Hello,
I would like to ask about the best PvP party setup in H5. For my CP this will be first time in h5 and many things changed from GF so probably the best setup for CP's changed as well. Maybe something like that:
OL
BD
SWS
EE
EE
Bishop
SH
SPS
Sorc
I really dont know :) Maybe melee party will be better?
Regards,
Proteq
9 crafters and synced big booms
all pvp setups are good. depends on who plays in them
Quote from: proteq on October 30, 2014, 09:10:40 PM
Hello,
I would like to ask about the best PvP party setup in H5. For my CP this will be first time in h5 and many things changed from GF so probably the best setup for CP's changed as well. Maybe something like that:
OL
BD
SWS
EE
EE
Bishop
SH
SPS
Sorc
I really dont know :) Maybe melee party will be better?
Regards,
Proteq
i know only one thing for sure, scubba already invited you to his clan :D
on H5 theres a couple of combos that have been working decently in different situations, altho on late game major clans tend to give more atention to 3 or 4 comps.
mage party with 2 cancel mages (some of them with 2 cardis others with 2 ees, i think here is more about personal taste, i like the 2 cardi better.)
archer party (decently stacked and some even like to throw a DA in the mix)
and the glad party (usualy its 2 strong stacked Gladiators with good gear, DA and some with a trickster)
ofc every party has still different utilities in different situations. for instance titan party will still be a must in most of CCs for raids, altho they become a weak choice for mass pvp.
if u need more elaborated explanation lemme know , ill be glad to help on what i can according the what i know.
but overall, freckle covered it pretty well, mages are strong in H5 and have "easy" farm in lots of places, but lots of comps are good depending on how u play it and who is playing it.
theres also the RPG factor, which is with greenery cloaks and event buffs and stuff, almost all chars will be running on good speed and carrying tons of cp pots, elixirs, quick healing pots, and so on, which makes the chars that dont have high burst a bit "weaker".
still, if your guys are rdy to keep mana allways up and to be rebuffing every 5 seconds and your cardis have fast finger on the cleanse, u can make it work with many diferent compositions, just get rdy for the mana burn, seal of limit, fear, cancel madness.
^
Pretty much what he said :) I may also add, pony out of party is a nice thing as well.
Quote from: Sensitiv on October 30, 2014, 10:20:21 PM
^
Pretty much what he said :) I may also add, pony out of party is a nice thing as well.
yeah, lost of parties have like a 10th "member" (or char) which is usualy poney, or slh/judi or something like that and they swap acording to their needs.
For sure change second EE for Cardi/ SE
Titan is great vs max 2 parties of enemies. And I loved to take down alone anakim transformation in 2-3 strikes :D I miss my elegia tho ;(
Archer party in combo with DA is beast imo.
yeah, i like it also, but talking by self experience, if u playing against a decent mage party the DA needs to be rly ninja, otherwise every time u try to pop up a insane crusher, u gonna get canceled from monday till sunday. There was times i was turning on the seed and 3 seconds after the buffs i had left on me were less then the debuffs xD
2x cancel/2xrech/2xcardi - survivability/mana burn until they no longer have mana/dps/bufs to kill
3x cancel/1x cardi/1xrech/1xcombo cardi or se or ee - burst cancel+high dps at start,
2x cancel/1xdps mage (sts/necro)/3x healer same as above - burst dps + debuf can wreck at start but looses power after fight takes to much time
2xtr/1xdps archer/1xda - good vs mages, gets reckt vs melee
2x glad + anything - can fuk u up, burst dmg at start but but mana problems vs mana burning setups
dds have usually many various setups where u can do combos with tr or glad prety nuch with anything .. but usually they all play on burst dmg with either death/multiple shot or aoe + normal skills from glad .. with either pt ud or pranah to keep them alive until u die ..
Quote from: Poissie on October 30, 2014, 11:30:42 PM
For sure change second EE for Cardi/ SE
Why SE is better than second EE?
