Aura Flash
-add shock
Hurricane
-Add Storm
didnt checkd the rest
could u take a look?
Quote from: pandemonium on October 10, 2009, 03:47:43 PM
Aura Flash
-add shock
Hurricane
-Add Storm
didnt checkd the rest
could u take a look?
WTF in which universe did u see such enchants
im guessing that it is about gracia final+ patchnotes from korea :)
Aegis Stance Enchant Add Counter: Adds a chance to cast Aggression on an enemy when attacked
Aegis Stance Enchant Add Endurance: Defense power is increased with a certain probability when you are under attack
Aegis Stance Enchant Cost: Shield defense penalty is decreased
Aggression Enchant Additional Defense: Your Shield P. Def. is increased
Aggression Enchant Additional Speed: The target's Speed is decreased
Aggression Enchant Cost: MP consumption is decreased
Aggression Enchant Power: The power is increased
Anchor Enchant Add Attack: Magic attack is added
Anchor Enchant Chance: The success rate is increased
Anchor Enchant Cost: MP consumption is decreased
Aqua Splash Enchant Cost: MP consumption is decreased
Aqua Splash Enchant Attack Water: The water element is enchanted
Aqua Splash Enchant Power: the power is increased
Arrest Enchant Add Attack: Physical attack is added
Arrest Enchant Add Defense: P. Def of the target is decreased
Arrest Enchant Chance: The success rate is increased
Arrest Enchant Power: the power is increased
Aura of Hate Enchant Additional Speed: The target's Speed is decreased
Aura of Hate Enchant Additional Defense: Your Shield P. Def. is increased
Aura of Hate Enchant Cost: MP consumption is decreased
Aura of Hate Enchant Power: Power is increased
Backstab Enchant Cost: MP consumption is decreased
Backstab Enchant Attack Earth: The earth elemental is bestowed
Backstab Enchant Attack Fire: The fire elemental is bestowed
Backstab Enchant Attack Water: The water elemental is bestowed
Backstab Enchant Attack Wind: The wind elemental is bestowed
Backstab Enchant Power: the power is increased
Banish Seraph Enchant Add Attack: Physical attack is added
Banish Seraph Enchant Chance: The success rate is increased
Banish Seraph Enchant Cost: MP consumption is decreased
Banish Seraph Enchant Holy Attack: The dark element is enchanted
Banish Undead Enchant Add Attack: Physical attack is added
Banish Undead Enchant Chance: The success rate is increased
Banish Undead Enchant Cost: MP consumption is decreased
Banish Undead Enchant Holy Attack: The holy element is enchanted
Battle Roar Enchant Additional Attack: Increases attack power
Battle Roar Enchant Additional Defense: Increases P. Def
Battle Roar Enchant Recovery: The duration of the skill's re-use time is reduced
Blazing Circle Enchant Cost: MP consumption is decreased
Blazing Circle Enchant Attack Fire: The fire element is enchanted
Blazing Circle Enchant Power: the power is increased
Blazing Skin Enchant Additional Defense: Your Shield P. Def. is increased
Blazing Skin Enchant Cost: MP consumption is decreased
Blazing Skin Enchant Resist Fire: Fire resistance is increased
Blazing Skin Enchant Time: the skill duration is increased
Body of Avatar Enchant Additional Defense: Your Shield P. Def. is increased
Body of Avatar Enchant Add Life: HP recovery rate is increased
Body of Avatar Enchant Add Mind: Magic P. Def is Increased
Body of Avatar Enchant Cost: MP consumption is decreased
Body of Avatar Enchant Time: the skill duration is increased
Boost HP Enchant Add Brave: CP recovery rate is increased
Boost HP Enchant Add Life: HP recovery rate is increased
Boost HP Enchant Power: the power is increased
Boost HP Enchant Power: Maximum CP is increased
Burning Fist Enchant Cost: MP consumption is decreased
Burning Fist Enchant Attack Fire: Enchants fire elemental
Burning Fist Enchant Power: the power is increased
Burst Shot Enchant Cost: MP consumption is decreased
Burst Shot Enchant Elemental Attack Fire: The fire elemental is bestowed
Burst Shot Enchant Power: the power is increased
Chant of Life Enchant Add Resist Shock: The resistance to shock is increased
Chant of Life Enchant Add Resist Sleep: The resistance to Sleep is increased
