Hello,
I need your opinion about dyes for Wind Rider. What dyes you prefer and why?
Regards,
Con +4
STR +4
WIT +4
Quote from: YeasZ on January 11, 2011, 08:22:29 PM
Con +4
STR +4
WIT +4
-dex on dagger? :D :D :D :D :D :D :D
ill just tell u little experiment of mine on x5
i tested th with +4str dyes and pw with no dyes in pl set th with drac so anyways
without f power on th/ f death on pw dmg was pretty much the same or the pw did more dmg by like 100 /bs never varieted in way that th did more dmg, ofc after turned on skills pw did 30% more dmg than th
doublestabs without f death/mortal strike was same, and th failed few more blows than pw
i guess by that u can easily guess what dyes decent daggers should use ;D
p.s i tested on both chars with same weapon no atribute clear blows dmg(comon separator)
+5 wit +4 str (-dex) imo, u only should go +4 con if u dont have any epics
Quote from: bolo5 on January 11, 2011, 09:13:25 PM
ill just tell u little experiment of mine on x5
i tested th with +4str dyes and pw with no dyes in pl set th with drac so anyways
without f power on th/ f death on pw dmg was pretty much the same or the pw did more dmg by like 100 /bs never varieted in way that th did more dmg, ofc after turned on skills pw did 30% more dmg than th
doublestabs without f death/mortal strike was same, and th failed few more blows than pw
i guess by that u can easily guess what dyes decent daggers should use ;D
p.s i tested on both chars with same weapon no atribute clear blows dmg(comon separator)
What are you trying to say?
Quote from: wooptemp on January 11, 2011, 09:31:24 PM
Quote from: bolo5 on January 11, 2011, 09:13:25 PM
ill just tell u little experiment of mine on x5
i tested th with +4str dyes and pw with no dyes in pl set th with drac so anyways
without f power on th/ f death on pw dmg was pretty much the same or the pw did more dmg by like 100 /bs never varieted in way that th did more dmg, ofc after turned on skills pw did 30% more dmg than th
doublestabs without f death/mortal strike was same, and th failed few more blows than pw
i guess by that u can easily guess what dyes decent daggers should use ;D
p.s i tested on both chars with same weapon no atribute clear blows dmg(comon separator)
What are you trying to say?
th had like 45 or so str while pw around 40 or less, and it didnt influent that badly on dmg from stabs, almost no influence...
i guess u can take conclusions urself
Quote from: bolo5 on January 11, 2011, 09:43:19 PM
Quote from: wooptemp on January 11, 2011, 09:31:24 PM
Quote from: bolo5 on January 11, 2011, 09:13:25 PM
ill just tell u little experiment of mine on x5
i tested th with +4str dyes and pw with no dyes in pl set th with drac so anyways
without f power on th/ f death on pw dmg was pretty much the same or the pw did more dmg by like 100 /bs never varieted in way that th did more dmg, ofc after turned on skills pw did 30% more dmg than th
doublestabs without f death/mortal strike was same, and th failed few more blows than pw
i guess by that u can easily guess what dyes decent daggers should use ;D
p.s i tested on both chars with same weapon no atribute clear blows dmg(comon separator)
What are you trying to say?
th had like 45 or so str while pw around 40 or less, and it didnt influent that badly on dmg from stabs, almost no influence...
i guess u can take conclusions urself
Well STR for skillcrits etc not damage... O o
yeah but its like dunno below 5% diffrence in 10-12 str diffrences, at least so it appears...
Quote from: CPTrader on January 11, 2011, 09:34:11 PM
We are talking about PvP dyes ofc. To PvE I have WL :)
I have Draco Set, AS 150 Haste, 79 lvl, (Haste, Celestial, Evasion)
why haste ? in gf it's useless or almost
Imo CD is quite shitty on AS... to low effect, haste might be fun for the cancelling effect no? Also faster animations, less skill lag.
