Its really annoying that disarm from bug chickens to land 100%
What is the best way to avoid it?Disarm consider to be a mental attack?What passive must enchant to have more chances vs them on oly???And dont tell me pls talismans
I am not sure but most of ppl say that it depends on str so put +5 STR and you are the man :)
PS: Ofc it's not the best idea for robe users for example ;D
Quote from: naB4o on June 22, 2011, 04:56:24 PM
I am not sure but most of ppl say that it depends on str so put +5 STR and you are the man :)
PS: Ofc it's not the best idea for robe users for example ;D
bulshiet, got +5 str on 85 toy and 75 zerks disarms me all the time
mental works a litle i guess, mby talisman helps some
Enchanting wisdom, +str dyes, antharas, debuff resistance in general.
talismans best way
nothing helps, only 83 song
epic disarm is epic, sometimes i land 10/10, sometimes i fail 8/10 against same player
Theres no talisman for disarm resist and disarm is not mental attack.
Quote from: Hater on June 23, 2011, 01:57:14 AM
Theres no talisman for disarm resist and disarm is not mental attack.
I think it is, was a very noticable difference going from zaken and +0 wisdom to +15 wisdom and antharas, just sayin.
there is one white talisman that said something like "increase resistance to buff disarming attack"
It's fail description
MAN I FIND BEST SOLUITION FOR NO DISARM
NO USE GUN = NO DISARM OK? BEST TACTIC
Quote from: Fire on June 23, 2011, 04:47:29 AM
MAN I FIND BEST SOLUITION FOR NO DISARM
NO USE GUN = NO DISARM OK? BEST TACTIC
I can beat that: Don't be online at all :P
Disarm is fckd up at GF PTS, that's the problem and we must live with it until Hi5. If you ask what will be the helpful thing to decrease the landing rate, than Chant of Spirit and any anti-debuff stuff (NOT mental).
if your class got lionheart, use it.
Quote from: Hater on June 23, 2011, 01:57:14 AM
Theres no talisman for disarm resist and disarm is not mental attack.
Quote from: Endeavor on June 23, 2011, 07:50:37 AM
if your class got lionheart, use it.
i think zealot is the buff helping against disarm, not lionheart
increasing resistance to de-buff attacks by xx% - only buffs with this description are helpfull against disarms imho
Quote from: venduj on June 23, 2011, 11:42:37 AM
Quote from: Endeavor on June 23, 2011, 07:50:37 AM
if your class got lionheart, use it.
i think zealot is the buff helping against disarm, not lionheart
increasing resistance to de-buff attacks by xx% - only buffs with this description are helpfull against disarms imho
was pvping a zerker 2 days ago, used lionheart no disarm for 1 min (only once it landed i think) then after 1 min of lionheart over, perma disarm :<
Zealot should help also.
It actually is a mental attack like I said but okay
Its not mental attack
Quote from: Hater on June 24, 2011, 08:05:41 AM
Its not mental attack
Then how come mental resist was the only thing that seemed to improve the resist rate?
Quote from: Endeavor on June 23, 2011, 09:46:40 PM
Quote from: venduj on June 23, 2011, 11:42:37 AM
Quote from: Endeavor on June 23, 2011, 07:50:37 AM
if your class got lionheart, use it.
i think zealot is the buff helping against disarm, not lionheart
increasing resistance to de-buff attacks by xx% - only buffs with this description are helpfull against disarms imho
was pvping a zerker 2 days ago, used lionheart no disarm for 1 min (only once it landed i think) then after 1 min of lionheart over, perma disarm :<
Zealot should help also.
I still believe disarm in gracia final is considered a mental attack, Zealot just helps with general debuff resist tho.
those that said that disarm is not mental are wrong.
There are two things that resist disarm:
1) mental resistance - reduces chance to land, reduces duration of disarm
2) debuff resistance - reduces chance to land
1st type:,
Zaken, Antharas, Mental shield, Wisdom, White Talisman of Bravery (that's 10% only), +mental pdef from jewel's augment (4%)
2nd type:
Chant of Spirit, COV, Zealot, Heroic Zerk, Mystic Immunity, Angelic Icon, Flame Icon
Disarm is physical skill, and it is affected:
+STR helps the attacking attribute of Disarm
+CON helps the resisting attribute of Disarm
Other ways to boost disarm rate is:
High enchant grade +30 time/and even more with +30 chance
+4% mental patk from jewel's augments
Zaken
Antharas
At H5 certain TW jewels will boost up mental patk/pdef -> those that before were Fear oriented.
