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Archive => Empire [x15] => Archive => General information => Topic started by: Sardy on November 05, 2012, 04:48:38 PM

Title: Concerning spoil
Post by: Sardy on November 05, 2012, 04:48:38 PM
(https://smf2.rpg-club.org/proxy.php?request=http%3A%2F%2Fi.nahraj.to%2Ff%2Feme.png&hash=4f60cd79a531e49d80473fa2752349df0dcb6ffb)

I understand the spoil rate is 100%, but why doesn't this beauty ever spoil more than 1 piece? E.g. 2 or 3.
Title: Re: Concerning spoil
Post by: Mrkiller on November 05, 2012, 04:56:51 PM
because is 100%
Title: Re: Concerning spoil
Post by: Sardy on November 05, 2012, 04:59:42 PM
But in the end you get less than 3x the yield.
Title: Re: Concerning spoil
Post by: Mrkiller on November 05, 2012, 05:34:38 PM
i think is 3x chance not amount
Title: Re: Concerning spoil
Post by: Sardy on November 05, 2012, 05:38:57 PM
That's correct, but then it should be 100% and 1-3 quantity  :'(
Title: Re: Concerning spoil
Post by: Mrkiller on November 05, 2012, 05:44:51 PM
50% x3 chance = ?....... is 100% chance to get 1 and 50% to get 2 but they made only 1x amount so u get only 1  corect me b1tchies if im wrong :)
Can i ask wich was the mob?
Title: Re: Concerning spoil
Post by: Sardy on November 05, 2012, 05:49:06 PM
Eye of Watchman, as it is now, you get the same amount as if the server was 1x spoil chance/amount, (100% [1] is the same as 50% [1-3]).
Title: Re: Concerning spoil
Post by: Mrkiller on November 05, 2012, 05:58:08 PM
Chance is 60% to get 1 sop on 1x rates  but there (rpg server) is 1x 100% so u get 1x amount 100%  and that 60% became 100% on rpg
i may be wrong but this is like ii see it
Title: Re: Concerning spoil
Post by: Sardy on November 06, 2012, 01:07:59 AM
Stakato Cannibalistic Leader works just fine btw
Title: Re: Concerning spoil
Post by: yamamoto on November 06, 2012, 11:07:48 AM
Quote from: Mrkiller on November 05, 2012, 05:34:38 PM
i think is 3x chance not amount


It's simple. On an 1x server that npc should spoil 1, 2 or 3 sops with 49% chance. On RPG x3 server it should be 100% chance to spoil 1, 2 or 3 sops as the amount is kept the same, only chance is increased. If it spoils only 1 sop every single time, then this is a bug and it should be fixed.
Title: Re: Concerning spoil
Post by: Stachu on November 07, 2012, 05:40:31 PM
The in-game descriptions are not very accurate I've noticed so far. Sometimes a mob with 1-3 quantity always spoils 1 (eg. Probe Golem Champion I) and it happened otherwise as well to me - a mob with 1 quantity listed spoiled 1-3 (eg. Soldier of Darkness, Cruma 2).

I figured you can find accurate lists in here:

http://base.rpg-club.net/#db.monster.main.21302#
Title: Re: Concerning spoil
Post by: Sardy on November 07, 2012, 06:55:12 PM
Quote from: Stachu on November 07, 2012, 05:40:31 PM
The in-game descriptions are not very accurate I've noticed so far. Sometimes a mob with 1-3 quantity always spoils 1 (eg. Probe Golem Champion I) and it happened otherwise as well to me - a mob with 1 quantity listed spoiled 1-3 (eg. Soldier of Darkness, Cruma 2).

I figured you can find accurate lists in here:

http://base.rpg-club.net/#db.monster.main.21302#

I'm not sure if base. is accurate either, last time I checked it was a high-five database. But nice catch, thanks.