Dear friends!
On the occasion of the upcoming holidays we added a special section in the ingame shop - "Victory Day" - where you can buy unique items.
(https://upload.rpg-club.net/upload_image/victory_160501_1/small/1.jpg) (https://upload.rpg-club.net/upload_image/victory_160501_1/big/1.jpg)
The section will be available during the event period and will be removed from game on 11 May 2016.
(https://upload.rpg-club.net/real/icon/br_four_leaf_clover_box_i00_0.png) Box of Experience 50% 1-hour limited period -
20 000 000 (https://upload.rpg-club.net/upload_image/victory_160209_1/small/1.png) Adena(Contains Rune of Experience 50% (1 hour) and Rune of SP 50% (1 hour). Cannot be exchanged or dropped.)
(https://upload.rpg-club.net/real/icon/br_four_leaf_clover_box_i00_0.png) Box of Experience 50% 5-hour limited period -
80 000 000 (https://upload.rpg-club.net/upload_image/victory_160209_1/small/1.png) Adena(Contains Rune of Experience 50% (5 hour) and Rune of SP 50% (5 hour). Cannot be exchanged or dropped.)
(https://upload.rpg-club.net/real/icon/br_four_leaf_clover_box_i00_0.png) Box of Experience 50% 10-hour limited period -
140 000 000 (https://upload.rpg-club.net/upload_image/victory_160209_1/small/1.png) Adena(Contains Rune of Experience 50% (10 hour) and Rune of SP 50% (10 hour). Cannot be exchanged or dropped.)
(https://upload.rpg-club.net/real/icon/br_four_leaf_clover_box_i00_0.png) Box of Experience 100% 1-hour limited period -
20 000 000 (https://upload.rpg-club.net/upload_image/victory_160209_1/small/1.png) Adena и
20 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR(Contains Rune of Experience 100% (1 hour) and Rune of SP 100% (1 hour). Cannot be exchanged or dropped.)
(https://upload.rpg-club.net/real/icon/br_four_leaf_clover_box_i00_0.png) Box of Experience 100% 5-hour limited period -
80 000 000 (https://upload.rpg-club.net/upload_image/victory_160209_1/small/1.png) Adena и
80 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR(Contains Rune of Experience 100% (5 hour) and Rune of SP 100% (5 hour). Cannot be exchanged or dropped.)
(https://upload.rpg-club.net/real/icon/br_four_leaf_clover_box_i00_0.png) Box of Experience 100% 10-hour limited period -
140 000 000 (https://upload.rpg-club.net/upload_image/victory_160209_1/small/1.png) Adena и
140 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR(Contains Rune of Experience 100% (10 hour) and Rune of SP 100% (10 hour). Cannot be exchanged or dropped.)
(https://upload.rpg-club.net/real/icon/br_four_leaf_clover_box_i00_0.png) Box of Experience 100% 7-days limited period -
500 000 000 (https://upload.rpg-club.net/upload_image/victory_160209_1/small/1.png) Adena и
500 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR(Contains Rune of Experience 100% (7 days) and Rune of SP 100% (7 days). Cannot be exchanged or dropped.)
(https://upload.rpg-club.net/real/icon/br_four_leaf_clover_box_i00_0.png) Box of Experience 100% 31-days limited period -
2 000 000 000 (https://upload.rpg-club.net/upload_image/victory_160209_1/small/1.png) Adena и
2 000 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR(Contains Rune of Experience 100% (31 days) and Rune of SP 100% (31 days). Cannot be exchanged or dropped.)
(https://upload.rpg-club.net/real/icon/br_four_leaf_clover_box_i00_0.png) Box of Experience 200% 1-hour limited period -
60 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR(Contains Rune of Experience 200% (1 hour) and Rune of SP 200% (1 hour). Cannot be exchanged or dropped.)
(https://upload.rpg-club.net/real/icon/br_four_leaf_clover_box_i00_0.png) Box of Experience 200% 5-hour limited period -
240 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR(Contains Rune of Experience 200% (5 hour) and Rune of SP 200% (5 hour). Cannot be exchanged or dropped.)
(https://upload.rpg-club.net/real/icon/br_four_leaf_clover_box_i00_0.png) Box of Experience 200% 10-hour limited period -
400 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR(Contains Rune of Experience 200% (10 hour) and Rune of SP 200% (10 hour). Cannot be exchanged or dropped.)
(https://upload.rpg-club.net/real/icon/br_four_leaf_clover_box_i00_0.png) Box of Experience 200% 7-days limited period -
1200 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR(Contains Rune of Experience 200% (7 days) and Rune of SP 200% (7 days). Cannot be exchanged or dropped.)
(https://upload.rpg-club.net/real/icon/br_four_leaf_clover_box_i00_0.png) Box of Experience 200% 31-days limited period -
3000 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR(Contains Rune of Experience 200% (31 days) and Rune of SP 200% 31 days). Cannot be exchanged or dropped.)
(https://upload.rpg-club.net/real/icon/etc_pi_gift_box_i01_0.png) High-Grade Hunting Helper Exchange Coupon 1-Sheet Pack -
100 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR(A wrapped pack containing 1 ticket sheet that can be exchanged for a necklace that allows you to summon a High Quality Hunting Helper (5 hours). Cannot be exchanged or dropped. Can be stored in a private warehouse.)
Contains:
- (https://upload.rpg-club.net/real/icon/etc_ticket_red_i00_0.png) High-Grade Hunting Helper Exchange Coupon 5 hours - 1 (An exchange coupon that can be exchanged for a necklace that allows you to summon a High Quality Hunting Helper (5 hours). Can be exchanged through the Dimensional Merchant. Cannot be exchanged, dropped, or destroyed. Can be shared between characters within an account through the Dimensional Merchant. Can be stored in a private warehouse.)
(https://upload.rpg-club.net/real/icon/etc_pi_gift_box_i00_0.png) High-Grade Hunting Helper Exchange Coupon 2-Sheet Pack -
170 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR(A wrapped pack containing 2 ticket sheet that can be exchanged for a necklace that allows you to summon a High Quality Hunting Helper (5 hours). Cannot be exchanged or dropped. Can be stored in a private warehouse.)