-8 str, +4 con, +4dex
-4int, wit +4
If you go for other dyes, your a retard. :)
Quote from: wooptemp on January 11, 2011, 10:25:21 PM
Imo CD is quite shitty on AS... to low effect, haste might be fun for the cancelling effect no? Also faster animations, less skill lag.
lol
+5con +4dex
Quote from: Slush on January 11, 2011, 10:51:59 PM
Quote from: wooptemp on January 11, 2011, 10:25:21 PM
Imo CD is quite shitty on AS... to low effect, haste might be fun for the cancelling effect no? Also faster animations, less skill lag.
lol
Compare AS CD with Dyn CD or Ica or veeper... it IS shitty. So whats so "lol"?
Quote from: wooptemp on January 12, 2011, 12:04:51 AM
Quote from: Slush on January 11, 2011, 10:51:59 PM
Quote from: wooptemp on January 11, 2011, 10:25:21 PM
Imo CD is quite shitty on AS... to low effect, haste might be fun for the cancelling effect no? Also faster animations, less skill lag.
lol
Compare AS CD with Dyn CD or Ica or veeper... it IS shitty. So whats so "lol"?
Please, quit this thread.
it depend on your playstyle
you can go for +str if you want faster kill (critical skills (x2 damage))
you can go for +dex if you want be "ninja" xD
you can go for +con if you want last more (for me this is simply stupid, if you want be a hp box just make warrior class)
what you choice, maximize it, else its useless also
and following the offtopic, AS haste is for bd and sws for cancel faster. Dagger always with CD
don't forget that only Backstab and lethal blow can crit anyway
Quote from: YeasZ on January 12, 2011, 01:31:45 AM
don't forget that only Backstab and lethal blow can crit anyway
ye and you r rarely made to use deadly cos everything dies in 2 stabs +lb, >60%
or 1 >40% ~
with pl i got like 45-50% crit rate
+5 str ftw
personaly got -con but its up to you
and hf when you get used to step>stab>invalid tg ;p
Quote from: zosiek on January 12, 2011, 02:04:01 PM
Quote from: YeasZ on January 12, 2011, 01:31:45 AM
don't forget that only Backstab and lethal blow can crit anyway
ye and you r rarely made to use deadly cos everything dies in 2 stabs +lb, >60%
or 1 >40% ~
with pl i got like 45-50% crit rate
+5 str ftw
personaly got -con but its up to you
and hf when you get used to step>stab>invalid tg ;p
Playing with -5 con in kamaels chronicle ? its like perm stun...
Quote from: zosiek on January 12, 2011, 02:04:01 PM
Quote from: YeasZ on January 12, 2011, 01:31:45 AM
don't forget that only Backstab and lethal blow can crit anyway
ye and you r rarely made to use deadly cos everything dies in 2 stabs +lb, >60%
or 1 >40% ~
with pl i got like 45-50% crit rate
+5 str ftw
personaly got -con but its up to you
and hf when you get used to step>stab>invalid tg ;p
lol xD
i play with -con also and no problem
Quote from: CrossFirepwnz on January 12, 2011, 12:10:15 AM
Quote from: wooptemp on January 12, 2011, 12:04:51 AM
Quote from: Slush on January 11, 2011, 10:51:59 PM
Quote from: wooptemp on January 11, 2011, 10:25:21 PM
Imo CD is quite shitty on AS... to low effect, haste might be fun for the cancelling effect no? Also faster animations, less skill lag.
lol
Compare AS CD with Dyn CD or Ica or veeper... it IS shitty. So whats so "lol"?
Please, quit this thread.
If you gimme candies or cookies i will. Imo theres no better or worse between CD and Haste on a AS its personal preference but the CD effect from AS is still funny low compared to the others no matter what you say. : )
well low it's still better than nothing ...
and show me witch dager whill use normal hits in pvp to cancel so that haste to count?
