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Archive => Archive => USSR [x15] Support => Topic started by: Pharcide on November 23, 2010, 09:31:38 AM

Title: Error msg
Post by: Pharcide on November 23, 2010, 09:31:38 AM
This just started to happen with random mesh files i rolled back to a saved copy of l2 and it still does it just started today... but each time i update it never changed anything and its a different error each time.



OS : Windows XP x64 5.2 (Build: 3790)
CPU : GenuineIntel  Pentium(R) Dual-Core  CPU      E5200  @ 2.50GHz @ 2503 MHz 4094MB RAM
Video : Radeon X1300/X1550 Series (6925)
PosCode : LS8(83) 81052:52179:-1725 2/1 [339]

The system file may have been damaged. After ending the game, please check the file using the RPG-CLUB auto update.(Bad name index -19/3569)

History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad310 71067207)) <- FObjectImport<< <- LoadImportMap <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Mesh branch.Melf_br_afro_m_hair_m005_a NULL) <- UMeshComponent::LoadMeshComponentByResourceManager <- FL2PawnResourceManager::Tick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Title: Re: Error msg
Post by: Shabaka on November 23, 2010, 09:36:36 AM
http://alx.biz.ua/Branch.ukx in /Animations/
Title: Re: Error msg
Post by: Pharcide on November 25, 2010, 12:20:16 AM
i have downloaded that branch file a number of times but its never the same error msg when i get it and i still get it but it changes each time.

this one now


2010.11.24 14:18:48
OS : Windows XP x64 5.2 (Build: 3790)
CPU : GenuineIntel  Pentium(R) Dual-Core  CPU      E5200  @ 2.50GHz @ 2502 MHz 4094MB RAM
Video : Radeon X1300/X1550 Series (6925)
PosCode : LS8(83) 116845:76836:-2719 2/1 [339]

Assertion failed: InPos<=Size [File:..\..\Core\Inc\FFileManagerWindows.h] [Line: 190]

History: FArchiveFileReader::Seek <- ULinkerLoad::Seek <- LoadImportMap <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Mesh branch.br_agathion_maneki_white_m00 NULL) <- UMeshComponent::LoadMeshComponent <- UMeshContainer::UpdateFirstMeshComponent <- AActor::UpdateFirstMeshComponent <- APawn::SetAgathion <- UNetworkHandler::Tick <- Function Name=CIPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Title: Re: Error msg
Post by: Lineage 2 on November 25, 2010, 12:23:48 AM
Quote from: Pharcide on November 25, 2010, 12:20:16 AM
i have downloaded that branch file a number of times but its never the same error msg when i get it and i still get it but it changes each time.

this one now


2010.11.24 14:18:48
OS : Windows XP x64 5.2 (Build: 3790)
CPU : GenuineIntel  Pentium(R) Dual-Core  CPU      E5200  @ 2.50GHz @ 2502 MHz 4094MB RAM
Video : Radeon X1300/X1550 Series (6925)
PosCode : LS8(83) 116845:76836:-2719 1 [339]

Assertion failed: InPos<=Size [File:..\..\Core\Inc\FFileManagerWindows.h] [Line: 190]

History: FArchiveFileReader::Seek <- ULinkerLoad::Seek <- LoadImportMap <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Mesh branch.br_agathion_maneki_white_m00 NULL) <- UMeshComponent::LoadMeshComponent <- UMeshContainer::UpdateFirstMeshComponent <- AActor::UpdateFirstMeshComponent <- APawn::SetAgathion <- UNetworkHandler::Tick <- Function Name=CIPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Find and delete all branch.* files in client folders
Run rpgupdater.exe
update branch.utx
Title: Re: Error msg
Post by: Pharcide on November 25, 2010, 08:12:02 AM
yeah i did that also haha and it still does it