ZzZ server shop crash

Started by SprzegloOdJelcza, November 12, 2012, 10:33:53 PM

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SprzegloOdJelcza

reinstaled the game, patched, used updater and got the same error. When i try to take newb wepon from npc i get crash, same when i try to buy bssd in rune. I click bssd, set amount, press ok and crash.

2012.11.12 19:30:06
OS : Windows7(32) 6.1 (Build: 7600)
CPU : AuthenticAMD  AMD Phenom(tm) II X4 960T Processor @ 3014 MHz 4094MB RAM
Video : NVIDIA GeForce GTX 550 Ti (6785)
PosCode : LS1(273) 45141:-47548:-797 4/1 [841540768839351983]

Assertion failed: SUCCEEDED( hr ) [File:.\XML\XMLDocument.cpp] [Line: 155]

History: XMLDocument::Init <- XMLDocument::XMLDocument <- XMLManager::LoadDocument <- XMLManager::LoadSchema <- NWndUtil::GetComplexTypeFromSchema <- NCPropertyController::SetProperty <- UPropertyControllerHandle::execSetProperty <- UObject::ProcessEvent <- (SceneEditorDrawerWnd Transient.SceneEditorDrawerWnd, Function Interface.SceneEditorDrawerWnd.OnLoad) <- NCFrameWnd::OnXMLLoad <- XMLDataManager::DispatchLOADMSGInWindowMap <- XMLDataManager::CreateWindowsOnCondition <- XMLUIManager::CreateWindowByUIScript <- XMLUIManager::ExecuteUIEvent <- ID:1710, param: <- UUIEventManager::execExecuteEvent <- UObject::ProcessEvent <- (DialogBox Transient.DialogBox, Function Interface.DialogBox.OnClickButton) <- NCButton::OnClickButton <- NCButton::OnLButtonUp <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::DispatchWndMsg <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- UMasterLevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop



Brendon77

I know, thanks for updates.