Its funny how little experienced players like u guys know about the game... :-\
then how do u explain ee being perma disarmed in olypiad and tanks resist 90% of the time?
Quote from: Hater on June 24, 2011, 09:12:28 AM
then how do u explain ee being perma disarmed in olypiad and tanks resist 90% of the time?
Compare tank Str to that of a nukers str.
Herpderp.
and tanks also reflect disarm at a 30% rate (not sure on the % but yeah)
Quote from: Hater on June 24, 2011, 09:12:28 AM
then how do u explain ee being perma disarmed in olypiad and tanks resist 90% of the time?
I explain with:
1) high CON
2) Touch of Life/Physical Mirror/Flame Icon/Angelic Icon/Mental Shield/High Enchanted wisdom, and besides that elf/dark elf tank got Smart cubics that cleanse them every once in awhile.
3) Any additional hardware - u know, epics - zaken, antharas.
Quote from: Hater on June 24, 2011, 09:12:28 AM
then how do u explain ee being perma disarmed in olypiad and tanks resist 90% of the time?
I am getin dissarmed very very often
Quote from: Ginger on June 24, 2011, 08:56:12 AM
those that said that disarm is not mental are wrong.
There are two things that resist disarm:
1) mental resistance - reduces chance to land, reduces duration of disarm
2) debuff resistance - reduces chance to land
1st type:,
Zaken, Antharas, Mental shield, Wisdom, White Talisman of Bravery (that's 10% only), +mental pdef from jewel's augment (4%)
2nd type:
Chant of Spirit, COV, Zealot, Heroic Zerk, Mystic Immunity, Angelic Icon, Flame Icon
Disarm is physical skill, and it is affected:
+STR helps the attacking attribute of Disarm
+CON helps the resisting attribute of Disarm
Other ways to boost disarm rate is:
High enchant grade +30 time/and even more with +30 chance
+4% mental patk from jewel's augments
Zaken
Antharas
At H5 certain TW jewels will boost up mental patk/pdef -> those that before were Fear oriented.
Its funny how little experienced players like u guys know about the game... :-\
nothing new
Quote from: pokemontrainer on June 24, 2011, 11:15:24 AM
Quote from: Ginger on June 24, 2011, 08:56:12 AM
those that said that disarm is not mental are wrong.
There are two things that resist disarm:
1) mental resistance - reduces chance to land, reduces duration of disarm
2) debuff resistance - reduces chance to land
1st type:,
Zaken, Antharas, Mental shield, Wisdom, White Talisman of Bravery (that's 10% only), +mental pdef from jewel's augment (4%)
2nd type:
Chant of Spirit, COV, Zealot, Heroic Zerk, Mystic Immunity, Angelic Icon, Flame Icon
Disarm is physical skill, and it is affected:
+STR helps the attacking attribute of Disarm
+CON helps the resisting attribute of Disarm
Other ways to boost disarm rate is:
High enchant grade +30 time/and even more with +30 chance
+4% mental patk from jewel's augments
Zaken
Antharas
At H5 certain TW jewels will boost up mental patk/pdef -> those that before were Fear oriented.
Its funny how little experienced players like u guys know about the game... :-\
nothing new
ofc its not new. But u just need to post ur useless spam.
Quote from: Ginger on June 24, 2011, 08:56:12 AM
those that said that disarm is not mental are wrong.
There are two things that resist disarm:
1) mental resistance - reduces chance to land, reduces duration of disarm
2) debuff resistance - reduces chance to land
it is not mental attack and no buff reduces its duration rofl, where did u get this bulshit from? once disarmed, it lasts 20sec (+30time) unless it is cleansed
zaken antharas dont help, i was fighting phocuz with tw earing and oly zaken, with wisdom+9 and he failed a lot of disarms during the match and got disarmed permanently, the same can be confirmed by pto. it is just random chance (high chance) and the only thing which can help, as i said before, are buffs with this description increasing resistance to de-buff attacks by xx% , so zealot, ai etc
(https://smf2.rpg-club.org/proxy.php?request=http%3A%2F%2Ffiles.sharenator.com%2Fcaptain_obvious_RE_Evolution-s241x323-54668-580.jpg&hash=3f268dbdc54024514cebf30a8c645bb90834c777)
Quote from: venduj on June 24, 2011, 11:23:42 AM
Quote from: Ginger on June 24, 2011, 08:56:12 AM
those that said that disarm is not mental are wrong.