Chant of Life Enchant Cost: MP consumption is decreased
Chant of Life Enchant Power: the power is increased
Concentration Enchant Cost: MP consumption is decreased
Concentration Enchant Time: the skill duration is increased
Cripple Enchant Add Attack: Attack power of the target is decreased
Cripple Enchant Add Rapid: Attack speed of the target is decreased
Cripple Enchant Chance: The success rate is increased
Cripple Enchant Cost: MP consumption is decreased
Critical Chance Enchant Add Endurance: Adds a chance to increase critical power when you are under attack
Critical Chance Enchant Power: Effect is increased
Critical Power Enchant Add Endurance: Critical rate is increased with a certain probability when you are under attack
Critical Power Enchant Power: Power is increased
Crush of Doom Enchant Cost: HP consumption is decreased
Crush of Doom Enchant Attack Fire: The fire elemental is bestowed
Crush of Doom Enchant Power: the power is increased
Curse Gloom Enchant Chance: The success rate is increased
Curse Gloom Enchant Cost: MP consumption is decreased
Curse Gloom Enchant Additional Attack: Target can can be attacked with magic
Curse: Weakness Enchant Add Defense: P. Def of the target is decreased
Curse: Weakness Enchant Add Slow: Speed of the target is decreased
Curse: Weakness Enchant Chance: the skill's success rate is increased
Curse: Weakness Enchant Cost: MP consumption is decreased
Deadly Blow Enchant Cost: MP consumption is decreased
Deadly Blow Enchant Elemental Attack Earth: The earth elemental power is bestowed
Deadly Blow Enchant Attack Fire: The fire elemental is bestowed
Deadly Blow Enchant Attack Water: The water elemental is bestowed
Deadly Blow Enchant Attack Wind: The wind elemental is bestowed
Deadly Blow Enchant Power: the power is increased
Death Spike Enchant Cost: MP consumption is decreased
Death Spike Enchant Dark Attack: The dark element is enchanted
Death Spike Enchant Power: Power is increased
Deflect Arrow Enchant Add Defense: Shield P. Def is increased
Deflect Arrow Enchant Add Endurance: Attack is increased with a certain probability when you are under attack
Deflect Arrow Enchant Cost: MP consumption is decreased
Deflect Arrow Enchant Time: the skill duration is increased
Double Shot Enchant Cost: MP consumption is decreased
Double Shot Enchant Attack Earth: The earth elemental is bestowed
Double Shot Enchant Attack Fire: The fire elemental is bestowed
Double Shot Enchant Attack Water: The water elemental is bestowed
Double Shot Enchant Attack Wind: The wind elemental is bestowed
Double Shot Enchant Power: the power is increased
Elemental Heal Enchant Add Bleeding: Bleeding is stopped
Elemental Heal Enchant Add Poison: Poison is neutralized
Elemental Heal Enchant Cost: MP consumption is decreased
Elemental Heal Enchant Power: the power is increased
Fatal Counter Enchant Cost: MP consumption is decreased
Fatal Counter Enchant Attack Earth: The earth elemental is bestowed
Fatal Counter Enchant Attack Fire: The fire elemental is bestowed
Fatal Counter Enchant Attack Water: The water elemental is bestowed
Fatal Counter Enchant Attack Wind: The wind elemental is bestowed
Fatal Counter Enchant Power: the power is increased
Fatal Strike Enchant Cost: MP consumption is decreased
Fatal Strike Enchant Attack Earth: The earth elemental is bestowed
Fatal Strike Enchant Attack Fire: The fire elemental is bestowed
Fatal Strike Enchant Attack Water: The water elemental is bestowed
Fatal Strike Enchant Attack Wind: The wind elemental is bestowed
Fatal Strike Enchant Power: the power is increased
Fist Mastery Enchant Add Speed: Speed is increased
Freezing Skin Enchant Add Defense: P. Def is increased
Freezing Skin Enchant Cost: MP consumption is decreased
Freezing Skin Enchant Resist Water: Water resistance is increased
Freezing Skin Enchant Time: the skill duration is increased
Freezing Strike Enchant Chance: The success rate is increased
Freezing Strike Enchant Cost: MP consumption is decreased
Freezing Strike Enchant Attack Water: The water element is enchanted
Freezing Strike Enchant Power: the power is increased
