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Archive => General information => Empire [x15] => Archive => General discussion => Topic started by: Aries on January 24, 2011, 08:29:25 AM

Title: Zerker End Game PVP
Post by: Aries on January 24, 2011, 08:29:25 AM
I wanna ask some experienced players if Zerker can fight equally to other classes (nukers/daggers/tanks) in end game, I mean full buffs, epics, elemented dyna/vesper EQ, OE skills.

His main source of damage are skills which are not affected by buffs, epics etc. so I think he is not very strong end game.

I wanna play him so I want to hear your opinions bout his PVP.
Title: Re: Zerker End Game PVP
Post by: ►Kuro1n on January 24, 2011, 08:31:52 AM
2 things.

-Dont bunch classes up like that, a zerker is a crowd control class.
-You will never reach that level and gear anyways, its quite clear since your asking such questions.
Title: Re: Zerker End Game PVP
Post by: TehRedFlag on January 24, 2011, 08:49:58 AM
lol u bad
Title: Re: Zerker End Game PVP
Post by: Evangelion on January 24, 2011, 09:00:25 AM
Rush Impact (so you should go and check what it does for have an idea) is what youre going to use more, besides if you want to play something just do it
Title: Re: Zerker End Game PVP
Post by: wtbsomestuff on January 24, 2011, 09:12:13 AM
It's the strongest class in the game, with soul hound not far behind. Rush impact is the most broken skill in the game (even moreso than lightning shock) and is the only stun that has the option to enchant for chance but which you don't need to because it's so reliable to begin with. You could go into a 9v9 using only your self survival skills and rush impact and you would still contribute the most if done correctly. No one else has non directionally influenced, ranged, 0 cooldown damage that can hit multiple targets and stuns all of them.
Title: Re: Zerker End Game PVP
Post by: wanya on January 24, 2011, 09:30:11 AM
wtb L2 w/o kamaels  hudge fail of nc soft
Title: Re: Zerker End Game PVP
Post by: Evangelion on January 24, 2011, 09:34:29 AM
Quote from: wanya on January 24, 2011, 09:30:11 AM
wtb L2 w/o kamaels  hudge fail of nc soft

nah just Freya so they get nerfed, less exp, more fun, etc
Title: Re: Zerker End Game PVP
Post by: Aries on January 24, 2011, 09:45:54 AM
Quote from: wooptemp on January 24, 2011, 08:31:52 AM
2 things.

-Dont bunch classes up like that, a zerker is a crowd control class.
-You will never reach that level and gear anyways, its quite clear since your asking such questions.

- I know it's crowd control class, I wanted to know if he can dish out some good damage
- Im asking such questions cuz I never played zerker, I never discuss bout class I never played so I just asked politely
Title: Re: Zerker End Game PVP
Post by: venduj on January 24, 2011, 12:11:47 PM
ok this is suitable topic for this  ;)

what dyes should i use on doombringer ? -str /+ con  or  -dex / + con ? do str or dex affect landrate of rush impact or any other skills ?
if it is possible to use -int / +wit dyes, then the question is, does int affect landrate of debuffs like violent temper, dissarm or any other skill?
Title: Re: Zerker End Game PVP
Post by: Arcain on January 24, 2011, 12:28:25 PM
Quote from: Aries on January 24, 2011, 09:45:54 AM
- I know it's crowd control class, I wanted to know if he can dish out some good damage

Sure it can, especially here with 1hp bug. One rush and and half parties lay down again.
Title: Re: Zerker End Game PVP
Post by: sluki on January 24, 2011, 01:16:15 PM
Quote from: pro on January 24, 2011, 09:23:33 AM
Quote from: Aries on January 24, 2011, 08:29:25 AM
I wanna ask some experienced players if Zerker can fight equally to other classes (nukers/daggers/tanks) in end game, I mean full buffs, epics, elemented dyna/vesper EQ, OE skills.

His main source of damage are skills which are not affected by buffs, epics etc. so I think he is not very strong end game.