There are two things that resist disarm:
1) mental resistance - reduces chance to land, reduces duration of disarm
2) debuff resistance - reduces chance to land
it is not mental attack and no buff reduces its duration rofl, where did u get this bulshit from? once disarmed, it lasts 20sec (+30time) unless it is cleansed
zaken antharas dont help, i was fighting phocuz with tw earing and oly zaken, with wisdom+9 and he failed a lot of disarms during the match and got disarmed permanently, the same can be confirmed by pto. it is just random chance (high chance) and the only thing which can help, as i said before, are buffs with this description increasing resistance to de-buff attacks by xx% , so zealot, ai etc
You're wrong, its not zealot. Warlords + Glads also have incredible disarm resistance, and why you might ask? LIONHEART. Go test it and you'll find it painfully obvious
Quote from: venduj on June 24, 2011, 11:23:42 AM
Quote from: Ginger on June 24, 2011, 08:56:12 AM
those that said that disarm is not mental are wrong.
There are two things that resist disarm:
1) mental resistance - reduces chance to land, reduces duration of disarm
2) debuff resistance - reduces chance to land
it is not mental attack and no buff reduces its duration rofl, where did u get this bulshit from? once disarmed, it lasts 20sec (+30time) unless it is cleansed
zaken antharas dont help, i was fighting phocuz with tw earing and oly zaken, with wisdom+9 and he failed a lot of disarms during the match and got disarmed permanently, the same can be confirmed by pto. it is just random chance (high chance) and the only thing which can help, as i said before, are buffs with this description increasing resistance to de-buff attacks by xx% , so zealot, ai etc
Moar clueless ppl. U should understand one thing about this game -> There is no such thing as "just random chance" in this game -> there are formulas for all landing rates for all debuffs/skills that include loads of stuff into it, and ofc there is random factor, but its just about how many times it will land of how many tries -> With the setup u have on ur char - u have fixed chance to land disarm lets say 80% -> that means that if u try to disarm same target 1 000 000 times u should success arround ~800 000 times, but that still doesnt mean that u cant fail 100 times in row, just cause u were unlucky. There's no point to argue with a donkey with 0(zero) knowledge about the game "physics"
Quote from: venduj on June 24, 2011, 11:23:42 AM
Quote from: Ginger on June 24, 2011, 08:56:12 AM
those that said that disarm is not mental are wrong.
There are two things that resist disarm:
1) mental resistance - reduces chance to land, reduces duration of disarm
2) debuff resistance - reduces chance to land
it is not mental attack and no buff reduces its duration rofl, where did u get this bulshit from? once disarmed, it lasts 20sec (+30time) unless it is cleansed
zaken antharas dont help, i was fighting phocuz with tw earing and oly zaken, with wisdom+9 and he failed a lot of disarms during the match and got disarmed permanently, the same can be confirmed by pto. it is just random chance (high chance) and the only thing which can help, as i said before, are buffs with this description increasing resistance to de-buff attacks by xx% , so zealot, ai etc
facepalm....werent u like playing zerker? Well cant wait much from such guy, can I? (and also Hater, pls dont post in serious topics about game mechanics, u both guys are on the same boat of cluelessness)
Quote from: Jacky on June 24, 2011, 11:36:46 AM
Quote from: venduj on June 24, 2011, 11:23:42 AM
Quote from: Ginger on June 24, 2011, 08:56:12 AM
those that said that disarm is not mental are wrong.