Frost Bolt Enchant Chance: The success rate is increased
Frost Bolt Enchant Cost: MP consumption is decreased
Frost Bolt Enchant Attack Water: The water element is enchanted
Frost Bolt Enchant Power: the power is increased
Frost Wall Enchant Add Freezing: Speed is decreased by freezing the target
Frost Wall Enchant Cost: MP consumption is decreased
Frost Wall Enchant Attack Water: The water element is enchanted
Frost Wall Enchant Power: the power is increased
Greater Battle Heal Enchant Cost: MP consumption is decreased
Greater Battle Heal Enchant Power: the power is increased
Greater Group Heal Enchant Add Fear: The resistance to fear is increased
Greater Group Heal Enchant Add Paralyze: The resistance to paralyze is increased
Greater Group Heal Enchant Cost: MP consumption is decreased
Greater Group Heal Enchant Power: the power is increased
Greater Heal Enchant Add Resist Hold: The resistance to magical hold is increased
Greater Heal Enchant Add Resist Hold: The resistance to hold is increased
Greater Heal Enchant Cost: MP consumption is decreased
Greater Heal Enchant Power: the power is increased
Guard Stance Enchant Add Counter: Adds a chance to cast Aggression on an enemy when attacked
Guard Stance Enchant Add Endurance: Defense power is increased with a certain probability when you are under attack
Guard Stance Enchant Cost: MP consumption and one's current MP are decreased
Guard Stance Enchant Power: the power is increased
Hammer Crush Enchant Chance: The success rate is increased
Hammer Crush Enchant Cost: Power is increased, MP consumption is decreased
Hammer Crush Enchant Attack Earth: The earth elemental is bestowed
Hammer Crush Enchant Attack Fire: The fire elemental is bestowed
Hammer Crush Enchant Attack Water: The water elemental is bestowed
Hammer Crush Enchant Attack Wind: The wind elemental is bestowed
Hamstring Enchant Add Attack: Physical attack is added
Hamstring Enchant Chance: The success rate is increased
Hamstring Enchant Cost: MP consumption is decreased
Hex Enchant Add Attack: Physical attack is added
Hex Enchant Chance: The success rate is increased
Hex Enchant Cost: MP consumption is decreased
Hold Undead Enchant Add Attack: Sacred elemental magic attack is added
Hold Undead Enchant Chance: The success rate is increased
Hold Undead Enchant Cost: MP consumption is decreased
Holy Aura Enchant Additional Attack: Physical attack is added
Holy Aura Enchant Additional Critical: Critical attack success rate is increased
Holy Aura Enchant Chance: The success rate is increased
Holy Aura Enchant Cost: MP consumption is decreased
Holy Blessing Enchant Add Bleeding: Bleeding is stopped
Holy Blessing Enchant Cost: MP consumption is decreased
Holy Blessing Enchant Add Poison: Poison is neutralized
Holy Blessing Enchant Power: the power is increased
Holy Strike Enchant Add Shock: Has a chance to stun the target
Holy Strike Enchant Cost: MP consumption is decreased
Holy Strike Enchant Holy Attack: The holy element is enchanted
Holy Strike Enchant Power: the power is increased
Howl Enchant Add Speed: Speed of the target is decreased
Howl Enchant Chance: The success rate is increased
Howl Enchant Cost: MP consumption is decreased
Hurricane Enchant Add Storm: The target is released with a certain probability
Hurricane Enchant Cost: MP consumption is decreased
Hurricane Enchant Weaken Wind: Target's wind resistance is weakened
Hurricane Enchant Power: the power is increased
Hydro Blast Enchant Cost: MP consumption is decreased
Hydro Blast Enchant Attack Water: The water element is enchanted
Hydro Blast Enchant Weaken Water: Target's water resistance is weakened
Hydro Blast Enchant Power: the power is increased
Ice Dagger Enchant Chance: The success rate is increased
Ice Dagger Enchant Cost: MP consumption is decreased
Ice Dagger Enchant Attack Water: The water element is enchanted
Ice Dagger Enchant Power: the power is increased
Judgment Enchant Add Critical: Critical attack rate of the target is decreased
Judgment Enchant Cost: MP consumption is decreased
Judgment Enchant Dark Attack: The dark element is enchanted
