My Community

Archive => General information => Empire [x15] => Archive => General discussion => Topic started by: Kamyl on November 15, 2010, 02:55:41 PM

Title: Quest monsters at start
Post by: Kamyl on November 15, 2010, 02:55:41 PM
I would to see at start some gm's ready to spawn quest monster's where it will be needed and avoid some problems with class quest like it was at x5.Main problem was at elven knight/human wizard and rogue quest.
Title: Re: Quest monsters at start
Post by: Alice on November 15, 2010, 03:09:04 PM
Problem quest monsters will be spawned automatically (by GM script)  for 1 day after server start.
Title: Re: Quest monsters at start
Post by: Purexown on November 15, 2010, 03:16:23 PM
Hopefully there will be spawned mobs for every class because even orc quests are bitches (kill a mob for a chance to kill the main mobs...) and rogues.
Title: Re: Quest monsters at start
Post by: Shabaka on November 15, 2010, 03:58:28 PM
Quote from: Purexown on November 15, 2010, 03:16:23 PM
Hopefully there will be spawned mobs for every class because even orc quests are bitches (kill a mob for a chance to kill the main mobs...) and rogues.
No, they will spawn only for dwarfs.
Use brains sometimes.