How a simple "trap" Really screwed up my players
So i made a forest dungeon for my session yesterday, not a dungeon in the forst, but the forest itself is a dungeon, with rooms as clearings in the forest and paths as hallways basically. I got the ideas from into the Wyrd an Wild, which is an amazing book if you havent heard of it.
So the entire forest is kind of "haunted" not really but there is deep mist everywhere which obstructs everyones vision, basically they can only see 30 feet forward.
So i made a forest dungeon for my session yesterday, not a dungeon in the forst, but the forest itself is a dungeon, with rooms as clearings in the forest and paths as hallways basically. I got the ideas from into the Wyrd an Wild, which is an amazing book if you havent heard of it.
So the entire forest is kind of "haunted" not really but there is deep mist everywhere which obstructs everyones vision, basically they can only see 30 feet forward.