Judgment Enchant Power: the power is increased
Lightning Strike Enchant Chance: The success rate is increased
Lightning Strike Enchant Cost: MP consumption is decreased
Lightning Strike Enchant Power: the power is increased
Lure Enchant Additional Attack: Range is increased, Physical attack is added
Lure Enchant Add Speed: Skill's attack range is increased and speed of the target is decreased
Lure Enchant Cost: skill's attack range is increased and MP consumption/re-use time is decreased
Magical Backfire Enchant Add Mana: MP recovery rate is increased
Magical Backfire Enchant Chance: The success rate is increased
Magical Backfire Enchant Cost: MP consumption is decreased
Major Group Heal Enchant Add Bleeding: Bleeding is stopped
Major Group Heal Enchant Add Poison: Poison is neutralized
Major Group Heal Enchant Cost: MP consumption is decreased
Major Group Heal Enchant Power: Power is increased
Mass Fear Enchant Add Attack: Magic attack is added
Mass Fear Enchant Add Defense: P.Def of target is decreased
Mass Fear Enchant Chance: The success rate is increased
Mass Fear Enchant Cost: MP consumption is decreased
Mass Gloom Enchant Add Attack: Magic attack is added
Mass Gloom Enchant Chance: The success rate is increased
Mass Gloom Enchant Cost: MP consumption is decreased
Mass Shackling Enchant Add Attack: Physical attack is added
Mass Shackling Enchant Add Defense: P.Def of target is decreased
Mass Shackling Enchant Chance: The success rate is increased
Mass Shackling Enchant Power: the power is increased
Mass Slow Enchant Add Defense: P.Def of target is decreased
Mass Slow Enchant Chance: The success rate is increased
Mass Slow Enchant Cost: HP consumption is decreased
Might of Heaven Enchant Cost: MP consumption is decreased
Might of Heaven Enchant Holy Attack: The holy element is enchanted
Might of Heaven Enchant Power: the power is increased
Mighty Servitor Enchant Cost: MP consumption is decreased
Mighty Servitor Enchant Time: the skill duration is increased
Mortal Strike Enchant Add Critical: Critical power is increased
Mortal Strike Enchant Add Critical: Critical rate is increased
Mortal Strike Enchant Chance: The success rate is increased
Mortal Strike Enchant Time: Duration is increased
Power Break Enchant Add Attack: Physical attack is added
Power Break Enchant Chance: The success rate is increased
Power Break Enchant Cost: MP consumption is decreased
Prayer Enchant Add Life: HP recovery rate is increased
Prayer Enchant Add Mana: MP recovery rate is increased
Prayer Enchant Cost: MP consumption is decreased
Prayer Enchant Time: the skill duration is increased
Prominence Enchant Add Burning: Temporarily causes the fire elemental damage on the target
Prominence Enchant Cost: MP consumption is decreased
Prominence Enchant Weaken Fire: Target's fire resistance is weakened
Punch of Doom Enchant Cost: HP consumption is decreased
Punch of Doom Enchant Attack Fire: The fire elemental is bestowed
Punch of Doom Enchant Power: the power is increased
Rain of Fire Enchant Add Burning: Temporarily keeps causing the fire elemental damage on the target
Rain of Fire Enchant Cost: MP consumption is decreased
Rain of Fire Enchant Attack Fire: The fire element is enchanted
Rain of Fire Enchant Power: the power is increased
Reflect Damage Enchant Add Defense: Shield P
Reflect Damage Enchant Add Endurance: Defense power is increased with a certain probability when you are under attack
Reflect Damage Enchant Cost: MP consumption is decreased
Reflect Damage Enchant Time: the skill duration is increased
Sacrifice Enchant Add Bleeding: Bleeding is stopped
Sacrifice Enchant Add Poison: Poison is neutralized
Sacrifice Enchant Cost: HP consumption is decreased
Sacrifice Enchant Power: the power is increased
Sanctuary Enchant Add Attack: Physical attack is added
Sanctuary Enchant Add Critical: Critical attack success rate is increased
Sanctuary Enchant Chance: the skill's success rate is increased
Sanctuary Enchant Cost: MP consumption is decreased
Sand Bomb Enchant Add Attack: Physical attack is added
Sand Bomb Enchant Add Blind: The target is blinded