What about mage party with tank?
Quote from: proteq on November 01, 2014, 04:24:20 PM
Quote from: Poissie on October 30, 2014, 11:30:42 PM
For sure change second EE for Cardi/ SE
Why SE is better than second EE?
What about mage party with tank?
well, SE with the 4 promander skills opens a lot of hole filling power. its true u loose one boe or one sublime, altho on having a SE u get cool stuff also, u still have recharge and u have good mana burn power, u get mass root and mass purify and u can use the promanders to get something your party is missing, if u think u need another mass ress just go on se and get mass ress, if u think u need another strong group heal just go and grab group heal but as i said before i think in here its mostly about personal taste, some ppl prefer 2 ees other prefer 2 cardis, and others take one of each and SE. i still think for late game pvp scenario the 2 cardis is the best choice cus lots of mage partys play based on fear the cardi and destroy DDs, with the 2 cardis u have a extra way of surviving that cus they fear one cardi and u still have cleanse to save it, also against the seal of limit spam one cleanse is not enough xD. but again thats my personal choice.
about the tank, well, u can drop a DA in any kind of party cus the mass cancel and debuff is rly rly strong, the thing is, u would be sacrificing something out of the party, and it would be kinda counter-sence since u would be playing mages, who prefer to kite and keep distance till the moment they have advantage with a char that needs to go balls deep. so in most of the cases your tank would either be a party UD "box" or it would be dead cus he tryed to go in and had no back up.
now if u talking about farm with tank on mage party, u will not need it xD aura flash spam makes wonders and most of times mobs wont even attack you. if u talking about using a tank on mage party for raids, well on the big dragons u wont use tank at all unless its some pala or SK in titan party, for the other epics, make your mages box 2 titans and a pala or SK and they play those for the bosses instead of the mages. for the normal street bosses in late game your BD or SWS should be able to take it long enough for your mages to kill the boss. Either way if u play mage party have in mind u gonna be cool for late game mass pvp but u will suck on instances, so just in case have your party working out a couple of titans and a pala/SK to help out o those zakens, freyas and frintezzas.
i don't see reason to have x2 ee or se ee in pt ;)
2bp + se best in mage pt in my opinion
GL without boe
Quote from: freckle on November 01, 2014, 09:55:30 PM
GL without boe
2sublimes, mass recharge , 2 rechargers in pt (one bishop always take recharge) i dont know why you need boe here :(
i play with this setup many times, mp newer a problem
I would definitely pick 2 Cardis for this fear chronicle and DA is pretty OP if you know how to play it.
nope ... SE or EE is always better than 2x cardi ...
Quote from: kiba on November 07, 2014, 01:35:45 PM
nope ... SE or EE is always better than 2x cardi ...
;D ;D
Quote from: kiba on November 07, 2014, 01:35:45 PM
nope ... SE or EE is always better than 2x cardi ...
if all u wanna do is farm i agree xD but if u thinking about getting into late game top lvl pvp i can assure u, u gonna cry for that second cardi every day. :D
on late game i need only sublime :) and lot of mana.... bro i think you never play h5 ....
Quote from: kiba on November 07, 2014, 11:48:12 PM
on late game i need only sublime :) and lot of mana.... bro i think you never play h5 ....
2x Cardi for cleanse fear. If ur Cardi get fear for 1 minute u are not gonna do much.
Quote from: Poissie on November 08, 2014, 12:10:16 AM
Quote from: kiba on November 07, 2014, 11:48:12 PM
on late game i need only sublime :) and lot of mana.... bro i think you never play h5 ....
2x Cardi for cleanse fear. If ur Cardi get fear for 1 minute u are not gonna do much.
There you go.
and i will not comment the "...i think you never play h5..." part.