Contains:
- (https://upload.rpg-club.net/real/icon/etc_ticket_red_i00_0.png) High-Grade Hunting Helper Exchange Coupon 5 hours - 2 (An exchange coupon that can be exchanged for a necklace that allows you to summon a High Quality Hunting Helper (5 hours). Can be exchanged through the Dimensional Merchant. Cannot be exchanged, dropped, or destroyed. Can be stored in a private warehouse. Can be shared between characters within the account through Dimensional Merchant.)
(https://upload.rpg-club.net/real/icon/br_four_leaf_clover_box_i00_0.png) Weapon-type Enhance Backup Stone (D-Grade Pack) -
7 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR или
7 000 000 (https://upload.rpg-club.net/upload_image/victory_160209_1/small/1.png) Adena(Wrapped pack containing a weapon Enchant Stone D.)
Contains:
- (https://upload.rpg-club.net/real/icon/ench_wp_stone_i00_0.png) Agathion Auxiliary Stone: Enchant Weapon (D-Grade) - 1 (The Lucky Enchant Stone increases the chance of enchanting a D-grade weapon by 20%. Can only be used on items that have been enchanted between +4-9.)
(https://upload.rpg-club.net/real/icon/br_four_leaf_clover_box_i00_0.png) Weapon-type Enhance Backup Stone (C-Grade Pack) -
12 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR или
12 000 000 (https://upload.rpg-club.net/upload_image/victory_160209_1/small/1.png) Adena (Wrapped pack containing a weapon Enchant Stone С.)
Contains:
- (https://upload.rpg-club.net/real/icon/ench_wp_stone_i01_0.png) Agathion Auxiliary Stone: Enchant Weapon (C-Grade) - 1 (The Lucky Enchant Stone increases the chance of enchanting a C-grade weapon by 18%. Can only be used on items that have been enchanted between +4-9.)
(https://upload.rpg-club.net/real/icon/br_four_leaf_clover_box_i00_0.png) Weapon-type Enhance Backup Stone (B-Grade Pack) -
20 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR или
20 000 000 (https://upload.rpg-club.net/upload_image/victory_160209_1/small/1.png) Adena(Wrapped pack containing a weapon Enchant Stone B.)
Contains:
- (https://upload.rpg-club.net/real/icon/ench_wp_stone_i02_0.png) Agathion Auxiliary Stone: Enchant Weapon (B-Grade) - 1 (The Lucky Enchant Stone increases the chance of enchanting a B-grade weapon by 15%. Can only be used on items that have been enchanted between +4-9.)
(https://upload.rpg-club.net/real/icon/br_four_leaf_clover_box_i00_0.png) Weapon-type Enhance Backup Stone (A-Grade Pack) -
27 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR или
27 000 000 (https://upload.rpg-club.net/upload_image/victory_160209_1/small/1.png) Adena(Wrapped pack containing a weapon Enchant Stone A.)
Contains:
- (https://upload.rpg-club.net/real/icon/ench_wp_stone_i03_0.png) Agathion Auxiliary Stone: Enchant Weapon (A-Grade) - 1 (The Lucky Enchant Stone increases the chance of enchanting a A-grade weapon by 12%. Can only be used on items that have been enchanted between +4-9.)
(https://upload.rpg-club.net/real/icon/br_four_leaf_clover_box_i00_0.png) Weapon-type Enhance Backup Stone (S-Grade Pack) -
39 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR или
39 000 000 (https://upload.rpg-club.net/upload_image/victory_160209_1/small/1.png) Adena(Wrapped pack containing a weapon Enchant Stone S.)
Contains:
- (https://upload.rpg-club.net/real/icon/ench_wp_stone_i04_0.png) Agathion Auxiliary Stone: Enchant Weapon (S-Grade) - 1 (The Lucky Enchant Stone increases the chance of enchanting a S-grade weapon by 10%. Can only be used on items that have been enchanted between +4-9.)
(https://upload.rpg-club.net/real/icon/br_four_leaf_clover_box_i00_0.png) Armor-type Enhance Backup Stone (D-Grade Pack) -
3 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR или
3 000 000 (https://upload.rpg-club.net/upload_image/victory_160209_1/small/1.png) AdenaWrapped Pack containing 1 Lucky Enchant Stone: Enchant Armor D.)
Contains:
- (https://upload.rpg-club.net/real/icon/ench_am_stone_i00_0.png) Agathion Auxiliary Stone: Enchant Armor (D-Grade) - 1 ((The Lucky Enchant Stone increases the chance of enchanting a D-grade armor by 35%. Can only be used on items that have been enchanted between +4-9 (full body armor +5-9).)
(https://upload.rpg-club.net/real/icon/br_four_leaf_clover_box_i00_0.png) Armor-type Enhance Backup Stone (C-Grade Pack) -
6 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR или
6 000 000 (https://upload.rpg-club.net/upload_image/victory_160209_1/small/1.png) AdenaWrapped Pack containing 1 Lucky Enchant Stone: Enchant Armor C.)
Contains:
- (https://upload.rpg-club.net/real/icon/ench_am_stone_i01_0.png) Agathion Auxiliary Stone: Enchant Armor (C-Grade) - 1 ((The Lucky Enchant Stone increases the chance of enchanting a C-grade armor by 27%. Can only be used on items that have been enchanted between +4-9 (full body armor +5-9).)
(https://upload.rpg-club.net/real/icon/br_four_leaf_clover_box_i00_0.png) Armor-type Enhance Backup Stone (B-Grade Pack) -
7 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR или
7 000 000 (https://upload.rpg-club.net/upload_image/victory_160209_1/small/1.png) AdenaWrapped Pack containing 1 Lucky Enchant Stone: Enchant Armor B.)
Contains:
- (https://upload.rpg-club.net/real/icon/ench_am_stone_i02_0.png) Agathion Auxiliary Stone: Enchant Armor (B-Grade) - 1 ((The Lucky Enchant Stone increases the chance of enchanting a B-grade armor by 18%. Can only be used on items that have been enchanted between +4-9 (full body armor +5-9).)
(https://upload.rpg-club.net/real/icon/br_four_leaf_clover_box_i00_0.png) Armor-type Enhance Backup Stone (A-Grade Pack) -
10 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR или
10 000 000 (https://upload.rpg-club.net/upload_image/victory_160209_1/small/1.png) AdenaWrapped Pack containing 1 Lucky Enchant Stone: Enchant Armor A.)