Sand Bomb Enchant Chance: The success rate is increased
Sand Bomb Enchant Cost: MP consumption is decreased
Seal of Binding Enchant Add Attack: Magic attack is added
Seal of Binding Enchant Chance: The success rate is increased
Seal of Binding Enchant Cost: MP consumption is decreased
Seal of Chaos Enchant Add Attack: Magic attack is added
Seal of Chaos Enchant Chance: The success rate is increased
Seal of Chaos Enchant Cost: MP consumption is decreased
Seal of Scourge Enchant Add Attack: Magic attack is added
Seal of Scourge Enchant Chance: The success rate is increased
Seal of Scourge Enchant Cost: MP consumption is decreased
Seal of Silence Enchant Add Mind: Magic P. Def of the target is decreased
Seal of Silence Enchant Chance: The success rate is increased
Seal of Silence Enchant Cost: MP consumption is decreased
Seal of Slow Enchant Add Attack: Magic attack is added
Seal of Slow Enchant Chance: The success rate is increased
Seal of Slow Enchant Cost: MP consumption is decreased
Seal of Suspension Enchant Add Attack: Magic attack is added
Seal of Suspension Enchant Chance: The success rate is increased
Seal of Suspension Enchant Cost: MP consumption is decreased
Seal of Winter Enchant Add Attack: Magic attack is added
Seal of Winter Enchant Add Defense: P. Def of the target is decreased
Seal of Winter Enchant Chance: The success rate is increased
Seal of Winter Enchant Cost: MP consumption is decreased
Shackle Enchant Add Attack: Physical attack is added
Shackle Enchant Add Defense: P
Shackle Enchant Chance: The success rate is increased
Shackle Enchant Power: the power is increased
Shadow Flare Enchant Cost: MP consumption is decreased
Shadow Flare Enchant Dark Attack: The dark element is enchanted
Shadow Flare Enchant Power: the power is increased
Shield Enchant Cost: MP consumption is decreased
Shield Enchant Time: the skill duration is increased
Shield Fortress Enchant Add Counter: Adds a chance to cast Aggression on an enemy when attacked
Shield Fortress Enchant Add Endurance: Defense power is increased with a certain probability when you are under attack
Shield Fortress Enchant Cost: MP consumption and one's current MP are decreased
Shield Fortress Enchant Power: the power is increased
Shield Mastery Enchant Additional Defense: Shield P. Def is increased
Shield Mastery Enchant Additional Endurance: Defense power is occasionally increased when you are under attack
Shield Stun Enchant Cost: MP consumption is decreased
Shield Stun Enchant Weaken Earth: Target's earth resistance is weakened
Shield Stun Enchant Weaken Fire: Target's fire resistance is weakened
Shield Stun Enchant Weaken Water: Target's water resistance is weakened
Shield Stun Enchant Weaken Wind: Target's wind resistance is weakened
Shield Stun Enchant Recovery: The duration of the skill's re-use time is reduced
Silence Enchant Add Mind: Magic P. Def of the target is decreased
Silence Enchant Chance: The success rate is increased
Silence Enchant Cost: MP consumption is decreased
Slow Enchant Additional Avoid Knockdown: Target's evasion rate is decreased
Slow Enchant Chance: The success rate is increased
Slow Enchant Cost: MP consumption is decreased
Snipe Enchant Add Counter: The urge to fight of the target that inflicts damage on you with a certain probability is decreased
Snipe Enchant Cost: MP consumption/duration is decreased
Snipe Enchant Power: the power is increased
Solar Flare Enchant Cost: MP consumption is decreased
Solar Flare Enchant Holy Attack: The holy element is enchanted
Solar Flare Enchant Power: the power is increased
Soul Breaker Enchant Add Defense: P.Def of target is decreased
Soul Breaker Enchant Add Mind: Magic P. Def of the target is decreased
Soul Breaker Enchant Chance: The success rate is increased
Soul Breaker Enchant Cost: Power is increased, MP consumption is decreased
Soul of Sagittarius Enchant Add Defense: P. Def is increased
Soul of Sagittarius Enchant Add Endurance: Attack power is increased with a certain probability when you are under attack
Soul of Sagittarius Enchant Cost: the HP consumption of one's skill is decreased
