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Messages - Maelstrom

#1
General information / Re: 7 Signs
October 23, 2012, 03:40:30 AM
Quote from: ex-so on October 23, 2012, 02:56:03 AM
yeah thats pretty normal on server start lol, seems like new experience for u
I've only experienced 3 retail server launches, and about 10 private server ones, but yea, sure.
#2
General information / Re: 7 Signs
October 22, 2012, 10:37:58 PM
Trying to figure out what the hell is wrong with this server. Why would they make 7 signs two weeks after server launch lmao?
#3
General information / Re: 7 Signs
October 22, 2012, 09:36:52 PM
Yea I seriously hope this information is wrong.
#4
General information / Re: 7 Signs
October 22, 2012, 09:28:07 PM
Wow what a piece of shit server, who the hell starts catas 2 weeks after server launch?
#5
General information / Re: 7 Signs
October 22, 2012, 09:11:55 PM
Really? No information?
#6
General information / 7 Signs
October 22, 2012, 08:47:45 PM
Any information on why 7 signs isn't up since first day of the server? That's very weird. When will it come up?
#7
General information / Re: The Big Day Is Here!
October 15, 2012, 06:32:51 PM
I remember like five years ago I could no life, back when I didn't have to worry about bills and college. Unfortunately I can only play for a few hours a day. Don't Russians work?
#8
Quote from: griffin on October 15, 2012, 06:21:37 PM
"aeore healer", or maybe "sigel knight"
No!
#9
General information / Re: 300 online at grand open? :)
October 15, 2012, 06:31:04 PM
His name is "blahblah" he was obviously trolling, then again he might be that stupid.
#10
Clans / Re: 2 guys lf cp/clan
October 15, 2012, 06:29:34 PM
#11
Clans / Re: International clan Small And Nasty
October 15, 2012, 06:28:46 PM
Thanks! =)
#12
Clans / Re: International clan Small And Nasty
October 15, 2012, 05:56:47 PM
Look at my application please.
#13
Dwarf!
#14
General information / Re: Crash Report
October 15, 2012, 05:47:12 PM
Went in game and some nice Russians helped me figure it out. It's in the options in game, kind of hard to navigate without someone who speaks the language helping you out.
#15
General information / Re: Crash Report
October 15, 2012, 05:29:05 PM
Quote from: LagysFey on October 15, 2012, 06:34:14 AM
Quote from: Maelstrom on October 15, 2012, 06:24:15 AM
Another question, how can I get my settings into english? I can't change the graphic settings or anything because it's all in Russian.

system/system.ini
=
[Options]
Language=EN
I'm a little confused I went to my lineage 2 folder, system, there is a system folder but not a system.ini. So I went to System, Options, but there is no language option, I'm confused! Thanks for the help so far, could you clarify a little more for me sir? =)


Or delete system/system.ini
#16
General information / Re: Crash Report
October 15, 2012, 06:24:15 AM
Another question, how can I get my settings into english? I can't change the graphic settings or anything because it's all in Russian.
#17
General information / Re: Crash Report
October 15, 2012, 04:33:46 AM
Quote from: lam560 on October 14, 2012, 01:56:42 PM
Have u try a full check ?

Run the updater > select Gracia Final > tick full check > press check files


Thank you sir, that fixed it for me.
#18
General information / Crash Report
October 14, 2012, 07:24:07 AM
Downloaded Gracia final, downloaded RPG updater, extracted updater into my lineage 2 folder, ran updater, all files are good, press play and I get this error. I've tried deleting the systems folder and running the update again, same error. Please help me fellow gamers.


2012.10.13 23:17:35
OS : Windows7(32) 6.1 (Build: 7600)
CPU : GenuineIntel        Intel(R) Core(TM) i7-2670QM CPU @ 2.20GHz @ 2195 MHz 4095MB RAM
Video : NVIDIA GeForce GTX 560M    (697)
PosCode : LS1(273) 0:0:0 8/0 [822]

Model SkyLevel.Model29: Serial size mismatch: Got 5770, Expected 5775

History: LoadObject <- (Model SkyLevel.Model29 31122==31122/36793 25352 5775) <- ULinkerLoad::Preload <- ULevel::Serialize <- LoadObject <- (Level SkyLevel.myLevel 31122==31122/36793 34284 124) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel SkyLevel) <- LoadLevel <- UGameEngine::LoadMap <- MapName=SkyLevel <- UGameEngine::Init <- InitEngine