Quote from: Thorkla on January 12, 2011, 02:28:22 PM
Quote from: zosiek on January 12, 2011, 02:04:01 PM
Quote from: YeasZ on January 12, 2011, 01:31:45 AM
don't forget that only Backstab and lethal blow can crit anyway
ye and you r rarely made to use deadly cos everything dies in 2 stabs +lb, >60%
or 1 >40% ~
with pl i got like 45-50% crit rate
+5 str ftw
personaly got -con but its up to you
and hf when you get used to step>stab>invalid tg ;p
Playing with -5 con in kamaels chronicle ? its like perm stun...
++con is making just as much difference as +4 bow compared to +3 one.
To avoid stun you either run around with mw MJ(check some tests in guru) or stun resist epics,stacking ++con just for stun resist is simply dumb.
Quote from: Thorkla on January 12, 2011, 02:28:22 PM
Quote from: zosiek on January 12, 2011, 02:04:01 PM
Quote from: YeasZ on January 12, 2011, 01:31:45 AM
don't forget that only Backstab and lethal blow can crit anyway
ye and you r rarely made to use deadly cos everything dies in 2 stabs +lb, >60%
or 1 >40% ~
with pl i got like 45-50% crit rate
+5 str ftw
personaly got -con but its up to you
and hf when you get used to step>stab>invalid tg ;p
Playing with -5 con in kamaels chronicle ? its like perm stun...
tell that to poor ghs
Quote from: Ayanee on January 12, 2011, 06:46:55 PM
well low it's still better than nothing ...
and show me witch dager whill use normal hits in pvp to cancel so that haste to count?
mp out and EE incapacitated for a lil or got other priorities then what?
Quote from: wooptemp on January 12, 2011, 08:27:26 PM
Quote from: Ayanee on January 12, 2011, 06:46:55 PM
well low it's still better than nothing ...
and show me witch dager whill use normal hits in pvp to cancel so that haste to count?
mp out and EE incapacitated for a lil or got other priorities then what?
Still ppl will not stay next to you and wait for death they will be running(you hit-> they run a bit further so u still need to reach them after every hit) so its stupid to put haste for me it makes no difference in pvp maybe its better for exp but this is just my opinion
Ok And same dyes for Adventurer ?
I think rather for exp dyes, and maybe some good advice for certs ?
Right now my equip is like this: draco set + AS+haste (and I think it will stay in this for some time :) )
Thx for help
Quote from: Kormoran on January 12, 2011, 09:08:43 PM
Quote from: wooptemp on January 12, 2011, 08:27:26 PM
Quote from: Ayanee on January 12, 2011, 06:46:55 PM
well low it's still better than nothing ...
and show me witch dager whill use normal hits in pvp to cancel so that haste to count?
mp out and EE incapacitated for a lil or got other priorities then what?
Still ppl will not stay next to you and wait for death they will be running(you hit-> they run a bit further so u still need to reach them after every hit) so its stupid to put haste for me it makes no difference in pvp maybe its better for exp but this is just my opinion
Not all players run all the time, like i said its personal preference...
Quote from: CPTrader on January 12, 2011, 11:48:58 PM
Dex affects on blow/phusical success rate, right? Str affects on skills critical rate (x2) and lethal success rate?
I'm testing +4dex/+4con//-8str and +4wit/-4int. P.atk really sucks but I think will be ok.
WR dyes - you doing it right.
fokin troll xD
Quote from: Avatha Valiarde on January 12, 2011, 09:12:22 PM
Ok And same dyes for Adventurer ?
I think rather for exp dyes, and maybe some good advice for certs ?
Right now my equip is like this: draco set + AS+haste (and I think it will stay in this for some time :) )
Thx for help
for me, if an adventurer wanna seems at least a bit to a dagger, they must use +5 str +4 dex -9 con xD
If you're a plains walker with -9, in drac, your skill crit chance is about 11.7% and 14.04% if you have mortal strike up.