Anway if u keep thinking that way u gonna get some surprises against the top Russian mage partys when your cardi will be feared 90 % of the time and rest of the party with seal of limit.
easy solution.... 2 BP 2 EE/SE:D
Quote from: kiba on November 07, 2014, 11:48:12 PM
on late game i need only sublime :) and lot of mana.... bro i think you never play h5 ....
this is clear example when people from "diferent levels of understanding game" have no clue what they talking about, and they are to (stupid or arogant) to even secong guesing their opinion... and this forum full of them :D
stop being gay pls .... On H5 you need only lot of warrior pots from oly + EE (one bish) you must have DA in pt for AOE cancel etc.. this is good party not 2 bish like some virgin girl possie said .... WAKE UP BRO this is h5
Quote from: kiba on November 08, 2014, 04:33:25 PM
stop being gay pls .... On H5 you need only lot of warrior pots from oly + EE (one bish) you must have DA in pt for AOE cancel etc.. this is good party not 2 bish like some virgin girl possie said .... WAKE UP BRO this is h5
from now on ill just assume everything u say its trolling so that way i wont have to go roll on the floor and laugh at it. u right son... only you are right... those warrior pots will help you big time when the limits spam pops up and your cardi will be running in some random direction for 1+ minute xD hope you wil have as many veil master transforms as u will have warrior pots so u can go veil master everytime someone needs a cleanse... which will be allways...
Quote from: kiba on November 08, 2014, 04:33:25 PM
stop being gay pls .... On H5 you need only lot of warrior pots from oly + EE (one bish) you must have DA in pt for AOE cancel etc.. this is good party not 2 bish like some virgin girl possie said .... WAKE UP BRO this is h5
;D ;D
bad boy jonze
2 cardi
1 ee
1 se
2 gladi
/rest
:D
Quote from: San0 on October 30, 2014, 10:07:41 PM
on H5 theres a couple of combos that have been working decently in different situations, altho on late game major clans tend to give more atention to 3 or 4 comps.
mage party with 2 cancel mages (some of them with 2 cardis others with 2 ees, i think here is more about personal taste, i like the 2 cardi better.)
archer party (decently stacked and some even like to throw a DA in the mix)
and the glad party (usualy its 2 strong stacked Gladiators with good gear, DA and some with a trickster)
ofc every party has still different utilities in different situations. for instance titan party will still be a must in most of CCs for raids, altho they become a weak choice for mass pvp.
if u need more elaborated explanation lemme know , ill be glad to help on what i can according the what i know.
but overall, freckle covered it pretty well, mages are strong in H5 and have "easy" farm in lots of places, but lots of comps are good depending on how u play it and who is playing it.
theres also the RPG factor, which is with greenery cloaks and event buffs and stuff, almost all chars will be running on good speed and carrying tons of cp pots, elixirs, quick healing pots, and so on, which makes the chars that dont have high burst a bit "weaker".
still, if your guys are rdy to keep mana allways up and to be rebuffing every 5 seconds and your cardis have fast finger on the cleanse, u can make it work with many diferent compositions, just get rdy for the mana burn, seal of limit, fear, cancel madness.
i'd rather have a DA in a cancel party (panther cancel) and SoS would be much better for archers or glads/melee DD's.
Quote from: axpm on November 09, 2014, 04:17:12 PM
2 cardi
1 ee
1 se
2 gladi
/rest
:D
I would love to see a video of such setup.
About the cloacks. They are shadow items? I mean i saw on test server that thay have remaining time:60/60
Do they disappear?
Quote from: freckle on November 13, 2014, 11:00:15 PM
About the cloacks. They are shadow items? I mean i saw on test server that thay have remaining time:60/60
Do they disappear?