Contains:
- (https://upload.rpg-club.net/real/icon/ench_am_stone_i03_0.png) Agathion Auxiliary Stone: Enchant Armor (A-Grade) - 1 ((The Lucky Enchant Stone increases the chance of enchanting a A-grade armor by 18%. Can only be used on items that have been enchanted between +4-9 (full body armor +5-9).)
(https://upload.rpg-club.net/real/icon/br_four_leaf_clover_box_i00_0.png) Armor-type Enhance Backup Stone (S-Grade Pack) -
24 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR или
24 000 000 (https://upload.rpg-club.net/upload_image/victory_160209_1/small/1.png) AdenaWrapped Pack containing 1 Lucky Enchant Stone: Enchant Armor S.)
Contains:
- (https://upload.rpg-club.net/real/icon/ench_am_stone_i04_0.png) Agathion Auxiliary Stone: Enchant Armor (S-Grade) - 1 ((The Lucky Enchant Stone increases the chance of enchanting a S-grade armor by 15%. Can only be used on items that have been enchanted between +4-9 (full body armor +5-9).)
(https://upload.rpg-club.net/real/icon/br_zaken_cloak_i00_0.png) Black Batman Cloak -
1000 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR(Cannot be exchanged, dropped, or destroyed. Can be stored in a private warehouse. )
(https://upload.rpg-club.net/real/icon/br_zaken_cloak_i00_0.png) Red Superman Cloak -
1000 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR(Cannot be exchanged, dropped, or destroyed. Can be stored in a private warehouse. )
(https://upload.rpg-club.net/real/icon/br_zaken_cloak_i00_0.png) Blue Superman Cloak -
1000 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR(Cannot be exchanged, dropped, or destroyed. Can be stored in a private warehouse. )
(https://upload.rpg-club.net/upload_image/victory_160430_1/small/1.png) Head of Yoda -
750 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png)RUR (Cannot be exchanged, dropped, or destroyed. Can be stored in a private warehouse.)
(https://upload.rpg-club.net/upload_image/victory_160430_1/small/2.png) Branch Marines Helmet -
750 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png)RUR (Cannot be exchanged, dropped, or destroyed. Can be stored in a private warehouse.)
(https://upload.rpg-club.net/upload_image/victory_160430_1/small/3.png) Head of Chewbacca -
750 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png)RUR (Cannot be exchanged, dropped, or destroyed. Can be stored in a private warehouse.)
(https://upload.rpg-club.net/upload_image/victory_160430_1/small/5.png) Darth Vader Helmet -
750 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png)RUR (Cannot be exchanged, dropped, or destroyed. Can be stored in a private warehouse.)
Also on the occastion of "Captain America: Civil War" world premiere we a happy to offer you new unique items!
Choose your side!
(https://upload.rpg-club.net/upload_image/victory_160430_7/small/1.jpg) (https://upload.rpg-club.net/upload_image/victory_160430_7/big/1.jpg)
Side with Tony Stark [Iron Man]?
(https://upload.rpg-club.net/upload_image/victory_160430_1/small/4.png) Iron Man Helmet - 750 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png)RUR (Cannot be exchanged, dropped, or destroyed. Can be stored in a private warehouse.)
or side with Steve Rogers [Captain America]?
(https://upload.rpg-club.net/upload_image/victory_160430_4/small/1.png) Shield - Captain America - 1000 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png)RUR (Cannot be exchanged, dropped, or destroyed. Can be stored in a private warehouse.)
The choice is up to you!
(https://upload.rpg-club.net/real/icon/br_cash_lucky_box_i00_0.png) Small fortuna box -
23 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png)RUR (Has a chance to contain an Ancient Weapon Enchant Crystal or a Scroll: Enchant Weapon with 10 % improved success rate. Cannot be exchanged or dropped.)
A chance to get one of the following items:
- (https://upload.rpg-club.net/real/icon/br_cash_scrl_of_ench_wp_d_i00_0.png) Scroll: Enchant Weapon (D-Grade) - 3 (Enchant success rate increased by 10%. P. Atk. increases by 2 for all with the exception of bows, which will increase by 4. M. Atk. increases by 2 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to +3. Cannot be exchanged or dropped.)
- (https://upload.rpg-club.net/real/icon/br_cash_scrl_of_ench_wp_c_i00_0.png) Scroll: Enchant Weapon (C-Grade) - 2 (Enchant success rate increased by 10%. P. Atk. increases by 2 for all with the exception of bows, which will increase by 4. M. Atk. increases by 2 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to +3. Cannot be exchanged or dropped.)
- (https://upload.rpg-club.net/real/icon/br_cash_scrl_of_ench_wp_b_i00_0.png) Scroll: Enchant Weapon (B-Grade) - 1 (Enchant success rate increased by 10%. P. Atk. increases by 2 for all with the exception of bows, which will increase by 4. M. Atk. increases by 2 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to +3. Cannot be exchanged or dropped.)
- (https://upload.rpg-club.net/real/icon/br_cash_cry_of_ench_wp_b_i00_0.png) Ancient Weapon Enchant Crystal (B-Grade) - 1 (When enchant fails, the existing enchant value is retained. P. Atk. for B-grade sword, one-handed blunt, one-handed dagger, spear, and other weapons increases by 3 when enchanted. P. Atk. for sword, two-handed blunt, two-handed dualsword, and combat and dual-handed weapons increases by 4. P. Atk. for bow weapons increases by 6. M. Atk. for all weapons increases by 3. P. Atk. and M. Atk. Increases two times after + 4. Cannot use weapons enchanted by above 16. Cannot be exchanged or dropped.)
- (https://smf2.rpg-club.org/proxy.php?request=http%3A%2F%2Fwww.linedia.ru%2Fw%2Fimages%2F7%2F70%2FBr_cash_adv_swift_attack_potion_i00_0.jpg&hash=f4bd890fd173d3f9bce6dc7d9f7c4fcfd06d8d03) High grade potion which improves attack speed - 3 (Magic potion which increases attack speed. It is very light. No exchange/drop available.)
- (https://upload.rpg-club.net/upload_image/victory_160429_18/small/1.png) Greater Haste Potion - 3 (Magic potion which increases movement speed. It is very light. No exchange/drop available.)
