Hellbound Stage 2 - Ancient Temple Remnants
Important: We are now at stage 2 of opening up Hellbound; you still must not kill any natives during this stage! This includes Subjugated Natives, Charmed Natives, and Quarry Slaves. Remember that killing a Native will reduce the trust level by 10 points.
After Helbound was encroached by Beleth, the island has been a history of battles between native resistance fighters and Beleth's evil forces. Your mission is to help the natives resist against Beleth, meanwhile doing some business with third-party caravans.
In the early stages of Hellbound, you must earn the natives' trust as well as gain reliable information. A steady way to earn the natives' trust is to hand over Darion's Badges to NPCs (as in the picture above). For each Badge you turn in, the level of trust increases by 10 points. Darion's Badges are regular drops, therefore it makes sense to keep on hunting monsters in the [Harbor Area and at the Enchanted Megaliths]. Even if killing them does not give additional trust points any more at stage 2 of opening up Hellbound, but especially [Arcane Watchmen] and [Arcane Scouts] sometimes drop several dozen Badges at once. (Special thanks to sephora for pointing this out!)
1. Transforming into a native/gaining informations/earning Holy Water
To find out what you have to do next, you must talk to Bernarde at the Hidden Oasis. Because he doesn't trust any outsiders, you have to transform into a native. To be able to do this you must purchase a Native Helmet, a Native Tunic and Native Pants from Tailor Buron at the harbor for 10 Darion's Badges each.
Then, after you have put on your native clothing, you'll be able to acquire the Holy Water from Bernarde in exchange for 5 Darion's Badges.
2. Relieving the lost souls at the Ancient Temple Remnants from their suffering
With the Holy Water obtained from Bernarde, head to ruins of the Ancient Temple, where the prophet of the native village sought spiritual guidance from the gods.
There you will meet three different souls: [Remnant Wraith], [Remnant Diviner], and [Remnant Diabolist].
The first one can simply be killed. The latter two have to be attacked and relieved with the Holy Water when their HP has decreased to zero. You best put the bottle with Water on a hotkey and hit that when the ghosts refuse to die. The Holy Water is inexhaustible, you can use it again and again. For each Remnant Diabolist or Remnant Diviner saBed, the level of trust will increase by 5 points. During stage 2 of opening up Hellbound you must raise the number of overall trust points on the server from 300,000 to 600,000.
Next Stage (3). (https://forumen.rpg-club.net/index.php?topic=2634.0)
For any questions about the quest, send me a Personal Message (PM).