If you're +5 str, in drac, your skill crit chance is about 19.35% and 23.22% if you have mortal strike up.
Of course there will be people stuck in their old ways, the simple fact of the matter however is that genuinely talented daggers haven't gone -str since like interlude. Dex makes no difference whatsoever to stab land rate and the loss of speed can be made up by skill enchants on pw. Yes you will lose some attack speed but really, dagger skills are very quick anyway, you barely need it. +5str-5dex is perfect on a pw. It's understandable to have concerns over this for oly but the skill crit chance is so significant for making your "gauranteed" stabs (out of hide/ss) the match winners. In open pvp factors like cov enchant can also help the speed reduction. If you went -str, sadly, there's nothing he can give you to make you hit double, almost double the time.
dex = evasion, crit rate, move speed
You don't want to remove dex on a class which is based on high evasion, focus death is more then enough to give hard crit power with lets say Oly ring and in case of Oly ring + AQ ring you will have crit power more then enough. Only idiots remove dex from any class...is even better to leave PW without dys and just put +4 wit -4 int then removing dex...
Quote from: SplichO on January 14, 2011, 08:38:30 PM
dex = evasion, crit rate, move speed
You don't want to remove dex on a class which is based on high evasion, focus death is more then enough to give hard crit power with lets say Oly ring and in case of Oly ring + AQ ring you will have crit power more then enough. Only idiots remove dex from any class...is even better to leave PW without dys and just put +4 wit -4 int then removing dex...
You could either listen to me, or you could listen to the guy who says the same points over, doesn't give any real evidence and doesn't seem to understand what stab crits are. Being the dick I am I'll break down his points though.
Evasion - Probably the only valid point. Evasion doesn't work on skills, you need ue/wr for that so only melee. Now consider how many classes melee. Mystics in general don't, kams don't, other daggers don't, tanks and shitty classes like bd/sws do. Do bd/sws give you any trouble? No. Does losing 3 evasion really make a big fucking difference vs tanks? No. Do they get enough ways to harm you without having to rely on melee? Yeah. Seems real smart to opt for evasion!! Here's a tip. How about enchanting sand bomb and using that. Hum.
Crit rate - Has no difference on chance to stab crit, only melee. Do you melee a lot outside of hero poling / buff cancelling in oly? No. YUP. PRIORITY STAT!
Speed - Already gave ways how the speed reduction can be decreased. With blinding used correctly and lv83 skill and some speed skill enchants no one is going to outrun you, and if they have a slow then you wouldn't have outrun them to begin with.
Please give me a better debate next time rather than posting typical nonsense with no real thought behind it. It's so easy to see on l2 who actually fucking thinks about what they're doing and who's just been told and doesn't question it.
+5str -5 dex
wit+4 int-4
Quote from: CrossFirepwnz on January 11, 2011, 10:31:54 PM
-8 str, +4 con, +4dex
-4int, wit +4
If you go for other dyes, your a retard. :)
Crossfire is one of people that played dagger same as me so this suggestion doesn't come out of other people opinions, so i quited his post also to remind you that people who played dagger and were good with it suggesting this.
Quote from: SUFFER on January 14, 2011, 08:48:03 PM
Quote from: SplichO on January 14, 2011, 08:38:30 PM
dex = evasion, crit rate, move speed
You don't want to remove dex on a class which is based on high evasion, focus death is more then enough to give hard crit power with lets say Oly ring and in case of Oly ring + AQ ring you will have crit power more then enough. Only idiots remove dex from any class...is even better to leave PW without dys and just put +4 wit -4 int then removing dex...
Please give me a better debate next time rather than posting typical nonsense with no real thought behind it. It's so easy to see on l2 who actually fucking thinks about what they're doing and who's just been told and doesn't question it.
Debate? You dumb or something?
