CLASSES:
- WARCRYER
- BLADEDANCER
- SWORDSINGER
- BISHOP
- ELVEN ELDER
- TYRANT OR GLAD
- DOOMBRINGER
- GHOST HUNTER/ ADVENTURER
+1 OF CHOSEN:
- TITAN - DAMAGE!
- SPOIL - MONEY
- WARLORD - STUNMEISTER, BECOMES CROWD CONTROL PARTY
- TANK - SAFER, GIVES BUFFZ, DEBUFFZ (PALA OR SK)
- CARDINAL - EXTRA SAFETY, CLEANSE
OUT OF PARTY BOXES:
- SPOILER - IF NOT CHOSEN
- CRAFTER - FOR THE BEARD!
- WARLOCK - BUFF
- PP - COUNTER CRITICAL/RESISTS
- NECRO - DODBOT TO INSTANCES
EPICS NEEDED:
- ZAKEN - OLY
- TEZZA - OLY
- AQ - OLY
- ANTHARAS - NEEDED FOR DB LATER (CONFIRMED)
- BAIUM
PLACES TO EXP SOLO/SMALL GROUP:
- 60+ - CATACOMBS
- 70+ - IMPERIAL TOMB L ROOM
- 70+ - SILENT VALLEY
- 74+ - VARKA
- 76+ - GIANTS CAVE ENTRANCE
- 78+ - DEN OF EVIL
- 80+ - OEL MAHUM
(https://upload.rpg-club.net/upload_image/x1000_150103_2/small/3.jpg) (https://upload.rpg-club.net/upload_image/x1000_150103_2/big/3.jpg)(https://upload.rpg-club.net/upload_image/x1000_150103_3/small/9.jpg) (https://upload.rpg-club.net/upload_image/x1000_150103_3/big/9.jpg)
(https://upload.rpg-club.net/upload_image/x1000_150103_3/small/4.jpg) (https://upload.rpg-club.net/upload_image/x1000_150103_3/big/4.jpg)(https://upload.rpg-club.net/upload_image/x1000_150103_3/small/7.jpg) (https://upload.rpg-club.net/upload_image/x1000_150103_3/big/7.jpg)
(https://upload.rpg-club.net/upload_image/x1000_150103_1/small/3.jpg) (https://upload.rpg-club.net/upload_image/x1000_150103_1/big/3.jpg)(https://upload.rpg-club.net/upload_image/x1000_150103_2/small/8.jpg) (https://upload.rpg-club.net/upload_image/x1000_150103_2/big/8.jpg)
PLACES TO EXP FULL PARTY:
- 70+ - IMPERIAL TOMB
- 78+ - CRYPTS OF DISGRACE
- 80+ - GIANTS CAVE INSIDE
- 80+ - MONASTERY UPPER LEVEL
- 80+ - STAKATO NEST
- 80+ - HELLBOUND
- 84+ - ANTHARAS LAIR
(https://upload.rpg-club.net/upload_image/x1000_150103_2/small/1.jpg) (https://upload.rpg-club.net/upload_image/x1000_150103_2/big/1.jpg)(https://upload.rpg-club.net/upload_image/x1000_150103_1/small/2.jpg) (https://upload.rpg-club.net/upload_image/x1000_150103_1/big/2.jpg)
(https://upload.rpg-club.net/upload_image/x1000_150103_3/small/8.jpg) (https://upload.rpg-club.net/upload_image/x1000_150103_3/big/8.jpg)(https://upload.rpg-club.net/upload_image/x1000_150103_2/small/7.jpg) (https://upload.rpg-club.net/upload_image/x1000_150103_2/big/7.jpg)
(https://upload.rpg-club.net/upload_image/x1000_150103_3/small/3.jpg) (https://upload.rpg-club.net/upload_image/x1000_150103_3/big/3.jpg)(https://upload.rpg-club.net/upload_image/x1000_150103_2/small/4.jpg) (https://upload.rpg-club.net/upload_image/x1000_150103_2/big/4.jpg)
ACTIVITY NEEDED
HEALERS CAN BE A LITTLE LOUSY
EXCELLENT AOE ABILITIES
>>NEEDS GOOD DOOMBRINGER AND QUICK DDS<<
>>HEALER HAS TO STIGMA EVERY MOB<<
- - EXPING CAN BE INEFFECTIVE IF YOU DO NOT GO FOR AOE / LETHAL BUILD
- - DOOMBRINGER AND DAGGER STILL SQUISHY
- - I GUESS THAT'S ALL FROM MINUSES
- - ACH, CAN KILL WELL AT THE BEGINNING, THE SERVER DEVELOPS MORE GEAR NEEDED
- - EVERYONE MUST BE FAMILIAR WITH THEIR CLASS AND SKILLS
- + SUSTAINED DAMAGE IN INSTANCES, NO NEED TO WAIT FOR MANA
- + MOIRAI AS ENDGAME SET FOR HEAVY USERS
- + SHOULD POWN BOTH MAGE AND ARCHER CP
- + CAN DO INSTANCES ALONE BUT MAY REQUIRE TANK
- + SUITS TO INSTANCES (FREYA TEZZA TIAT) WITH ANY COMMAND CHANNEL
- + PLENTY OF PLACES TO EXP
- + EXCELLENT CROWD CONTROL AND BURST DAMAGE ABILITIES
*guide written by Julia / Eudox
**reviewed by Scubba