is there any arch party going to play 5x? just wondering ;)
Quote from: filemon on January 24, 2010, 11:36:45 PM
is there any arch party going to play 5x? just wondering ;)
yes there will be some
ppl still play that class??? these days i only saw tanks+daggers+healers
Quote from: KewlPwnz on January 25, 2010, 01:18:56 AM
ppl still play that class??? these days i only saw tanks+daggers+healers
on lower rates ppl prefer to play classes they like
archers are nubs
a good builed archer party is good for HB pve
well imo good arch party is still able to pwn many of those "i want to pwn melee pt"
Im wondering how deadly a stacked archer group is in gracia final.
As deadly as always, the thing is u cant stay in one place in gracia final, u need to spread in diffrent directions and keep the distance if u dont want to suffer range penalty which cuts your damage considerably in close combat.
explain the above please :)
Real target is for archers even better than Stigma is for DDs becasue can be enchanted for -pdef also. Debuffs that low pdef also, so without taking on count that Daggers skils can be enchanted for element and Daggers are a lot superior than archers for pvp, and that 1xTitan with Dod and a bunch of debuffs can kill any rb, archers will be good only for mob by mob pve taking for example Cov,Cardi,EE,SWS,BD,2xarcher,1xarbalester.Cat. But can be faster than a melee group to farm mob by mob.
Quote from: Owen on January 28, 2010, 11:34:43 PM
explain the above please :)
Before Gracia Final, archers did the same damage no mather how close they were from the opponent. Now they do their max damage at 900 range (i think), and the damage output diminish the closer they are to the target. So if you are shotting a target at 100 range, you will deal less amount of damage than if you were far away from the enemy.
Feel free to correct me if im wrong.
Quote from: Anna on January 29, 2010, 02:48:19 AM
Quote from: Owen on January 28, 2010, 11:34:43 PM
explain the above please :)
Before Gracia Final, archers did the same damage no mather how close they were from the opponent. Now they do their max damage at 900 range (i think), and the damage output diminish the closer they are to the target. So if you are shotting a target at 100 range, you will deal less amount of damage than if you were far away from the enemy.
Feel free to correct me if im wrong.
Its exactly as she said except that part about 900 range - its just no damage penalty on maximum range whatever that range is.
As for damage penalty itself i am not sure how much it scales with range but you deal around 60% less damage when using bow in meele range.
Quote from: yaw85 on January 29, 2010, 03:26:35 PM
Its exactly as she said except that part about 900 range - its just no damage penalty on maximum range whatever that range is.
As for damage penalty itself i am not sure how much it scales with range but you deal around 60% less damage when using bow in meele range.
So its useless to learn range from subclass skill? Because its on % of range or exactly some numbers?
Quote from: yaw85 on January 29, 2010, 03:26:35 PM
As for damage penalty itself i am not sure how much it scales with range but you deal around 60% less damage when using bow in meele range.
I'd say 60% is a bit much...
Quote from: qqqq on January 29, 2010, 03:57:31 PM
So its useless to learn range from subclass skill? Because its on % of range or exactly some numbers?
range is good even if it doesnt increase your damage output.
Range is not useless - consider stacked archer party with high range - ability to kill nukers even before they use any spell.
Quote from: qqqq on January 29, 2010, 03:57:31 PM
Quote from: yaw85 on January 29, 2010, 03:26:35 PM
Its exactly as she said except that part about 900 range - its just no damage penalty on maximum range whatever that range is.
As for damage penalty itself i am not sure how much it scales with range but you deal around 60% less damage when using bow in meele range.
So its useless to learn range from subclass skill? Because its on % of range or exactly some numbers?
its +100 range. its pro
Kite mages, thats the point of this skill.
Quote from: zook on January 30, 2010, 01:30:42 AM
its +100 range. its pro
Actually its +200 range
http://www.l2guru.com/forum/showthread.php?t=112084
http://lineage2media.com/SUBCLASS%20PASSIVE%20SKILLS%20AND%20LEVEL%2081++%20CLASS%20SKILLS.html
+ arch will and archery + activated counter dash + sub haste warrior and we'r ready to kite ;)
the amount of idiotness amazing me in this thread