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Archive => General information => Empire [x15] => Archive => General discussion => Topic started by: linn on November 15, 2010, 11:44:59 PM

Title: Summoners in GF
Post by: linn on November 15, 2010, 11:44:59 PM
Well, basically i would like to get some info about summoners on GF. I read all oo oficil site with changes coming on GF but what i would like to know is:

1st  does MEN rly affects cubics efectveness? i mean lets say that with 30 men your cubic will land his lets say stun more often than from char with men 25? and coming along this question if it's true is it better to use dyes like +men,wit - int?

2nd  this is about attributes, does for example shilouette's drain has element like dark or is it non elemental like orcs drains?
Title: Re: Summoners in GF
Post by: ayozito on November 16, 2010, 01:26:05 AM
if I'm not bad. For cubic "attack" (wind shackle, stun...) +INT like any debuff. For resist cubic.. if is stun cubic + CON, +MEN.. like if they were any normal debuff/abnormal state
Title: Re: Summoners in GF
Post by: cabrael on November 16, 2010, 05:33:03 AM
Quote from: ayozito on November 16, 2010, 01:26:05 AM
if I'm not bad. For cubic "attack" (wind shackle, stun...) +INT like any debuff. For resist cubic.. if is stun cubic + CON, +MEN.. like if they were any normal debuff/abnormal state

bullsh1t imo
Title: Re: Summoners in GF
Post by: ayozito on November 16, 2010, 12:21:11 PM
at least on IL it worked like that
Title: Re: Summoners in GF
Post by: muagez on November 16, 2010, 12:46:50 PM
Quote from: ayozito on November 16, 2010, 12:21:11 PM
at least on IL it worked like that
on IL +DEX causes skill critical, but nowadays its +STR to increase skill crit.
Title: Re: Summoners in GF
Post by: Paliaka on November 16, 2010, 12:50:28 PM
Does attribute on weapon add summon dmg?