- (https://upload.rpg-club.net/real/icon/br_cash_quick_healing_potion_i00_0.png) Quick Healing Potion - 1 (Magic potion that instantly restores HP. Instant effect with no duration. Cannot be used when HP is full.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_rare_i00_0.png) High-Grade Life Stone - Level 46 - 1 (High-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 46 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_rare_i00_0.png) High-Grade Life Stone - Level 49 - 1 (High-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_rare_i00_0.png) High-Grade Life Stone - Level 52 - 1 (High-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_unique_i00_0.png) Top-Grade Life Stone - Level 46 - 1 (The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 46 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_unique_i00_0.png) Top-Grade Life Stone - Level 49 - 1 (The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_unique_i00_0.png) Top-Grade Life Stone - Level 52 - 1 (The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 or above.)
- (https://upload.rpg-club.net/real/icon/br_cash_greater_healing_potion_i00_0.png) Greater Healing Potion - 5 (A magical potion that slowly restores HP. High endurance)
(https://upload.rpg-club.net/real/icon/br_cash_lucky_box_i00_0.png) Middle fortuna box -
47 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR(Has a chance to contain a high-grade Crystal: Enchant Ancient Weapon or a Scroll: Enchant Weapon with 10 % improved success rate. Cannot be exchanged or dropped.)
A chance to get one of the following items:
- (https://upload.rpg-club.net/real/icon/br_cash_scrl_of_ench_wp_c_i00_0.png) Scroll: Enchant Weapon (C-Grade) - 3 (Enchant success rate increased by 10%. P. Atk. increases by 2 for all with the exception of bows, which will increase by 4. M. Atk. increases by 2 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to +3.)
- (https://upload.rpg-club.net/real/icon/br_cash_scrl_of_ench_wp_b_i00_0.png) Scroll: Enchant Weapon (B-Grade) - 2 (Enchant success rate increased by 10%. P. Atk. increases by 2 for all with the exception of bows, which will increase by 4. M. Atk. increases by 2 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to +3.)
- (https://upload.rpg-club.net/real/icon/br_cash_scrl_of_ench_wp_a_i00_0.png) Scroll: Enchant Weapon (A-Grade) - 1 (Enchant success rate increased by 10%. P. Atk. increases by 2 for all with the exception of bows, which will increase by 4. M. Atk. increases by 2 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to +3.)
- (https://upload.rpg-club.net/real/icon/br_cash_cry_of_ench_wp_b_i00_0.png) Ancient Weapon Enchant Crystal (B-Grade) - 1 (Enchant success rate increased by 10%. When enchant fails, the existing enchant value is retained. P. Atk. for B-grade sword, one-handed blunt, one-handed dagger, spear, and other weapons increases by 3 when enchanted. P. Atk. for sword, two-handed blunt, two-handed dualsword, and combat and dual-handed weapons increases by 4. P. Atk. for bow weapons increases by 6. M. Atk. for all weapons increases by 3. P. Atk. and M. Atk. Increases two times after + 4. Cannot use weapons enchanted by above 16. Cannot be exchanged or dropped.)
- (https://upload.rpg-club.net/real/icon/br_cash_cry_of_ench_wp_a_i00_0.png) Ancient Weapon Enchant Crystal (A-Grade) - 1 (Enchant success rate increased by 10%. When enchant fails, the existing enchant value is retained. P. Atk. for B-grade sword, one-handed blunt, one-handed dagger, spear, and other weapons increases by 3 when enchanted. P. Atk. for sword, two-handed blunt, two-handed dualsword, and combat and dual-handed weapons increases by 4. P. Atk. for bow weapons increases by 6. M. Atk. for all weapons increases by 3. P. Atk. and M. Atk. Increases two times after + 4. Cannot use weapons enchanted by above 16. Cannot be exchanged or dropped.)
- (https://smf2.rpg-club.org/proxy.php?request=http%3A%2F%2Fwww.linedia.ru%2Fw%2Fimages%2F7%2F70%2FBr_cash_adv_swift_attack_potion_i00_0.jpg&hash=f4bd890fd173d3f9bce6dc7d9f7c4fcfd06d8d03) High grade potion which improves attack speed - 5 (Magic potion which increases attack speed. It is very light. No exchange/drop available.)
- (https://upload.rpg-club.net/upload_image/victory_160429_18/small/1.png) Greater Haste Potion - 5 (Magic potion which increases movement speed. It is very light. No exchange/drop available.)
- (https://upload.rpg-club.net/real/icon/br_cash_quick_healing_potion_i00_0.png) Quick Healing Potion - 2 (Magic potion that instantly restores HP. Instant effect with no duration. Cannot be used when HP is full.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_rare_i00_0.png) High-Grade Life Stone - Level 55 - 1 (High-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 55 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_rare_i00_0.png) High-Grade Life Stone - Level 58 - 1 (High-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 58 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_rare_i00_0.png) High-Grade Life Stone - Level 61 - 1 (High-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_unique_i00_0.png) Top-Grade Life Stone - Level 55 - 1 (The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 55 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_unique_i00_0.png) Top-Grade Life Stone - Level 58 - 1 (The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 58 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_unique_i00_0.png) Top-Grade Life Stone - Level 61 - 1 (The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 or above.)
- (https://upload.rpg-club.net/real/icon/br_cash_greater_healing_potion_i00_0.png) Greater Healing Potion - 10 (A magical potion that slowly restores HP. High endurance)
(https://upload.rpg-club.net/real/icon/br_cash_lucky_box_i00_0.png) Large fortuna box -
67 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR(A Crystal: Enchant Divine Weapon and a high -grade Crystal: Enchant Ancient Weapon can be acquired at a constant rate. Cannot be exchanged or dropped.)
A chance to get one of the following items:
- (https://upload.rpg-club.net/real/icon/br_cash_scrl_of_ench_wp_b_i00_0.png) Scroll: Enchant Weapon (B-Grade) - 2 (Enchant success rate increased by 10%. P. Atk. increases by 2 for all with the exception of bows, which will increase by 4. M. Atk. increases by 2 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to +3.)
- (https://upload.rpg-club.net/real/icon/br_cash_scrl_of_ench_wp_a_i00_0.png) Scroll: Enchant Weapon (A-Grade) - 1 (Enchant success rate increased by 10%. P. Atk. increases by 2 for all with the exception of bows, which will increase by 4. M. Atk. increases by 2 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to +3.)