I will repeat again: Only idiots would remove dex from any class.g
Why would you lower your move speed and then raise it with enchanting skills, you can do both have enchanted skills on speed (get more boost) and not remove dex. I had an PW and Th with Oly Ring and AQ ring and it hits like a truck and i had -8 Str so your weird explanations about removing dex and adding str and in all this story not adding Con is dumb as sh1t.
Don't be dumb and compare what do you gain with +4 dex and +4 Con and what do you get with +5 str and -5 dex, and you talk about "DRACONIC SET" gz so you either expect to have Oly earing or Zaken so you can wake up from chain stuns that you would get by any class starting with Doomcryer, Dwarf, Tank,...... , and lets not forget GOOD OLD Doom bringer that would out run you if you would have -5 dex and kept you on rush impact till he kills you without using any other skill.
And in the end: Who the fuk are you in game?
Excellent / predictable comeback.
You keep bringing up full epics being enough damage. I'll explain it clearly though as you still don't seem to understand what skill crits are. If you have full epics and stab for 4k, at chance, you will sometimes hit for 8k. The chance to do this is based on your str. If you stab crit you will usually one shot someone. To put it in your language, YOU HIT LIKE 2TRUK. Honestly I lost my will to reason back when you said lol @ drac, as if going around in maj forever is viable anymore. Wake up. Elements are pretty important. Protip: Even if you wear maj, berserkers are still going to stun you. It's kind of a big secret though so don't tell anyone ok? Seriously though. If you don't skill crit you'll whittle him down too slowly, he'll get a chance to body reconstruction and combined with ud, the strikeback damage you'll be risking on every stab and disarms, he'll kill you way before you had a fair chance. If you hide > backstab > ss > backstab, if either of those skill crits he will die. I could twist any possible class match up around, anyone with sense could.
I've had enough of you anyway, you can barely type let alone think up a legitimate response. Keep posting your outdated opinions. Next you'll be telling me that going -con on an endgame gh is LOLSTUPID when satyricon pulls it off very well. You know, the guy who might be a tad better than crossfire. As for who I am in game. I'm no one of any real importance, I'll catch up and I'm sure we'll fight and we can make judgments then. To be honest though I think it's a little bit more elegant to not be known on the server and still know a vast amount more than you could ever hope to about the game.
Rage more please.
"Outdated opinions"
If you gonna make someone 9k or 12k from back stab and that person has 8k health with vitality song then it is irelevant don't you think so? As for Attributes, yes i know is important but there is a thing called macro and in case you fight vs fighter class such as tank and zerker you can switch on Maj, in case vs some mage class you can switch on attributed Draco set. This is just an example how to solve problems with playing a class vs mage/fighter type enemy. And i am talking here about balanced pvp with both sides similar gear not someone with 300 attribute 5 lvls higher and so on...there is milions of solutions that are better then removing dex, and milions of explanations and "UPDATED OPINIONS" for your info.
You got to understand that none of set up of dys is perfect, with every set up you lose or gain something but
+4 con +4 dex +4 wit > +5 str +4 wit
ps.Using caps is not "my language" is made for people that are blind to see the point so Capsed letters could be seen better.
Satyricon is playing with -8 str, 4+con/dex. :)
SplichO I have question for you. You will use the same configuration of dayes for TH ? or without +4wit -4int but +1 more for con/dex ?
I would use absolutely same dys, i didn't pick +4 wit so i could cast self heal on PW but for other reason.
I guessed that it was not for heal ;>
Thx for answer :)
And maybe some hints for certs ?
When i played Th i tryed to make it "Rambo" style, so get celestial, + Cp (with shirt +4 CP) and add passive focus cose gives same as triger but doesn't need to activate. I would suggest you UD (instead of CP) also but is to many trigers if you don't got 23 slots and even then i was up more for some PP resist buffs then counting on UD. For sure go on Critical Damage as SA no matter what grade Dagger is cose like someone mentioned earlier AS+Haste is for BD/SWS (mainly) so they can cancel buffs on people if they got PvP added.