I wanna play him so I want to hear your opinions bout his PVP.
Only one skill has static damage and is not affected by patak or buffs and thats crushing pain, all other skills gain more power with buffs  - oe wpns. Zerkers can kill any class in endgame.
Quote from: wtbsomestuff on January 24, 2011, 09:12:13 AM
It's the strongest class in the game, with soul hound not far behind. Rush impact is the most broken skill in the game (even moreso than lightning shock) and is the only stun that has the option to enchant for chance but which you don't need to because it's so reliable to begin with. You could go into a 9v9 using only your self survival skills and rush impact and you would still contribute the most if done correctly. No one else has non directionally influenced, ranged, 0 cooldown damage that can hit multiple targets and stuns all of them.
imho lightning shock is most op and broken skill, 83 base magic lvl with huge baselandrate
sure magic, we are here on gracia final
Title: Re: Zerker End Game PVP
Post by: howitzer1 on January 24, 2011, 01:17:05 PM
Quote from: Evangelion on January 24, 2011, 09:34:29 AM
Quote from: wanya on January 24, 2011, 09:30:11 AM
wtb L2 w/o kamaels  hudge fail of nc soft

nah just Freya so they get nerfed, less exp, more fun, etc
So...what`s nerfed in freya?Coz i see nerfs onlly in h5 and server will be dead till then.
Title: Re: Zerker End Game PVP
Post by: wtbsomestuff on January 24, 2011, 06:26:13 PM
Quote from: pro on January 24, 2011, 09:23:33 AM
imho lightning shock is most op and broken skill, 83 base magic lvl with huge baselandrate
It's far easier to cure the applied debuff and avoid it in a 9v9. You can watch a sh, know their blink cooldowns and stay away from them because the aoe is minimal. That's not really an option with rush impact. Besides lv83 makes it worse, Rush impact +15 is skilllv85, lightning shock can't reach that.
Title: Re: Zerker End Game PVP
Post by: satanko on January 24, 2011, 06:31:36 PM
Quote from: venduj on January 24, 2011, 12:11:47 PM
ok this is suitable topic for this  ;)

what dyes should i use on doombringer ? -str /+ con  or  -dex / + con ? do str or dex affect landrate of rush impact or any other skills ?
if it is possible to use -int / +wit dyes, then the question is, does int affect landrate of debuffs like violent temper, dissarm or any other skill?
only + 5 str -5 dex and +4 wit -4 int imo and hes debuffs aint magic skills afaik  buxanto,
Title: Re: Zerker End Game PVP
Post by: ph0cuz ✿◕ ‿ ◕✿ on January 24, 2011, 07:05:17 PM
+5 str -5 dex, o_O what?
Title: Re: Zerker End Game PVP
Post by: sluki on January 24, 2011, 07:54:02 PM
Quote from: wtbsomestuff on January 24, 2011, 06:26:13 PM
Quote from: pro on January 24, 2011, 09:23:33 AM
imho lightning shock is most op and broken skill, 83 base magic lvl with huge baselandrate
It's far easier to cure the applied debuff and avoid it in a 9v9. You can watch a sh, know their blink cooldowns and stay away from them because the aoe is minimal. That's not really an option with rush impact. Besides lv83 makes it worse, Rush impact +15 is skilllv85, lightning shock can't reach that.
ressist shock vs ressist para, gl running in dc sets forever
Title: Re: Zerker End Game PVP
Post by: DeMoNiCBoY on January 24, 2011, 08:03:50 PM
Quote from: sluki on January 24, 2011, 07:54:02 PM
Quote from: wtbsomestuff on January 24, 2011, 06:26:13 PM
Quote from: pro on January 24, 2011, 09:23:33 AM
imho lightning shock is most op and broken skill, 83 base magic lvl with huge baselandrate
It's far easier to cure the applied debuff and avoid it in a 9v9. You can watch a sh, know their blink cooldowns and stay away from them because the aoe is minimal. That's not really an option with rush impact. Besides lv83 makes it worse, Rush impact +15 is skilllv85, lightning shock can't reach that.
ressist shock vs ressist para, gl running in dc sets forever

