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Archive => General information => Empire [x15] => Archive => General discussion => Topic started by: Nerz on December 10, 2010, 04:47:37 AM

Title: Kookaburra's agro issue
Post by: Nerz on December 10, 2010, 04:47:37 AM
Hi everyone

I would like to ask to any GM (if is possible) if  kookasburra/greatwolf  agro issue can be changed,it seems that they do A LOT agro to mobs even if they stay still doing nothing and that might be a huge problem to whoever try to farm decently (inclunding myself ofc), I don't know if I'm the only one with this issue, I asked to my clan mates and it has been a general problem and they  complain from the same thing.

So I'm asking if pet agression can be reduced somehow, thx in advance.
Title: Re: Kookaburra's agro issue
Post by: bsrealm on December 10, 2010, 04:50:10 AM
It probably CAN be done, but they will not do it. Sorry, but find some way to play with it. Its how Lineage 2 was designed. Good luck.
Title: Re: Kookaburra's agro issue
Post by: Hellion on December 10, 2010, 04:50:32 AM
Correct me if im wrong but I think only low lvl pets have the high aggro, if you get the  pet above the mobs lvl then it shouldnt be too much of a problem.

You''ll see the mobs say sometimes when they kill your pet. "Kill the weak one first" and shiz like that.
Title: Re: Kookaburra's agro issue
Post by: Riselie on December 10, 2010, 04:50:45 AM
Buy top armor/jewel for your chernobyl bird, problem fixed ;x
Title: Re: Kookaburra's agro issue
Post by: Kuntfuk on December 10, 2010, 04:54:27 AM
Just as hellion said, mobs agro whatever is super low lvl even if its a character and not a pet.
Title: Re: Kookaburra's agro issue
Post by: FluffyPajamas on December 10, 2010, 04:59:57 AM
use the change movement option on pet to keep it away from combat and mobs.  Once the pet is further away it will not get aggro.
Title: Re: Kookaburra's agro issue
Post by: Nerz on December 10, 2010, 05:02:52 AM
Quote from: Hellion on December 10, 2010, 04:50:32 AM
Correct me if im wrong but I think only low lvl pets have the high aggro, if you get the  pet above the mobs lvl then it shouldnt be too much of a problem.

You''ll see the mobs say sometimes when they kill your pet. "Kill the weak one first" and shiz like that.

I already tested that, I dont think it has anything do with that,sry, I've tried a lvl 62 kookas on lvl 40 mob and they do agro a lot in the same way I've tested on when they are at same lvl.

Pet agression is a real issue here,kind of ridiculous in this server(i've tried on another servers) they do agro too ofc, but nothing like this one :/


Quote from: Riselie on December 10, 2010, 04:50:45 AM
Buy top armor/jewel for your chernobyl bird, problem fixed ;x

Problem not fixed :P


Quote from: FluffyPajamas on December 10, 2010, 04:59:57 AM
use the change movement option on pet to keep it away from combat and mobs.  Once the pet is further away it will not get aggro.

I usualy do that but they do agro anyway, ;)
Title: Re: Kookaburra's agro issue
Post by: Celeneth on December 10, 2010, 05:14:46 AM
This agro problem exist since c1 when wolfies showed up their faces, it's a old thing get used of it, mobs likes to rape your pets.
Title: Re: Kookaburra's agro issue
Post by: Nerz on December 10, 2010, 05:26:57 AM
Quote from: Celeneth on December 10, 2010, 05:14:46 AM
This agro problem exist since c1 when wolfies showed up their faces, it's a old thing get used of it, mobs likes to rape your pets.

I've never had problem with this issue before. only here,sry.
Title: Re: Kookaburra's agro issue
Post by: gismo on December 10, 2010, 05:37:58 AM
Try read something what some mobs say. First rule of fight, kill weaks first. And low pets are really weak and good target for mobs.... When you improve your kokabura/wolf, they will dont have that big agro like now...
Title: Re: Kookaburra's agro issue
Post by: FluffyPajamas on December 10, 2010, 10:13:29 AM
Quote from: Nerz on December 10, 2010, 05:02:52 AM
Quote from: Hellion on December 10, 2010, 04:50:32 AM
Correct me if im wrong but I think only low lvl pets have the high aggro, if you get the  pet above the mobs lvl then it shouldnt be too much of a problem.

You''ll see the mobs say sometimes when they kill your pet. "Kill the weak one first" and shiz like that.

I already tested that, I dont think it has anything do with that,sry, I've tried a lvl 62 kookas on lvl 40 mob and they do agro a lot in the same way I've tested on when they are at same lvl.

Pet agression is a real issue here,kind of ridiculous in this server(i've tried on another servers) they do agro too ofc, but nothing like this one :/


Quote from: Riselie on December 10, 2010, 04:50:45 AM
Buy top armor/jewel for your chernobyl bird, problem fixed ;x

Problem not fixed :P


Quote from: FluffyPajamas on December 10, 2010, 04:59:57 AM
use the change movement option on pet to keep it away from combat and mobs.  Once the pet is further away it will not get aggro.

I usualy do that but they do agro anyway, ;)

then ur not keeping your pet far away enough.  Increase the distance and your pet will not have any aggro.
Title: Re: Kookaburra's agro issue
Post by: Tikal on December 10, 2010, 01:08:28 PM
With armor, you're pet should be able to stay alive... if you're not going to lvl 60+ mob with a pet lvl 30...
Title: Re: Kookaburra's agro issue
Post by: Shabaka on December 10, 2010, 01:12:05 PM
Its not agro problem, its korean ingame mechanic.