There are two things that resist disarm:
1) mental resistance - reduces chance to land, reduces duration of disarm
2) debuff resistance - reduces chance to land
it is not mental attack and no buff reduces its duration rofl, where did u get this bulshit from? once disarmed, it lasts 20sec (+30time) unless it is cleansed
zaken antharas dont help, i was fighting phocuz with tw earing and oly zaken, with wisdom+9 and he failed a lot of disarms during the match and got disarmed permanently, the same can be confirmed by pto. it is just random chance (high chance) and the only thing which can help, as i said before, are buffs with this description increasing resistance to de-buff attacks by xx% , so zealot, ai etc
facepalm....werent u like playing zerker? Well cant wait much from such guy, can I? (and also Hater, pls dont post in serious topics about game mechanics, u both guys are on the same boat of cluelessness)
and ofc we cant have the topic without the winner of dmbfk contest in RPG x15
Disarm depending only on STR
also the only way to resist it is White Talisman of Protection
if some1 care that is the Disarm script :
skill_begin skill_name = [s_disarm_chance_30] /* [디스암] */ skill_id = 485 level = 130 operate_type = A2 magic_level = 85 self_effect = {} effect = {{p_disarm};{p_physical_attack;{all};-40;per}} end_effect = {} is_magic = 0 mp_consume2 = 55 cast_range = 40 effective_range = 200 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 90 lv_bonus_rate = 1 basic_property = str abnormal_time = 5 abnormal_lv = 1 abnormal_type = disarm abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end
this is +30 chance=90% chance
+0 skills have 70% chance to land
Quote from: zizu on June 24, 2011, 11:52:30 AM
Disarm depending only on STR
also the only way to resist it is White Talisman of Protection
if some1 care that is the Disarm script :
skill_begin skill_name = [s_disarm_chance_30] /* [디스암] */ skill_id = 485 level = 130 operate_type = A2 magic_level = 85 self_effect = {} effect = {{p_disarm};{p_physical_attack;{all};-40;per}} end_effect = {} is_magic = 0 mp_consume2 = 55 cast_range = 40 effective_range = 200 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 90 lv_bonus_rate = 1 basic_property = str abnormal_time = 5 abnormal_lv = 1 abnormal_type = disarm abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end
this is +30 chance=90% chance
+0 skills have 70% chance to land
See the bold.
its from freya not gracia final that script
Quote from: Jacky on June 24, 2011, 11:36:46 AM
facepalm....werent u like playing zerker? Well cant wait much from such guy, can I? (and also Hater, pls dont post in serious topics about game mechanics, u both guys are on the same boat of cluelessness)
sorry for offtop :P I just luv that expression, never heard of but it rocks :D
Quote from: ph0cuz on June 24, 2011, 11:56:04 AM
Quote from: zizu on June 24, 2011, 11:52:30 AM
Disarm depending only on STR
also the only way to resist it is White Talisman of Protection
if some1 care that is the Disarm script :
skill_begin skill_name = [s_disarm_chance_30] /* [디스암] */ skill_id = 485 level = 130 operate_type = A2 magic_level = 85 self_effect = {} effect = {{p_disarm};{p_physical_attack;{all};-40;per}} end_effect = {} is_magic = 0 mp_consume2 = 55 cast_range = 40 effective_range = 200 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 90 lv_bonus_rate = 1 basic_property = str abnormal_time = 5 abnormal_lv = 1 abnormal_type = disarm abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end
this is +30 chance=90% chance
+0 skills have 70% chance to land
See the bold.
what u mean by that?
all debuffs are abnormal type but that dont means they are mental
also titan glady warlord have big str and that's why they can resist disarm
Quote from: zizu on June 24, 2011, 12:25:51 PM
Quote from: ph0cuz on June 24, 2011, 11:56:04 AM
Quote from: zizu on June 24, 2011, 11:52:30 AM
Disarm depending only on STR
also the only way to resist it is White Talisman of Protection
if some1 care that is the Disarm script :
skill_begin skill_name = [s_disarm_chance_30] /* [디스암] */ skill_id = 485 level = 130 operate_type = A2 magic_level = 85 self_effect = {} effect = {{p_disarm};{p_physical_attack;{all};-40;per}} end_effect = {} is_magic = 0 mp_consume2 = 55 cast_range = 40 effective_range = 200 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 90 lv_bonus_rate = 1 basic_property = str abnormal_time = 5 abnormal_lv = 1 abnormal_type = disarm abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end
this is +30 chance=90% chance
+0 skills have 70% chance to land
See the bold.
what u mean by that?
all debuffs are abnormal type but that dont means they are mental
also titan glady warlord have big str and that's why they can resist disarm
It's not the STR, its the lionheart. Go test it like I said. Considering I speak from experience i think you should take my advise
ok bro u right
:DDDDDDDDDDDDDDDDDDDDDDD more please
only l2 god helps against disarm :D
Best way to avoid disarm is using CELESTIAL or FOI 8)
Quote from: ph0cuz on June 24, 2011, 11:31:48 AM
You're wrong, its not zealot. Warlords + Glads also have incredible disarm resistance, and why you might ask? LIONHEART. Go test it and you'll find it painfully obvious
i didnt test it, but from the skill description i judge lionheart( stun sleep paralysis resistance) shouldnt help.