- (https://upload.rpg-club.net/real/icon/br_cash_cry_of_ench_wp_b_i00_0.png) Ancient Weapon Enchant Crystal (B-Grade) - 1 (Enchant success rate increased by 10%. When enchant fails, the existing enchant value is retained. P. Atk. for B-grade sword, one-handed blunt, one-handed dagger, spear, and other weapons increases by 3 when enchanted. P. Atk. for sword, two-handed blunt, two-handed dualsword, and combat and dual-handed weapons increases by 4. P. Atk. for bow weapons increases by 6. M. Atk. for all weapons increases by 3. P. Atk. and M. Atk. Increases two times after + 4. Cannot use weapons enchanted by above 16. Cannot be exchanged or dropped.)
- (https://upload.rpg-club.net/real/icon/br_cash_cry_of_ench_wp_a_i00_0.png) Ancient Weapon Enchant Crystal (A-Grade) - 1 (Enchant success rate increased by 10%. When enchant fails, the existing enchant value is retained. P. Atk. for B-grade sword, one-handed blunt, one-handed dagger, spear, and other weapons increases by 3 when enchanted. P. Atk. for sword, two-handed blunt, two-handed dualsword, and combat and dual-handed weapons increases by 4. P. Atk. for bow weapons increases by 6. M. Atk. for all weapons increases by 3. P. Atk. and M. Atk. Increases two times after + 4. Cannot use weapons enchanted by above 16. Cannot be exchanged or dropped.)
- (https://upload.rpg-club.net/real/icon/br_cash_blessed_cry_of_ench_wp_b_i00_0.png) Divine Weapon Enchant Crystal (B-Grade) - 1 (Enchant success rate is 100%. P. Atk. for sword, one-handed blunt, one-handed dagger, spear, and other weapons increases by 5 when enchanted. P. Atk. for sword, two-handed blunt, two-handed dualsword, and combat and dual-handed weapons increases by 6. P. Atk. for bow weapons increases by 10. M. Atk. for all weapons increases by 4. P. Atk. and M. Atk. Increases two times after + 4. Can enchant standard weapons to + 12 and magical weapons to + 7. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse.)
- (https://upload.rpg-club.net/real/icon/br_cash_blessed_cry_of_ench_wp_a_i00_0.png) Divine Weapon Enchant Crystal (A-Grade) - 1 (Enchant success rate is 100%. P. Atk. for sword, one-handed blunt, one-handed dagger, spear, and other weapons increases by 5 when enchanted. P. Atk. for sword, two-handed blunt, two-handed dualsword, and combat and dual-handed weapons increases by 6. P. Atk. for bow weapons increases by 10. M. Atk. for all weapons increases by 4. P. Atk. and M. Atk. Increases two times after + 4. Can enchant standard weapons to + 12 and magical weapons to + 7. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse.)
- (https://smf2.rpg-club.org/proxy.php?request=http%3A%2F%2Fwww.linedia.ru%2Fw%2Fimages%2F7%2F70%2FBr_cash_adv_swift_attack_potion_i00_0.jpg&hash=f4bd890fd173d3f9bce6dc7d9f7c4fcfd06d8d03) High grade potion which improves attack speed - 10 (Magic potion which increases attack speed. It is very light. No exchange/drop available.)
- (https://upload.rpg-club.net/upload_image/victory_160429_18/small/1.png) Greater Haste Potion - 10 (Magic potion which increases movement speed. It is very light. No exchange/drop available.)
- (https://upload.rpg-club.net/real/icon/br_cash_quick_healing_potion_i00_0.png) Quick Healing Potion - 5 (Magic potion that instantly restores HP. Instant effect with no duration. Cannot be used when HP is full.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_rare_i02_0.png) High-Grade Life Stone - Level 64 - 1 (High-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 64 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_rare_i02_0.png) High-Grade Life Stone - Level 67 - 1 (High-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_rare_i02_0.png) High-Grade Life Stone - Level 70 - 1 (High-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_unique_i02_0.png) Top-Grade Life Stone - Level 64 - 1 (The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 64 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_unique_i02_0.png) Top-Grade Life Stone - Level 67 - 1 (The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_unique_i02_0.png) Top-Grade Life Stone - Level 70 - 1 (The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 or above.)
- (https://upload.rpg-club.net/real/icon/br_cash_greater_healing_potion_i00_0.png) Greater Healing Potion - 20 (A magical potion that slowly restores HP. High endurance)
(https://upload.rpg-club.net/real/icon/br_cash_lucky_cube_i00_0.png) Small fortuna cube -
6 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR(Ancient Armor Enchant Crystal and Armor Enchant Scroll with 10 % improved success rate can be acquired at a constant rate. Cannot be exchanged or dropped.)
A chance to get one of the following items:
- (https://upload.rpg-club.net/real/icon/br_cash_scrl_of_ench_am_d_i00_0.png) Scroll: Enchant Armor (D-Grade) - 3 (Enchant success rate increased by 10%. Increases P. Def. by 1 for D-grade armor and accessories. Starting from + 4, increases P. Def. by 3. Can be safely enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4.)
- (https://upload.rpg-club.net/real/icon/br_cash_scrl_of_ench_am_c_i00_0.png) Scroll: Enchant Armor (C-Grade) - 2 (Enchant success rate increased by 10%. Increases P. Def. by 1 for С-grade armor and accessories. Starting from + 4, increases P. Def. by 3. Can be safely enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4.)
- (https://upload.rpg-club.net/real/icon/br_cash_scrl_of_ench_am_b_i00_0.png) Scroll: Enchant Armor (B-Grade) - 1 (Enchant success rate increased by 10%. Increases P. Def. by 1 for В-grade armor and accessories. Starting from + 4, increases P. Def. by 3. Can be safely enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4.)
- (https://upload.rpg-club.net/real/icon/br_cash_cry_of_ench_am_b_i00_0.png) Ancient Weapon Enchant Crystal (B-Grade) - 1 (Enchant success rate increased by 10%. When enchant fails, the existing enchant value is retained. Defense power for B-grade armor and accessories increases by 1. It increases by 3 after + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. Cannot use armor enchanted by above 16. Cannot be exchanged or dropped.)
