48 AM
Quote from: MichaelV on April 23, 2010, 06:09:02 PM
Spoil: chance x3, amount x3 - x5
somehow its hard to belive that the chance is x3
its fine
No its not.
Gigant Confessor (42) spoil CBP chance is 1/3 , so if its 3x chance it should be 100% to spoil them, but sometimes don't get nothing at all.
i believe basic mats chance is 1x (or 2x max) with only amount increased (which is fine). And other items have 3x chance
Quote from: xdmin on April 24, 2010, 06:54:35 PM
Gigant Confessor (42) spoil CBP chance is 1/3 , so if its 3x chance it should be 100% to spoil them, but sometimes don't get nothing at all.
You don`t know how calculate drop and spoil on xx rates
In my country 33%*3 = 99% and how does it work in russia ? Please teach us master how to calculate drop and spoil on xx rates. Becouse i see it very different from what it should be. Next thing is on 1x you can spoil 3x animal bone for example. So with
Spoil: chance x3, amount x3 - x5 here you should spoil 9-15x animal bones but you can spoil 1-5.
Also, from Barrow Priest (42) I can't get Dye Of STR <Str+1 Con-1> .
simple example is frintezza, but they keep saying its all good :D np
man we got lower chance for drops as on 1x retail
ssj why dont you stop crying for a bit?
ever since the 5x started all ive seen you post on here is posts full of crying towards the gms
if you don't like it gtfo and find better server GL.
Quote from: aYotech on April 25, 2010, 01:37:50 AM
ssj why dont you stop crying for a bit?
ever since the 5x started all ive seen you post on here is posts full of crying towards the gms
well i know u dont need to complain cause max what u are killing are mobs in fog maybe stakato
I wonder if valakas drops are fine... ;D
Quote from: Шабака on April 24, 2010, 08:45:11 PM
You don`t know how calculate drop and spoil on xx rates
Getting no S drops from tezza is a bulshit.Also go farm iop for fire stones(mad fun ).U guys fucked up the drop/spoil rates so fucking bad.
Quote from: Nas on April 28, 2010, 05:43:21 PM
Quote from: Шабака on April 24, 2010, 08:45:11 PM
You don`t know how calculate drop and spoil on xx rates
Getting no S drops from tezza is a bulshit.Also go farm iop for fire stones(mad fun ).U guys fucked up the drop/spoil rates so fucking bad.
average i get 1 stone per hour and it seems to be fine for me comparing to official where it was needed to put bot for 8h to get 1-2 stones on iop
http://www.graciafinal.com/?id=frint#db.monster.main.29047#
amm... armors are 100% suposed to drop ......
So getting no S grade drops is tottaly wrong, and even i "don`t know how calculate drop", i know what 100% is.
Quote from: Lokocz on April 28, 2010, 05:49:28 PM
average i get 1 stone per hour and it seems to be fine for me comparing to official where it was needed to put bot for 8h to get 1-2 stones on iop
No offence ,but go and set up ur bot on retail agan and u wil get way more.
Quote from: Nas on April 28, 2010, 05:55:35 PM
Quote from: Lokocz on April 28, 2010, 05:49:28 PM
average i get 1 stone per hour and it seems to be fine for me comparing to official where it was needed to put bot for 8h to get 1-2 stones on iop
No offence ,but go and set up ur bot on retail agan and u wil get way more.
i agreee about frint but iop seems to be fine for me
Quote from: Deathwish on April 28, 2010, 05:51:28 PM
http://www.graciafinal.com/?id=frint#db.monster.main.29047#
amm... armors are 100% suposed to drop ......
So getting no S grade drops is tottaly wrong, and even i "don`t know how calculate drop", i know what 100% is.
Where do u see 100% drop chance there except for adena, boss jewel, bsoe and bsor? Biggest S grade item chance at frint is
Sealed Tateossian Earring
Recipe Drop 14% 1/7
Edit: the reason (at least what my logic says) for frint dropping S grade items in 99% of cases is not because of high chance, it's because of having virtually all of the S items in drop list. And the chance for them to drop is between 2% and 14%, BUT this doesn't mean you will get at least an S item every time. Post the drop list of the next frintezza pls.
when u get it on every tezza on retail and not here then the chance is lower here are on retail
Looking at the items that frint drop and their chances (talking exclusively about S), at a first look it seems to have an extremely low chance of not dropping any S grade items. But it still should be possible and this could have been that one special time. Just please, post the drop list of next frintezza. 'Cause i seriously don't see how they could make the chance lower then retail only for frint. It's possible only by manually modifying them and said they didn't changed anything, rates are x1 just like retail.
chance that teza wont drop s grade is 7.3%
(im bad in math)
I believe it's less then 1%
but i'm even badder then you at math
i believe you are a douchbag
And now quote my previous post and see what a douchebag U are :)