paladin and titan are hard to disarm, because paladin has angelic icon ( increases resistance to de-buff attacks by 40% ) and titan has zealot ( increasing resistance to de-buff attacks by 80% ), this sounds logical to me. i cant say how much succesfull i am with disarms against gladis and warlords, because i dont use disarm against gladis and there are no warlords on oly on x15( ok vilhill is there and he got all disarms i used )
for jacky, if u believe there is a buff which reduces disarm duration, then welcome on my boat of cluelesness stupid :D
Like I said, go and test it. Before youre going to claim you know what youre talking about you should have some facts to back it up.
i heard core ring is good vs disarm
+5 str and PL set to avoid disarm :)
Quote from: Ginger on June 24, 2011, 08:56:12 AM
those that said that disarm is not mental are wrong.
There are two things that resist disarm:
1) mental resistance - reduces chance to land, reduces duration of disarm
2) debuff resistance - reduces chance to land
1st type:,
Zaken, Antharas, Mental shield, Wisdom, White Talisman of Bravery (that's 10% only), +mental pdef from jewel's augment (4%)
2nd type:
Chant of Spirit, COV, Zealot, Heroic Zerk, Mystic Immunity, Angelic Icon, Flame Icon
Disarm is physical skill, and it is affected:
+STR helps the attacking attribute of Disarm
+CON helps the resisting attribute of Disarm
Other ways to boost disarm rate is:
High enchant grade +30 time/and even more with +30 chance
+4% mental patk from jewel's augments
Zaken
Antharas
At H5 certain TW jewels will boost up mental patk/pdef -> those that before were Fear oriented.
Its funny how little experienced players like u guys know about the game... :-\
U are clueless Con has nothing with disarm resist. Str resists it, and Zerkers STR has nothing to Land rate also.
Cast Range: 40
Effect Range: 200
Hit Time: 1500
Is Debuff: Yes (true)
Lvl Depend: 1
Operate Type: Active (OP_ACTIVE)
Power: 70
Max Chance: 70
Saving Stat: STRReuse Delay: 8000
Skill Type: DISARM
Target: Someone (TARGET_ONE)
and being one shoted with this pl set
Quote from: Prey on June 24, 2011, 01:01:42 PM
only l2 god helps against disarm :D
confirmed. lf l2god against damn buxanto
Quote from: ph0cuz on June 24, 2011, 01:08:16 PM
Like I said, go and test it. Before youre going to claim you know what youre talking about you should have some facts to back it up.
i didnt say i knew for sure, i was reffering on common sense and skill description. i will test it with eraser in the evening.
edit: ok tested, looks like lionheart really helps against it wtf these skill descriptions..
Quote from: venduj on June 24, 2011, 02:27:30 PM
Quote from: ph0cuz on June 24, 2011, 01:08:16 PM
Like I said, go and test it. Before youre going to claim you know what youre talking about you should have some facts to back it up.
i didnt say i knew for sure, i was reffering on common sense and skill description. i will test it with eraser in the evening.
Common sense doesn't go anywhere in korean mmo's.
In fact i've found that if things make too much sense in L2, its probably wrong.
Quote from: venduj on June 24, 2011, 01:06:01 PM
for jacky, if u believe there is a buff which reduces disarm duration, then welcome on my boat of cluelesness stupid :D
Say what ??? How did you come with this up? I was just refering to the fact u were or probably are playing zerker and u know almost nothing about it....chill. Ppl like you keep delivering, its fine, just dont give up.
Use smart cubic btw
about disarm being a mental attack i just loled... pls guys run simple test do 20 disarms on target w/o any epics and no mental and after that with anthy 30% zaken 20% mental shield 50%...
its all about STR and L2 GOD
Quote from: Jacky on June 24, 2011, 02:48:53 PM
Quote from: venduj on June 24, 2011, 01:06:01 PM
for jacky, if u believe there is a buff which reduces disarm duration, then welcome on my boat of cluelesness stupid :D
Say what ??? How did you come with this up? I was just refering to the fact u were or probably are playing zerker and u know almost nothing about it....chill. Ppl like you keep delivering, its fine, just dont give up.
i know i know shit about my char, i never said i am kamael specialist, but from my pov i am sure mental stuff has nothing to do with disarm
best way to avoid disarm is to relog instantly when u see a zerker coming at u :(
Disarm ftw....what you offer to resist it? ;)
as clueless as ur leadership skills jacky?
avoid disarm? = avoid zerkers