Spoil Enchant Attack Earth: Earth element is enchanted
Spoil Enchant Resist Earth: Earth resistance is increased
Spoil Enchant Weaken Earth: Target's earth resistance is weakened
Spoil Enchant Power: Atk. Spd is decreased
Spoil Enchant Power: Possible to use debuff to reduce current HP and the success rate of debuff is increased
Spoil Festival Enchant Attack Earth: Earth element is enchanted
Spoil Festival Enchant Resist Earth: Earth resistance is increased
Spoil Festival Enchant Weaken Earth: Target's earth resistance is weakened
Spoil Festival Enchant Power: Atk. Spd is decreased
Spoil Festival Enchant Power: Possible to use debuff to reduce current HP and the success rate of debuff is increased
Sprint Enchant Add Dodge: Evasion rate is increased
Sprint Enchant Add Freedom: The resistance to speed decreasing is increased
Sprint Enchant Cost: MP consumption is decreased
Sprint Enchant Time: the skill duration is increased
Steal Essence Enchant Drain: The HP absorb rate is increased
Steal Essence Enchant Cost: MP consumption is decreased
Steal Essence Enchant Elemental Attack Fire: Enchants fire attack of oneself
Steal Essence Enchant Power: the power is increased
Sting Enchant Add Life: HP of the target is absorbed
Sting Enchant Add Speed: Speed of the target is decreased
Sting Enchant Chance: the skill's success rate is increased
Sting Enchant Cost: MP consumption is decreased
Stunning Shot Enchant Add Defense: P. Def of the target is decreased
Stunning Shot Enchant Add Mind: Magic P. Def of the target is decreased
Stunning Shot Enchant Chance: The success rate is increased
Stunning Shot Enchant Cost: Power is increased, MP consumption is decreased
Surrender To Earth Enchant Chance: Success rate is increased
Surrender To Earth Enchant Cost: MP consumption is decreased
Surrender To Earth Enchant Elemental Break Earth: Weakens target's earth resistance
Surrender To Fire Enchant Chance: The success rate is increased
Surrender To Fire Enchant Cost: MP consumption is decreased
Surrender To Fire Enchant Elemental Break Fire: Weakens target's fire resistance
Surrender To Poison Enchant Chance: The success rate is increased
Surrender To Poison Enchant Cost: MP consumption is decreased
Surrender To Poison Enchant Power: The effect is increased
Surrender To Water Enchant Chance: The success rate is increased
Surrender To Water Enchant Cost: MP consumption is decreased
Surrender To Water Enchant Elemental Break Water: Weakens target's water resistance
Surrender To Wind Enchant Chance: Success rate is increased
Surrender To Wind Enchant Chance: Success rate is increased
Surrender To Wind Enchant Elemental Weaken Wind: Decreases wind attack of the opponent
Sweeper Enchant Resist Earth: Earth resistance is increased
Sweeper Enchant Resist Fire: Fire resistance is increased
Sweeper Enchant Resist Water: Water resistance is increased
Sweeper Enchant Resist Wind: Wind resistance is increased
Sweeper Enchant Power: Increased regeneration and a chance to absorb HP from a corpse
Sweeper Enchant Power: Increased regeneration and a chance to absorb MP from a corpse
Tempest Enchant Add Storm: The target is released with a certain probability
Tempest Enchant Cost: MP consumption is decreased
Tempest Enchant Attack Wind: The wind element is enchanted
Tempest Enchant Power: the power is increased
Tribunal Enchant Add Critical: Critical Attack power of the target is decreased
Tribunal Enchant Cost: MP consumption is decreased
Tribunal Enchant Holy Attack: The holy element is enchanted
Tribunal Enchant Power: the power is increased
Turn Undead Enchant Add Attack: Magic attack is added
Turn Undead Enchant Cost: MP consumption is decreased
Turn Undead Enchant Holy Attack: The holy element is enchanted
Turn Undead Enchant Power: The effect is increased
Ultimate Defense Enchant Decrease Penalty: Limited condition of skill is lessened
Ultimate Defense Enchant Additional Counter: Adds a chance to cast Aggression on an enemy when attacked. The effect is increased