No they don't disappear
Quote from: WhiteKnight on November 13, 2014, 09:39:46 PM
Quote from: San0 on October 30, 2014, 10:07:41 PM
on H5 theres a couple of combos that have been working decently in different situations, altho on late game major clans tend to give more atention to 3 or 4 comps.
mage party with 2 cancel mages (some of them with 2 cardis others with 2 ees, i think here is more about personal taste, i like the 2 cardi better.)
archer party (decently stacked and some even like to throw a DA in the mix)
and the glad party (usualy its 2 strong stacked Gladiators with good gear, DA and some with a trickster)
ofc every party has still different utilities in different situations. for instance titan party will still be a must in most of CCs for raids, altho they become a weak choice for mass pvp.
if u need more elaborated explanation lemme know , ill be glad to help on what i can according the what i know.
but overall, freckle covered it pretty well, mages are strong in H5 and have "easy" farm in lots of places, but lots of comps are good depending on how u play it and who is playing it.
theres also the RPG factor, which is with greenery cloaks and event buffs and stuff, almost all chars will be running on good speed and carrying tons of cp pots, elixirs, quick healing pots, and so on, which makes the chars that dont have high burst a bit "weaker".
still, if your guys are rdy to keep mana allways up and to be rebuffing every 5 seconds and your cardis have fast finger on the cleanse, u can make it work with many diferent compositions, just get rdy for the mana burn, seal of limit, fear, cancel madness.
i'd rather have a DA in a cancel party (panther cancel) and SoS would be much better for archers or glads/melee DD's.
having a DA has nothing to do with the cancel from the panther, in a mass pvp your panther will die just for the splash dmg and in most of situations u will only use it to charge up insane crusher. and i dont believe u gonna see many pvp partys with SoS unless its on street ganking or farm. about glad party they dont need more steroids cus their damage comes mostly from skill power thats why they use DA, instead of trying to boost something that is already high as fuk (good stacked glad skill dmg), they prefer to weaken the enemy with the DA. glad aoe on unbuffed ppl hurts more then SOS glad AOE in full buffed ppl. Also de DA with all the cancel and debuffs hurts a lot on the enemys mana pool cus they gotta keep up constant cleanses and rebuffs. About the mellee party depending on the set up i would prefer to have a paladin cus of the defensive effect of the flame icon. but again this would be mostly used for ganking or small rush pvps. You wont see many top clans running around with mellee partys on big fights.
Quote from: San0 on November 14, 2014, 12:29:37 AM
Quote from: WhiteKnight on November 13, 2014, 09:39:46 PM
Quote from: San0 on October 30, 2014, 10:07:41 PM
on H5 theres a couple of combos that have been working decently in different situations, altho on late game major clans tend to give more atention to 3 or 4 comps.
mage party with 2 cancel mages (some of them with 2 cardis others with 2 ees, i think here is more about personal taste, i like the 2 cardi better.)
archer party (decently stacked and some even like to throw a DA in the mix)
and the glad party (usualy its 2 strong stacked Gladiators with good gear, DA and some with a trickster)
ofc every party has still different utilities in different situations. for instance titan party will still be a must in most of CCs for raids, altho they become a weak choice for mass pvp.
if u need more elaborated explanation lemme know , ill be glad to help on what i can according the what i know.
but overall, freckle covered it pretty well, mages are strong in H5 and have "easy" farm in lots of places, but lots of comps are good depending on how u play it and who is playing it.
theres also the RPG factor, which is with greenery cloaks and event buffs and stuff, almost all chars will be running on good speed and carrying tons of cp pots, elixirs, quick healing pots, and so on, which makes the chars that dont have high burst a bit "weaker".
still, if your guys are rdy to keep mana allways up and to be rebuffing every 5 seconds and your cardis have fast finger on the cleanse, u can make it work with many diferent compositions, just get rdy for the mana burn, seal of limit, fear, cancel madness.
i'd rather have a DA in a cancel party (panther cancel) and SoS would be much better for archers or glads/melee DD's.
