Every single clan that owns a castle got yesterday a huge amount of CRP when server siege script went crazy after 4th or 5th restart. Sieges started and ended in just few seconds over and over again and clans which owns castles got crp for successful defense.
Its 500 crp when a clan successfully defends a castle so imagine how many times the script restarted when some clans which owns a castle got 60k or i heard even about 120k clan reputation points.
And if clans already used those CRP for skills / whatever ... they should be punished for using advantages from server bug (i mean clean their crp, clan skills, squads w/e they learned yeaterday - but thats not my problem what you gonna do with it).
I know it mentioned in Maxims post that its gonna be fixed, but atm its not.
Fix it please.
Its 500 crp when a clan successfully defends a castle so imagine how many times the script restarted when some clans which owns a castle got 60k or i heard even about 120k clan reputation points.
And if clans already used those CRP for skills / whatever ... they should be punished for using advantages from server bug (i mean clean their crp, clan skills, squads w/e they learned yeaterday - but thats not my problem what you gonna do with it).
I know it mentioned in Maxims post that its gonna be fixed, but atm its not.
Fix it please.