- (https://smf2.rpg-club.org/proxy.php?request=http%3A%2F%2Fwww.linedia.ru%2Fw%2Fimages%2F7%2F70%2FBr_cash_adv_swift_attack_potion_i00_0.jpg&hash=f4bd890fd173d3f9bce6dc7d9f7c4fcfd06d8d03) High grade potion which improves attack speed - 3 (Magic potion which increases attack speed. It is very light. No exchange/drop available.)
- (https://upload.rpg-club.net/upload_image/victory_160429_18/small/1.png) Greater Haste Potion - 3 (Magic potion which increases movement speed. It is very light. No exchange/drop available.)
- (https://upload.rpg-club.net/real/icon/br_cash_quick_healing_potion_i00_0.png) Quick Healing Potion - 1 (Magic potion that instantly restores HP. Instant effect with no duration. Cannot be used when HP is full.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_rare_i00_0.png) High-Grade Life Stone - Level 46 - 1 (High-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 46 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_rare_i00_0.png) High-Grade Life Stone - Level 49 - 1 (High-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_rare_i00_0.png) High-Grade Life Stone - Level 52 - 1 (High-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_unique_i00_0.png) Top-Grade Life Stone - Level 46 - 1 (The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 46 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_unique_i00_0.png) Top-Grade Life Stone - Level 49 - 1 (The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_unique_i00_0.png) Top-Grade Life Stone - Level 52 - 1 (The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 or above.)
- (https://upload.rpg-club.net/real/icon/br_cash_greater_healing_potion_i00_0.png) Greater Healing Potion - 5 (A magical potion that slowly restores HP. High endurance)
(https://upload.rpg-club.net/real/icon/br_cash_lucky_cube_i00_0.png) Middle fortuna cube -
16 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR(A high grade Ancient Armor Enchant Crystal and Armor Enchant Scroll with 10 % improved success rate can be acquired at a constant rate. Cannot be exchanged or dropped.)
A chance to get one of the following items:
- (https://upload.rpg-club.net/real/icon/br_cash_scrl_of_ench_am_c_i00_0.png) Scroll: Enchant Armor (C-Grade) - 3 (Enchant success rate increased by 10%. Increases P. Def. by 1 for С-grade armor and accessories. Starting from + 4, increases P. Def. by 3. Can be safely enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4.)
- (https://upload.rpg-club.net/real/icon/br_cash_scrl_of_ench_am_b_i00_0.png) Scroll: Enchant Armor (B-Grade) - 2 (Enchant success rate increased by 10%. Increases P. Def. by 1 for В-grade armor and accessories. Starting from + 4, increases P. Def. by 3. Can be safely enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4.)
- (https://upload.rpg-club.net/real/icon/br_cash_scrl_of_ench_am_a_i00_0.png) Scroll: Enchant Armor (A-Grade) - 1 (Enchant success rate increased by 10%. Increases P. Def. by 1 for A-grade armor and accessories. Starting from + 4, increases P. Def. by 3. Can be safely enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4.)
- (https://upload.rpg-club.net/real/icon/br_cash_cry_of_ench_am_b_i00_0.png) Ancient Weapon Enchant Crystal (B-Grade) - 1 (Enchant success rate increased by 10%. When enchant fails, the existing enchant value is retained. Defense power for B-grade armor and accessories increases by 1. It increases by 3 after + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. Cannot use armor enchanted by above 16. Cannot be exchanged or dropped.)
- (https://upload.rpg-club.net/real/icon/br_cash_cry_of_ench_am_a_i00_0.png) Ancient Weapon Enchant Crystal (A-Grade) - 1 (Enchant success rate increased by 10%. When enchant fails, the existing enchant value is retained. Defense power for B-grade armor and accessories increases by 1. It increases by 3 after + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. Cannot use armor enchanted by above 16. Cannot be exchanged or dropped.)
- (https://smf2.rpg-club.org/proxy.php?request=http%3A%2F%2Fwww.linedia.ru%2Fw%2Fimages%2F7%2F70%2FBr_cash_adv_swift_attack_potion_i00_0.jpg&hash=f4bd890fd173d3f9bce6dc7d9f7c4fcfd06d8d03) High grade potion which improves attack speed - 5 (Magic potion which increases attack speed. It is very light. No exchange/drop available.)
- (https://upload.rpg-club.net/upload_image/victory_160429_18/small/1.png) Greater Haste Potion - 5 (Magic potion which increases movement speed. It is very light. No exchange/drop available.)
- (https://upload.rpg-club.net/real/icon/br_cash_quick_healing_potion_i00_0.png) Quick Healing Potion - 2 (Magic potion that instantly restores HP. Instant effect with no duration. Cannot be used when HP is full.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_rare_i00_0.png) High-Grade Life Stone - Level 55 - 1 (High-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 55 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_rare_i00_0.png) High-Grade Life Stone - Level 58 - 1 (High-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 58 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_rare_i00_0.png) High-Grade Life Stone - Level 61 - 1 (High-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_unique_i00_0.png) Top-Grade Life Stone - Level 55 - 1 (The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 55 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_unique_i00_0.png) Top-Grade Life Stone - Level 58 - 1 (The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 58 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_unique_i00_0.png) Top-Grade Life Stone - Level 61 - 1 (The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 or above.)
- (https://upload.rpg-club.net/real/icon/br_cash_greater_healing_potion_i00_0.png) Greater Healing Potion - 10 (A magical potion that slowly restores HP. High endurance)
(https://upload.rpg-club.net/real/icon/br_cash_lucky_cube_i00_0.png) Large fortuna cube -
28 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR(A Crystal: Enchant Divine Armor and a high -grade Crystal: Enchant Ancient Armor can be acquired at a constant rate. Cannot be exchanged or dropped.)
A chance to get one of the following items:
- (https://upload.rpg-club.net/real/icon/br_cash_scrl_of_ench_am_b_i00_0.png) Scroll: Enchant Armor (B-Grade) - 2 (Enchant success rate increased by 10%. Increases P. Def. by 1 for В-grade armor and accessories. Starting from + 4, increases P. Def. by 3. Can be safely enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4.)