When we talking about it i would add you that you should go on Wind/Earth/Fire/Water resist on Draco set and when you do get a chance to have S80 set to go on wind/earth/fire/water/dark and not add holy for sure, it will be little tricky cose most of archers got Holy on bow (or earth), Tanks goes Holy also, BD/SWS does the same but most of this you can solve with UE and enchanted passive agility and that 4 dex comes handy don't you think so ;)
PvP Armor + Mirage + Switch (you can add trick but Switch reuse is more then decent) just suggestions.
Thx for advice :)
are celest/cp/haste trigger good certs for WR?
Quote from: SplichO on January 14, 2011, 09:28:14 PM
Rage more please.
"Outdated opinions"
If you gonna make someone 9k or 12k from back stab and that person has 8k health with vitality song then it is irelevant don't you think so?
so damn, have u ever had to 2 shot sm1?
1shots all tha time? fack u r pro
edit
ahhh i forgot, u suck at math
ability to outrun enemies on oly/ faster get to healer on block ww/ str0ng evasion for tanks/ destros, alwayes some blow landrate from dex, ididnt personally observe lower dmg / less crit rate from blows making -str, +dex/con/wi/more dex/con why con ? alwayes hp and stun resistance is nice
i tested those dyes both on th on x5 and pw on x15, nothing better imo to do than those type of dyes and ppl who actually playied daggers instead of some suports and just read forums will say the same
just my opinion
as for sub skills cp eva celestial imo and all those emergent for mdef since so mucho nukers QQ
Quote from: bolo5 on January 15, 2011, 03:35:33 AM
ability to outrun enemies on oly/ faster get to healer on block ww/ str0ng evasion for tanks/ destros, alwayes some blow landrate from dex, ididnt personally observe lower dmg / less crit rate from blows making -str, +dex/con/wi/
chk diffrence between -9 str and +5
14 str in that case is like 3x more crits on skils
if u aint believe blah just do it urself, its visible as fk
-landrate of blows=dex is so c3
-2 eva/speed r big deal with +20 skils
-STR is so interlude.
Personnaly (specially on WR) IF i would dye him, i would for sure go for +str (+con is not really usefull in my opinion, since you'll get 3/4 shots from mage, 200 hp will change absolutely nothing, and about fighters, you got usefull skills like UE,WR, and the amazing dodge.) So i would agree in most of the things with SUFFER. STR is a way better to go for.
And about oly fight, i'm ok to don't remove the DEX till you don't have Wind Riding, but when you got it, it's way better to leave your CON and remove DEX instead, but never go on -STR, specially in those chronicles.
That was my point of view
Quote from: zosiek on January 15, 2011, 05:49:01 AM
Quote from: bolo5 on January 15, 2011, 03:35:33 AM
ability to outrun enemies on oly/ faster get to healer on block ww/ str0ng evasion for tanks/ destros, alwayes some blow landrate from dex, ididnt personally observe lower dmg / less crit rate from blows making -str, +dex/con/wi/
chk diffrence between -9 str and +5
14 str in that case is like 3x more crits on skils
if u aint believe blah just do it urself, its visible as fk
-landrate of blows=dex is so c3
-2 eva/speed r big deal with +20 skils
thing is when i checked it it didnt change much i still crit almost each 3rd stab so really, my point of view is that -str is best dyes for daggers and i tested it worked great on my chars so dunno bro
so imagine if u had +2 eva and +20 skills, its better than not having it right?
speed is very important on daggers ofcvourse there is dash/blinding but u cant run on it all the time.. not to mention it can get easily stolen
This thread is fucking hilarious. AS Haste... +dex on PW ... xD
+4 dex -4 con thats it
and AS/haste
i dont want to create new topic because of this, so i will allow myself use this one
what dyes should i use on doombringer ? -str /+ con or -dex / + con ? do str or dex affect landrate of rush impact or any other skills ? thnx
Quote from: YeasZ on January 15, 2011, 03:29:20 PM
-STR is so interlude.
