Post yout question(s) for administration

Started by CommunismFTW, February 05, 2010, 06:44:08 PM

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Szaket

Two questions:

1. You will fix the vitality system? (its not retail like, its very far away from retail).


2. What will be the party exp?

CommunismFTW

What exactly is wrong with the vitality system? I don't get it. Does it end too fast? Does it take too long to recharge back?

yaw85

They prolly mean it ends fater cause vitality is calculated per xp points, so since you have rates x5 here it ends x5 faster.
But that should be a problem since while ending x5 faster it gives the same effect xp wise as it would on rates x1.

CommunismFTW

Well, yeah, you get the same bonus as on an x1 server cause it ends faster (cause of more xp per mob) but dude, isn't it enough that the server is x5? You also need x5 more vitality points? That would be overkill.

SandStorm

Vit bonus should stay x1 .... It would be just stupid to put it x5 .... would that mean you have bonus to like lvl 50 ? xD

Szaket

Quote from: CommunismFTW on February 18, 2010, 02:54:39 PM
What exactly is wrong with the vitality system? I don't get it. Does it end too fast? Does it take too long to recharge back?

Here you got: http://lineage2.rochand.com/Knowledge/vitality.php

Example:

avarage exp time:

                               RPG:                                      Retail:
Vitality lvl 4           10 min                                   10-15 min
Vitality lvl 3           10 min                                   20-25 min
Vitality lvl 2           15 min                                   ~ 1 hour
Vitality lvl 1           don't know                             ~ 5 min


refuel time being offline:

                               RPG:                                      Retail:
Vitality lvl 4           ~ 1 day                                   7,5 hours
Vitality lvl 3           ~ 1 day                                   15 hours
Vitality lvl 2           don't know                             53,33 hours
Vitality lvl 1           don't know                             6,5 hours

Finaly:

Retail like you can exp ~ 1 hour 45 minutes on vitality and to refuel it back to full you will need 83 hours (4,5 days)

RPG - you can exp on vitality ~40 minutes? and to refuel it you will need....? (looks like much longer then 4,5 days)


IMO vitality system like this is a big lol, vitality is for players that cant/want play 24/24h but still want to play (for example 1 hour/day, so they can use the vitality) but play 40 minutes and then wait a week to refuel it isn't inviting  ;)

yaw85

This are vitality stats from Gracia Epilogue

reni

I've been playing on retail from Gracia part 1 till epilogue and everything is fine here. Impoved vitality is from epologue.

CommunismFTW

No problem to repport a bug but please, first make sure it is one. Read the two posts above mine + it's normal vitality ends faster on the 5x (if u tested there) then on retail, u get 5x more xp per mob. Vitality doesn't last on fixed amount of time, u have some vitality points for every level. The more xp u earn, the more vitality points u consume --> vitality level goes down faster. And here u get a LOT more xp then on retail. Simple logic my dear friend :)

If u really want to insist with this "bug" go test it on x1 rpg server then come back. Ofc, with vitality info from gracia 1/2/final, not epilogue, it's been improved there.

miou

Quote from: Szaket on February 18, 2010, 02:51:57 PM
Two questions:

1. You will fix the vitality system? (its not retail like, its very far away from retail).


2. What will be the party exp?


1. u know shit about how it works on retail

2. already 200 frustrated randoms asked that question, just w8 for fakkin answer instead of spammin
miou/redhotchilli

Malicious

Quote from: Szaket on February 18, 2010, 03:26:19 PM
Quote from: CommunismFTW on February 18, 2010, 02:54:39 PM
What exactly is wrong with the vitality system? I don't get it. Does it end too fast? Does it take too long to recharge back?

Here you got: http://lineage2.rochand.com/Knowledge/vitality.php

Example:

avarage exp time:

                               RPG:                                      Retail:
Vitality lvl 4           10 min                                   10-15 min
Vitality lvl 3           10 min                                   20-25 min
Vitality lvl 2           15 min                                   ~ 1 hour
Vitality lvl 1           don't know                             ~ 5 min


refuel time being offline:

                               RPG:                                      Retail:
Vitality lvl 4           ~ 1 day                                   7,5 hours
Vitality lvl 3           ~ 1 day                                   15 hours
Vitality lvl 2           don't know                             53,33 hours
Vitality lvl 1           don't know                             6,5 hours

Finaly:

Retail like you can exp ~ 1 hour 45 minutes on vitality and to refuel it back to full you will need 83 hours (4,5 days)

RPG - you can exp on vitality ~40 minutes? and to refuel it you will need....? (looks like much longer then 4,5 days)


IMO vitality system like this is a big lol, vitality is for players that cant/want play 24/24h but still want to play (for example 1 hour/day, so they can use the vitality) but play 40 minutes and then wait a week to refuel it isn't inviting  ;)

You forgot, that here you get much MORE exp, couse its x30 rates! And vit is not on farming time (swings on mob) but it drains by geting "x" amount of exp and "x" amount of killed mobs. Go to x1 rates, x5 rates, and test it, russia x1 you cal farm like 30mins, x5rates like 15mins and etc.. or you want admins to add vit system rate x30 to?

Szaket

Quote from: Malicious on February 18, 2010, 04:52:47 PM

You forgot, that here you get much MORE exp, couse its x30 rates! And vit is not on farming time (swings on mob) but it drains by geting "x" amount of exp and "x" amount of killed mobs. Go to x1 rates, x5 rates, and test it, russia x1 you cal farm like 30mins, x5rates like 15mins and etc.. or you want admins to add vit system rate x30 to?

Its a x5 server forum so we speak here about x5 server (i checked it too on x5 server) and the refuel time shoul be on all serv's the same

Arky

Quote from: Szaket on February 18, 2010, 05:58:42 PM
Its a x5 server forum so we speak here about x5 server (i checked it too on x5 server) and the refuel time shoul be on all serv's the same
this is a useless post.since most will never spend that much time offline anyway.atm who cares about replenishing vitality when u can bot all day'n'night...really.we need anti-bot system (at least to make less ppl bot) then fixing an already working well vitality system.

reni

Wtb Brain for you guys. Vita is working good ! If you are smarter than NCsoft than plizz leave and go play tibia. Its annoying. How many times we got to tell you that is working good ? jesus christ.

CommunismFTW

#89
Gonna add a few more questions to the sticky tonight, so if u have something important to ask (that hasn't been asked already) please do so. Should be the last ones 'till start.

reni

Good Questions Communism ! Hope they are going to be answered soon ;)

wawa1234

when will be english language on site? I cant unerstand this russian letters :D

CommunismFTW

You have a very basic english site right here https://www.rpg-club.org/en
The new one is still in development, no ETA for now.

aYotech

what happened to varonrojo

is my question )

fishfood

change it © Шабака

SMD © Fishfood


reni

Becouse he was the only one who worked with community... And was trying to tell the truth. COMMUNISM FTW

CommunismFTW

What ever the reason, i'm sure it was a good one.

BadDude


reni

Good to know that you were not banned. What was the reason for removing you from staff ?