Ultimate Defense Enchant Additional Endurance: Your defense power is increased with a certain probability when you are under attack/the effect is increased
Ultimate Defense Enchant Recovery: The duration of the skill's re-use time is reduced but its effect is increased
Ultimate Defense Enchant Time: skill usage duration/effect is increased
Ultimate Evasion Enchant Add Attack: Atk Power is Increased
Ultimate Evasion Enchant Add Rapid: Attack speed is increased
Ultimate Evasion Enchant Recovery: The re-use time is decreased
Ultimate Evasion Enchant Time: skill usage duration is increased
Vampiric Claw Enchant Drain: The HP absorb rate is increased
Vampiric Claw Enchant Cost: MP consumption is decreased
Vampiric Claw Enchant Dark Attack: dark element is enchanted
Vampiric Claw Enchant Power: the power is increased
Vicious Stance Enchant Add Counter: Adds a chance to cast Aggression on an enemy when attacked
Vicious Stance Enchant Add Endurance: Defense power is increased with a certain probability when you are under attack
Vicious Stance Enchant Cost: MP consumption and one's current MP are decreased
Vicious Stance Enchant Power: one's power is enhanced
Wind Shackle Enchant Chance: The success rate is increased
Wind Shackle Enchant Cost: MP consumption is decreased
Wind Shackle Enchant Weaken Wind: Target's wind resistance is weakened
umadz?
Quote from: kaze on October 10, 2009, 05:21:24 PM
umadz?
no im not but u re allowed to gtfo with spam since dis topik iz not for kidz
Arrest Enchant Add Attack: Physical attack is added - not there
Arrest Enchant Add Defense: P. Def of the target is decreased - not there
Arrest Enchant Chance: The success rate is increased
Arrest Enchant Power: the power is increased
u didn't have to quote the entire table, that's why I said that,and u type like a kid, I'm wonderin if I'm not older than u; keep cool, it's just internet.
Quote from: kaze on October 10, 2009, 05:47:13 PM
u didn't have to quote the entire table, that's why I said that,and u type like a kid, I'm wonderin if I'm not older than u; keep cool, it's just internet.
i didnt?this topic is about to make some englightment about missing skillenchants,thats why i quoted all skill.
Hi I'm Richard,23 years old can we friends?
too bad from now there are just two worth comment in the thread,rest just lolololimlolherowithloll2knowledgewtfuretalkignabout?
...what? Ur scary mang, I'm out.
imo give us a source of those enchants
here u got gf patchnotes:
http://boards.lineage2.com/showthread.php?t=200956
Quote from: pandemonium on October 10, 2009, 05:53:29 PM
[lolololimlolherowithloll2knowledgewtfuretalkignabout?
quote of skillenchant table from l2j files arent any helpfull
when ur showing some proof of missing skill enchant options, just point out a problem and put a few links with proofs at the end, do not post 4km long posts with whole tables that prooves shit
Quote from: ve3k on October 10, 2009, 06:52:58 PM
Quote from: pandemonium on October 10, 2009, 05:53:29 PM
[lolololimlolherowithloll2knowledgewtfuretalkignabout?
quote of skillenchant table from l2j files arent any helpfull
when ur showing some proof of missing skill enchant options, just point out a problem and put a few links with proofs at the end, do not post 4km long posts with whole tables that prooves shit
this one from l2guru and not from l2joke
http://www.l2guru.com/forum/showthread.php?t=92487&page=2
seems like final+ enchantment options
Quote from: pandemonium on October 10, 2009, 07:28:30 PM
this one from l2guru and not from l2joke
http://www.l2guru.com/forum/showthread.php?t=92487&page=2
that list is from CT1, and if you read it further you would know that not all enchantment options were added to the game from that list.
Quote from: ve3k on October 10, 2009, 07:59:35 PM
seems like final+ enchantment options
11-08-2007, 05:29 PM
are u sure they re talking about gracia final+ @ 2007?
it is ct1->which was hellbound or kamael afaik.
some of the options were not added until final+, some of the options were not added at all
mentioned list is from korean pts
Maybe the list is coming from some weird translation
Its not Gracial Final skill enchants list....lock