having a DA has nothing to do with the cancel from the panther, in a mass pvp your panther will die just for the splash dmg and in most of situations u will only use it to charge up insane crusher. and i dont believe u gonna see many pvp partys with SoS unless its on street ganking or farm. about glad party they dont need more steroids cus their damage comes mostly from skill power thats why they use DA, instead of trying to boost something that is already high as fuk (good stacked glad skill dmg), they prefer to weaken the enemy with the DA. glad aoe on unbuffed ppl hurts more then SOS glad AOE in full buffed ppl. Also de DA with all the cancel and debuffs hurts a lot on the enemys mana pool cus they gotta keep up constant cleanses and rebuffs. About the mellee party depending on the set up i would prefer to have a paladin cus of the defensive effect of the flame icon. but again this would be mostly used for ganking or small rush pvps. You wont see many top clans running around with mellee partys on big fights.
sup bro??
people here debate about party setup longer then the server will live :D
Quote from: miou on November 14, 2014, 04:30:45 PM
people here debate about party setup longer then the server will live :D
last rpg h5 lived long
Quote from: miou on November 14, 2014, 04:30:45 PM
people here debate about party setup longer then the server will live :D
Hey Mew :)
Quote from: TheSplichO on November 14, 2014, 08:33:24 PM
Quote from: miou on November 14, 2014, 04:30:45 PM
people here debate about party setup longer then the server will live :D
Hey Mew :)
hi
last time rpg was the only high five server around except asterios(javaaaaaaaaaaaaasomuch), now theres more servers then clans :D not to mention free2play off, classic or incomming citadel
anyway, have fun untill anakims ^_^
Quote from: miou on November 14, 2014, 10:28:30 PM
Quote from: TheSplichO on November 14, 2014, 08:33:24 PM
Quote from: miou on November 14, 2014, 04:30:45 PM
people here debate about party setup longer then the server will live :D
Hey Mew :)
hi
last time rpg was the only high five server around except asterios(javaaaaaaaaaaaaasomuch), now theres more servers then clans :D not to mention free2play off, classic or incomming citadel
anyway, have fun untill anakims ^_^
There are like 2 months and a half atleast till citadel.
Quote from: miou on November 14, 2014, 10:28:30 PM
Quote from: TheSplichO on November 14, 2014, 08:33:24 PM
Quote from: miou on November 14, 2014, 04:30:45 PM
people here debate about party setup longer then the server will live :D
Hey Mew :)
hi
last time rpg was the only high five server around except asterios(javaaaaaaaaaaaaasomuch), now theres more servers then clans :D not to mention free2play off, classic or incomming citadel
anyway, have fun untill anakims ^_^
i still dont get why all the anakim cry out... when it gets to the "anakim" phase, everyone decently organized in a fight will have anakims. So if all sides fighting are using the anakims it makes it balanced. unless the clan u in its a group of solo players and no one is with decent gear/class/support to run anakim decently.
Meanwhile on rpg-club forums..
(https://smf2.rpg-club.org/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FWD8HIEi.jpg&hash=f3bbba78f93f6d9f0468b5ec9b1c42f65ff302ab)
meanwhile on RPG-Club forums russian section.
(https://smf2.rpg-club.org/proxy.php?request=http%3A%2F%2Fpix.my%2FRNNTgwvD&hash=12af5df64af92915201b86632f86c79dfe7818c9)
Quote from: San0 on November 15, 2014, 12:38:08 AM
meanwhile on RPG-Club forums russian section.
(https://smf2.rpg-club.org/proxy.php?request=http%3A%2F%2Fpix.my%2FRNNTgwvD&hash=12af5df64af92915201b86632f86c79dfe7818c9)
noo, San0, that`s not accurate...
instead of "gentlemen" it all starts with "Tovarishchi"
Quote from: proteq on December 21, 2014, 02:38:39 PM
How many clans can be in an alliance ?
Alliance ain't the best idea.
You'll aoe eachother on mpvp/sieges.
Chance, on high level you will not have serious mana problems.
Nothing what some cost enchant can solve.
TO previous question, 3 clans in ally.
Cost.