that's why nup u can enchant fortitude(stun resist either para)
fiiiiilLL mengz,miii pro
Title: Re: Zerker End Game PVP
Post by: sluki on January 24, 2011, 11:23:40 PM
yeah i forgot every class has fortitude :(
Title: Re: Zerker End Game PVP
Post by: wtbsomestuff on January 25, 2011, 01:39:19 AM
Quote from: sluki on January 24, 2011, 07:54:02 PM
ressist shock vs ressist para, gl running in dc sets forever
Arguing about land rates is stupid. They both will land 80% of the time regardless of what buffs/gear you have on, nothing can be done about that. The only way to judge them is based on how hard they are to avoid. Rush impact is ranged and a gap closer to set up a crushing while lightning shock has a small aoe radius on a class that does not do well up close / does not have much to offer close range wise. Getting close to the majority of classes as a sh is counter productive, it's only a safe bet after enough buffs have been taken to make them not a threat, which means it takes a lot of setup time too, especially against reliable parties that manage rebuffing well. On the whole, rush impact is the stronger skill and berserker is the stronger class.
Title: Re: Zerker End Game PVP
Post by: bolo5 on January 25, 2011, 01:41:14 AM
its way easier and more plausible for example for dagger to kill berserker than male slh, specially because rush impact needs range and its easiest thing ever to disable bers from it, u cant disable slh from nuking/paralysing u tho...
Title: Re: Zerker End Game PVP
Post by: wtbsomestuff on January 25, 2011, 01:53:03 AM
Quote from: bolo5 on January 25, 2011, 01:41:14 AM
its way easier and more plausible for example for dagger to kill berserker than male slh, specially because rush impact needs range and its easiest thing ever to disable bers from it, u cant disable slh from nuking/paralysing u tho...
That's one matchup and in 1v1 only. Denying them range is impossible in bigger fights / ones that matter. Even then they have way more to deal with you than sh does. Majority of times daggers beat serkers is just down to bad cooldown management on the serker. You won't oneshot them on the ss stab so they can follow up with eye for eye and a reconstruct and dominate you close range with disarms and crushings, provided they focus on their positioning you won't outlast them. Hide is irrelevant because of ud. I'm not saying serker is the perfect class, it's just the closest one to it.
Title: Re: Zerker End Game PVP
Post by: xTataox on January 25, 2011, 07:32:10 AM
Quote from: Evangelion on January 24, 2011, 09:34:29 AM
Quote from: wanya on January 24, 2011, 09:30:11 AM
wtb L2 w/o kamaels  hudge fail of nc soft

nah just Freya so they get nerfed, less exp, more fun, etc
Source? Or are you talking blah blah?. I know you can't privide any source because u just repeat what anothers says, noob.
Title: Re: Zerker End Game PVP
Post by: xTataox on January 25, 2011, 07:34:59 AM
Quote from: wtbsomestuff on January 25, 2011, 01:53:03 AM
Quote from: bolo5 on January 25, 2011, 01:41:14 AM
its way easier and more plausible for example for dagger to kill berserker than male slh, specially because rush impact needs range and its easiest thing ever to disable bers from it, u cant disable slh from nuking/paralysing u tho...
That's one matchup and in 1v1 only. Denying them range is impossible in bigger fights / ones that matter. Even then they have way more to deal with you than sh does. Majority of times daggers beat serkers is just down to bad cooldown management on the serker. You won't oneshot them on the ss stab so they can follow up with eye for eye and a reconstruct and dominate you close range with disarms and crushings, provided they focus on their positioning you won't outlast them. Hide is irrelevant because of ud. I'm not saying serker is the perfect class, it's just the closest one to it.
no i think so, Bersekers can't gives critical with skills, so no mp and all it's gone. They don't have closer stuns so, if you are savefrom rush impatc, shoulder charge, or bleeding rush, u can deal easy with it.
Title: Re: Zerker End Game PVP
Post by: Evangelion on January 25, 2011, 08:02:34 AM
Quote from: howitzer1 on January 24, 2011, 01:17:05 PM
So...what`s nerfed in freya?Coz i see nerfs onlly in h5 and server will be dead till then.

lol nothing is nerfed in Freya i just wanted to type that so a retard gets mad and post something like this

Quote from: xTataox on January 25, 2011, 07:32:10 AM
Source? Or are you talking blah blah?. I know you can't privide any source because u just repeat what anothers says, noob.

@howitzer1 if you want to see what exactly Freya changes you can consult here
http://www.lineage2.com/news/freya_01.html
or here
http://boards.lineage2.com/showthread.php?t=209953
or
http://www.lineage2.com/freya/
of course if you want to see what Freya brings youll need to see this too, for obvious reasons
http://www.lineage2.com/news/graciaepilogue_01.html

@xtataox youre just too retarded, i know you dont know what is lineage2.com or what Korean PST changelog is, but now you know when somebody post is just fooling around or ... bye retard