- (https://upload.rpg-club.net/real/icon/br_cash_scrl_of_ench_am_a_i00_0.png) Scroll: Enchant Armor (A-Grade) - 1 (Enchant success rate increased by 10%. Increases P. Def. by 1 for A-grade armor and accessories. Starting from + 4, increases P. Def. by 3. Can be safely enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4.)
- (https://upload.rpg-club.net/real/icon/br_cash_cry_of_ench_am_b_i00_0.png) Ancient Armor Enchant Crystal (B-Grade) - 1 (Enchant success rate increased by 10%. When enchant fails, the existing enchant value is retained. Defense power for B-grade armor and accessories increases by 1. It increases by 3 after + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. Cannot use armor enchanted by above 16. Cannot be exchanged or dropped.)
- (https://upload.rpg-club.net/real/icon/br_cash_cry_of_ench_am_a_i00_0.png) Ancient Weapon Enchant Crystal (A-Grade) - 1 (Enchant success rate increased by 10%. When enchant fails, the existing enchant value is retained. Defense power for B-grade armor and accessories increases by 1. It increases by 3 after + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. Cannot use armor enchanted by above 16. Cannot be exchanged or dropped.)
- (https://upload.rpg-club.net/real/icon/br_cash_blessed_cry_of_ench_am_b_i00_0.png) Divine Armor Enchant Crystal (B-Grade) - 1 (Enchant success rate is 100%. Defense power for B-grade armor or accessory increases by 1 and by 3 starting from + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. Cannot be exchanged or dropped.)
- (https://smf2.rpg-club.org/proxy.php?request=http%3A%2F%2Fwww.linedia.ru%2Fw%2Fimages%2Fe%2Fe4%2FBr_cash_blessed_cry_of_ench_am_a_i00_0.jpg&hash=2bb4833f4fdae5865cb6f28c53b6c4787ddec613) Divine Armor Enchant Crystal (A-Grade) - 1 (Enchant success rate is 100%. Defense power for A-grade armor or accessory increases by 1 and by 3 starting from + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. Cannot be exchanged or dropped.)
- (https://smf2.rpg-club.org/proxy.php?request=http%3A%2F%2Fwww.linedia.ru%2Fw%2Fimages%2F7%2F70%2FBr_cash_adv_swift_attack_potion_i00_0.jpg&hash=f4bd890fd173d3f9bce6dc7d9f7c4fcfd06d8d03) High grade potion which improves attack speed - 10 (Magic potion which increases attack speed. It is very light. No exchange/drop available.)
- (https://upload.rpg-club.net/upload_image/victory_160429_18/small/1.png) Greater Haste Potion - 10 (Magic potion which increases movement speed. It is very light. No exchange/drop available.)
- (https://upload.rpg-club.net/real/icon/br_cash_quick_healing_potion_i00_0.png) Quick Healing Potion - 5 (Magic potion that instantly restores HP. Instant effect with no duration. Cannot be used when HP is full.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_rare_i00_0.png) High-Grade Life Stone - Level 64 - 1 (High-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 64 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_rare_i00_0.png) High-Grade Life Stone - Level 67 - 1 (High-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_rare_i00_0.png) High-Grade Life Stone - Level 70 - 1 (High-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_unique_i00_0.png) Top-Grade Life Stone - Level 64 - 1 (The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 64 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_unique_i00_0.png) Top-Grade Life Stone - Level 67 - 1 (The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_unique_i00_0.png) Top-Grade Life Stone - Level 70 - 1 (The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 or above.)
- (https://upload.rpg-club.net/real/icon/br_cash_greater_healing_potion_i00_0.png) Greater Healing Potion - 20 (A magical potion that slowly restores HP. High endurance)
(https://upload.rpg-club.net/real/icon/br_fortuna_box_s_i00_0.png) Huge Fortuna Box -
129 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR(A Divine Weapon Enchant Crystal and a high grade Ancient Weapon Enchant Crystal can be acquired at a constant rate. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse.)
A chance to get one of the following items:
- (https://upload.rpg-club.net/real/icon/br_cash_scrl_of_ench_wp_a_i00_0.png) Scroll: Enchant Weapon (A-Grade) - 2 (Enchant success rate increased by 10%. Increases P. Def. by 1 for С-grade armor and accessories. Starting from + 4, increases P. Def. by 3. Can be safely enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4.)
- (https://upload.rpg-club.net/real/icon/br_scrl_of_ench_wp_s_i00_0.png) Scroll: Enchant Weapon (S-Grade) - 1 (Enchant success rate increased by 10%. Increases P. Def. by 1 for С-grade armor and accessories. Starting from + 4, increases P. Def. by 3. Can be safely enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4.)
- (https://upload.rpg-club.net/real/icon/br_cash_cry_of_ench_wp_a_i00_0.png) Ancient Weapon Enchant Crystal (A-Grade) - 1 (Enchant success rate increased by 10%. When enchant fails, the existing enchant value is retained. Defense power for B-grade armor and accessories increases by 1. It increases by 3 after + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. Cannot use armor enchanted by above 16. Cannot be exchanged or dropped.)
- (https://upload.rpg-club.net/real/icon/br_ancient_cry_of_ench_wp_s_i00_0.png) Ancient Weapon Enchant Crystal (S-Grade) - 1 (Enchant success rate increased by 10%. When enchant fails, the existing enchant value is retained. Defense power for B-grade armor and accessories increases by 1. It increases by 3 after + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. Cannot use armor enchanted by above 16. Cannot be exchanged or dropped.)
- (https://upload.rpg-club.net/real/icon/br_cash_blessed_cry_of_ench_wp_a_i00_0.png) Divine Weapon Enchant Crystal (A-Grade) - 1 (Enchant success rate is 100%. P. Atk. for sword, one-handed blunt, one-handed dagger, spear, and other weapons increases by 5 when enchanted. P. Atk. for sword, two-handed blunt, two-handed dualsword, and combat and dual-handed weapons increases by 6. P. Atk. for bow weapons increases by 10. M. Atk. for all weapons increases by 4. P. Atk. and M. Atk. Increases two times after + 4. Can enchant standard weapons to + 12 and magical weapons to + 7. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse.)