Personnaly (specially on WR) IF i would dye him, i would for sure go for +str (+con is not really usefull in my opinion, since you'll get 3/4 shots from mage, 200 hp will change absolutely nothing, and about fighters, you got usefull skills like UE,WR, and the amazing dodge.) So i would agree in most of the things with SUFFER. STR is a way better to go for.
And about oly fight, i'm ok to don't remove the DEX till you don't have Wind Riding, but when you got it, it's way better to leave your CON and remove DEX instead, but never go on -STR, specially in those chronicles.
That was my point of view
Well theres is some good daggers still playing the old style daggers successfully like Satyricon for example... but you do have a point.
http://www.youtube.com/watch?v=8dBgL2NasBM&hd=1
http://www.youtube.com/watch?v=x9zWP19n1jk&hd=1
Quote from: venduj on January 20, 2011, 10:45:21 PM
i dont want to create new topic because of this, so i will allow myself use this one
what dyes should i use on doombringer ? -str /+ con or -dex / + con ? do str or dex affect landrate of rush impact or any other skills ? thnx
gonna bump this
+5con -5str , +4wit -4int
Quote from: CrossFirepwnz on January 11, 2011, 10:31:54 PM
-8 str, +4 con, +4dex
-4int, wit +4
If you go for other dyes, your a retard. :)
God bless you for being so smart.
thats the correct list for dyes.
str doesnt effect damage on skills.
Quote from: BrAiNDaNcE on January 21, 2011, 03:55:47 AM
Quote from: CrossFirepwnz on January 11, 2011, 10:31:54 PM
-8 str, +4 con, +4dex
-4int, wit +4
If you go for other dyes, your a retard. :)
God bless you for being so smart.
thats the correct list for dyes.
str doesnt effect damage on skills.
Lets correct your name, BrAiNDaMaGe...
STR = skillcrit rate so +STR makes your average damage higher. If you pvp a party with a bishop who is really hard to kill a skillcrit might make a big difference.
you can check it by yourself ;)
str gives you more chances for lethals etc.
and btw , its normal to have some damage on my brain after 1k lsd trips.
peace * nigga
Theres no lethals by daggerskills anymore anyways... halfkills only and then theres skillcrits exactly like i said, dont need to repeat my words bro.
And gz on brain dmg.
Quote from: wooptemp on January 21, 2011, 04:40:22 AM
Theres no lethals by daggerskills anymore anyways... halfkills only and then theres skillcrits exactly like i said, dont need to repeat my words bro.
And gz on brain dmg.
str influences skillcrits less than u think , tho on pw would not go under -5str in dyes
I know it influence it quite a lil bit per STR thing is -8 or 9 STR compared to +4 STR is quite the difference in skillcrits.
+5 str - 3con/-2 dex / wards = nice half kill/skill crit rate bro
Quote from: Slush on January 21, 2011, 05:58:05 AM
+5 str - 3con/-2 dex / wards = nice half kill/skill crit rate bro
FUKIGN DELETE UR SIG IT IS SO DISTURBING
chuck norris 2003
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"WTF DID I JUST READ?"
Quote from: venduj on January 20, 2011, 10:45:21 PM
i dont want to create new topic because of this, so i will allow myself use this one
what dyes should i use on doombringer ? -str /+ con or -dex / + con ? do str or dex affect landrate of rush impact or any other skills ? thnx
up pls
Quote from: Slush on January 21, 2011, 06:10:08 AM
chuck norris 2003
lineage 2 is soo 2002-2003 too and ur still playing it like a nolifer 8) 8) 8)
Quote from: venduj on January 20, 2011, 10:45:21 PM
i dont want to create new topic because of this, so i will allow myself use this one
what dyes should i use on doombringer ? -str /+ con or -dex / + con ? do str or dex affect landrate of rush impact or any other skills ? thnx