- (https://upload.rpg-club.net/real/icon/br_holy_cry_of_ench_wp_s_i00_0.png) Divine Weapon Enchant Crystal (S-Grade) - 1 (Enchant success rate is 100%. P. Atk. for sword, one-handed blunt, one-handed dagger, spear, and other weapons increases by 5 when enchanted. P. Atk. for sword, two-handed blunt, two-handed dualsword, and combat and dual-handed weapons increases by 6. P. Atk. for bow weapons increases by 10. M. Atk. for all weapons increases by 4. P. Atk. and M. Atk. Increases two times after + 4. Can enchant standard weapons to + 12 and magical weapons to + 7. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse.)
- (https://upload.rpg-club.net/real/icon/etc_fruit_juice_glass_bottle_i00_0.png) Haste Juice - 8 (Delicious beverage made with rare fruits. Increases Atk. Spd. by 33% when used.)
- (https://upload.rpg-club.net/real/icon/etc_fruit_juice_glass_bottle_i03_0.png) Critical Attack Juice - 10 (Increases Critical attack rate by 30% for 60 minutes.)
- (https://upload.rpg-club.net/real/icon/etc_fruit_juice_glass_bottle_i08_0.png) Moving Speed Increasing Beverage - 10 (Delicious beverage made with rare fruits. It is very light. Moving speed increases by 33 when used.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_rare_i02_0.png) High-Grade Life Stone - Level 70 - 1 (High-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_rare_i03_0.png) High-Grade Life Stone - Level 76 - 1 (High-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 76 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_rare_i03_0.png) High-Grade Life Stone - Level 80 - 1 (High-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 80 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_unique_i02_0.png) Top-Grade Life Stone - Level 70 - 1 (The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_unique_i03_0.png) Top-Grade Life Stone - Level 76 - 1 (The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 76 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_unique_i03_0.png) Top-Grade Life Stone - Level 80 - 1 (The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 80 or above.)
- (https://upload.rpg-club.net/real/icon/br_cash_quick_healing_potion_i00_0.png) Quick Healing Potion - 15 (Magic potion that instantly restores HP. Instant effect with no duration. Cannot be used when HP is full.)
(https://upload.rpg-club.net/real/icon/br_fortuna_cube_s_i00_0.png) Huge Fortuna Cube -
59 (https://upload.rpg-club.net/real/icon/etc_coins_gold_i00_0.png) RUR(A Crystal: Enchant Divine Armor and a high -grade Crystal: Enchant Ancient Armor can be acquired at a constant rate. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse.)
A chance to get one of the following items:
- (https://upload.rpg-club.net/real/icon/br_cash_scrl_of_ench_am_a_i00_0.png) Scroll: Enchant Armor (A-Grade) - 2 (Enchant success rate increased by 10%. Increases P. Def. by 1 for D-grade armor and accessories. Starting from + 4, increases P. Def. by 3. Can be safely enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4.)
- (https://upload.rpg-club.net/real/icon/br_scrl_of_ench_am_s_i00_0.png) Scroll: Enchant Armor (S-Grade) - 1 (Enchant success rate increased by 10%. Increases P. Def. by 1 for D-grade armor and accessories. Starting from + 4, increases P. Def. by 3. Can be safely enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4.)
- (https://upload.rpg-club.net/real/icon/br_cash_cry_of_ench_am_a_i00_0.png) Ancient Armor Enchant Crystal (A-Grade) - 1 (Enchant success rate increased by 10%. When enchant fails, the existing enchant value is retained. Defense power for B-grade armor and accessories increases by 1. It increases by 3 after + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. Cannot use armor enchanted by above 16. Cannot be exchanged or dropped.)
- (https://upload.rpg-club.net/real/icon/br_ancient_cry_of_ench_am_s_i00_0.png) Ancient Armor Enchant Crystal (S-Grade) - 1 (Enchant success rate increased by 10%. When enchant fails, the existing enchant value is retained. Defense power for B-grade armor and accessories increases by 1. It increases by 3 after + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. Cannot use armor enchanted by above 16. Cannot be exchanged or dropped.)
- (https://smf2.rpg-club.org/proxy.php?request=http%3A%2F%2Fwww.linedia.ru%2Fw%2Fimages%2Fe%2Fe4%2FBr_cash_blessed_cry_of_ench_am_a_i00_0.jpg&hash=2bb4833f4fdae5865cb6f28c53b6c4787ddec613) Divine Armor Enchant Crystal (A-Grade) - 1 (Enchant success rate is 100%. Defense power for A-grade armor or accessory increases by 1 and by 3 starting from + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. Cannot be exchanged or dropped.)
- (https://upload.rpg-club.net/real/icon/br_holy_cry_of_ench_am_s_i00_0.png) Divine Armor Enchant Crystal (S-Grade) - 1 (Enchant success rate is 100%. Defense power for A-grade armor or accessory increases by 1 and by 3 starting from + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. Cannot be exchanged or dropped.)
- (https://upload.rpg-club.net/real/icon/etc_fruit_juice_glass_bottle_i00_0.png) Haste Juice - 8 (Delicious beverage made with rare fruits. Increases Atk. Spd. by 33% when used.)
- (https://upload.rpg-club.net/real/icon/etc_fruit_juice_glass_bottle_i03_0.png) Critical Attack Juice - 10 (Increases Critical attack rate by 30% for 60 minutes.)
- (https://upload.rpg-club.net/real/icon/etc_fruit_juice_glass_bottle_i08_0.png) Moving Speed Increasing Beverage - 10 Delicious beverage made with rare fruits. It is very light. Moving speed increases by 33 when used.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_rare_i02_0.png) High-Grade Life Stone - Level 70 - 1 (High-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_rare_i03_0.png) High-Grade Life Stone - Level 76 - 1 (High-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 76 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_rare_i03_0.png) High-Grade Life Stone - Level 80 - 1 (High-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 80 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_unique_i02_0.png) Top-Grade Life Stone - Level 70 - 1 (The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_unique_i03_0.png) Top-Grade Life Stone - Level 76 - 1 (The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 76 or above.)
- (https://upload.rpg-club.net/real/icon/etc_mineral_unique_i03_0.png) Top-Grade Life Stone - Level 80 - 1 (The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 80 or above.)
- (https://upload.rpg-club.net/real/icon/br_cash_quick_healing_potion_i00_0.png) Quick Healing Potion - 15 (Magic potion that instantly restores HP. Instant effect with no duration. Cannot be used when HP is full.)